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Plutonium

sehteriaundefined

sehteria

@sehteria
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Recent Best Controversial

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    @Kusanagi_Z With or without?

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    LittlestSharky Which map? And I assume getting them from the box? I’ll check it asap when you have answers for me, thanks πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    @Kusanagi_Z Try removing the scripts one by one and see if maybe one (or multiple) of them overrite the mod which causes the problem.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    LKurama There isn't a specific one that I can say here, I am experimenting and doing multiple things. My next project probably won't take too long before I release it πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    _shiro_foxy_ No, this uses assets from different maps which isn't possible with scripting only

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    @Kusanagi_Z Give me more details if you can so I can help you further, what menu do you mean? Download the latest version, install it correctly, make sure no custom scripts interrupt the mod, same goes for custom sounds. Custom textures are no problem. Are there any errors in your console?

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    AdrX003 I'm glad you like it πŸ™‚

    BO2 Modding Releases & Resources

  • [DELETED] [Outdated] OAT T6 Modding/Porting Tutorial: The Qooyak Guide!
    sehteriaundefined sehteria

    Great work man!

    BO2 Modding Support & Discussion

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    ZheYi Very strange, I assume you have the latest version of the mod which I am currently testing and it does not crash, I know other people who are also playing on the latest version who don't have any issues on Origins. Try to validate your game, hopefully that'll work. If that doesn't work you can add me on discord: sehteria and we'll go further there trying to solve your problem.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    ZheYi I'll check why this occurs, any further details are more than welcome πŸ™‚ No errors? Not running any scripts? Mod is correctly installed?

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    AdrX003 I'll check why this occurs, any further details are more than welcome πŸ™‚ Make sure you installed the mod correctly, and remove unnecessary scripts/zm, this could cause problem with the mod

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Small update

    Optimization

    Optimized .zone files, which should allow the mod to load faster

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    @iZyzz https://plutonium.pw/docs/server/t6/fastdl/
    You have to set up a FastDL

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    DJseanyB I just did It's on the github repository, for everyone reading this remember that It's optional and not neccesary! You won't be treated less or more by donating, although It's very much appreciated of course.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Bickylotheboist I probably will, not any time soon though. I’m working on some other mods πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Z u N a It is simple math, but like I said I have no intentions to add multiplayer or campaign weapons as of now. I have other mod ideas which I want to work on

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    KSX387 It's possible without clashing with the current weapons, haven't been planning to add it but we'll see πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Z u N a This mod isn’t meant for multiplayer

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Z u N a It is possible, but the damage on multiplayer and campaign weapons are not similar to zombies weapons, which makes the weapons extremely weak or too overpowered. So I have no intentions to add them to this mod.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Major Update

    Added support & weapons for all maps
    Better pack-a-punch coverage (still needs improvement)
    Cleaning & organized some coding

    Check out the GIFs for the maps at the very top of the topic and the github repository for more information!

    BO2 Modding Releases & Resources
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