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Plutonium

sehteriaundefined

sehteria

@sehteria
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  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    baca17 This is useful information, I'll take a look into this when I pick up modding again. Thank you

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    KillerKitten995 Hi, thanks I'm glad you like the two mods while still being like you said pretty basic πŸ˜„ I was planning to add map specific perks (like who's who and vulture aid) but sadly stopped really putting time in modding because of in real life stuff, it is still a planned thing for when i pick it up but i cannot tell you or make a promise that i'll be adding them in the near future, hope this clears it up πŸ™‚

    Thanks for letting me know about the deadshot perk too, I noted it!

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    _pro7 https://plutonium.pw/docs/server/t6/fastdl/

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    SuperSnakeRAM Thank you for your reply, I understand people wanting custom and older weapons being added but I strictly wanted this mod to be a mod which added all weapons locked in behind specific maps to be available in all maps, not adding custom ones. This could be done in a seperate mod perhaps but I don't plan on doing that as of right now πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    jollycab564 No

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    KillerKitten995 I want to thank you first for your detailed response about a bug, I made a screenshot of your response and saved the picture and I'll look into it when I start working on the mod again!

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
    sehteriaundefined sehteria

    ToruUzumaki No

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
    sehteriaundefined sehteria

    xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! πŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
    sehteriaundefined sehteria

    AdrX003 Currently working on multiplayer weapons to zombies, I'll add campaign probably too and I hope to make everything work and feel natural to the Zombies mode (Damage, PAP Camo, PAP Attachments etc.)

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
    sehteriaundefined sehteria

    I did basic testing to make sure everything works as intended, any bugs or issues you occur please do report here.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
    sehteriaundefined sehteria

    T6ZM zm_expanded

    Combining zm_weapons & zm_perks into 1 mod

    zm_weapons

    Adding weapons from all maps to all the maps. (Tranzit, Nuketown, Die Rise, Mob of the Dead and Origins)
    All weapons are Pack-a-Punchable with the map specific Pack-a-Punch camo and have been added to the mystery box.

    zm_perks

    Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.
    Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

    Click here to read all the information you need about this mod

    Download links:
    Compiled: zm_expanded
    Source: zm_expanded

    Installation guide:

    1. Extract the zm_expanded.zip
    2. Copy & Paste or drag the folder which contains the mod files to:
      %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
    3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_expanded!
    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    Small update

    Outdated soundbank is now up to date and works with latest OAT version.

    Announcement

    I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it πŸ‘€

    https://github.com/sehteria/T6-ZM-Expanded

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Small update

    Outdated soundbank is now up to date and works with latest OAT version.

    Announcement

    I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it πŸ‘€

    https://github.com/sehteria/T6-ZM-Expanded

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    _pro7 It's possible with FastDL, there are probably tutorials and guides for this on the forum.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    small jet

    [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

    Installation guide:

    Extract the zm_weapons.zip
    Copy & Paste or drag the folder which contains the mod files to:
    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
    You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
    
    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    @ah103-9 I haven't changed the perk limit if I remember well, you can do it yourself

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    Whiprust It's implemented within the mod. So if the mod is loaded correctly it should work.

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    kingslayer-eld7k No

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    sehteriaundefined sehteria

    ZAPlord PHD uses the same original code as the maps which already have PHD, maybe It's just that way in BO2?

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    sehteriaundefined sehteria

    Werinchi Yes, but in the future

    BO2 Modding Releases & Resources
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