way2sexy I'm glad that you like it! I have been very busy since the last update of this mod. Combining these mods shouldn't be hard with very basic knowledge of the mod tool used (Open Asset Tools), but before I do combine these mods I am planning to add campaign weapons to this mod and maybe even multiplayer in the future or I'll make a seperate mod for those ideas. We will see
sehteria
Posts
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps -
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsFaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?
Extract the zm_weapons.zip Copy & Paste or drag the folder which contains the mod files to: %localappdata%\Plutonium\storage\t6\mods (Windows Key + R) You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsConfusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsnfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:
Extract the zm_weapons.zip Copy & Paste or drag the folder which contains the mod files to: %localappdata%\Plutonium\storage\t6\mods (Windows Key + R) You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsRocarts I have tested this just now on Town, I don't have any issues?
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsVitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsAssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsMattlleo10 Been busy lately, so I can't really give you an indication Keep an eye on this topic, you'll find the latest information about the mod here
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsDeadmemes64 It should work, make sure no other scripts are clashing with the mod.
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsMattlleo10 This mod is still in development so yes the perks you're asking for may be added in the future
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsMattlleo10 Glad you like it
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapstotolgueimer Haven't tested my mods with LAN to be honest, I'll check that one day thanks for letting me know
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsMaximizer Blake Great idea,I already have thought of this and will eventually make 1 single mod combining the 2 mods I made (zm_weapons & zm_perks)
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsMaximizer Blake I have no plan to begin anytime soon to be honest, so I can't give you a clear answer
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsAdrX003 You can send them to me on discord (sehteria) and I'll take a look into it and possibly implement them into an future update
-
[Release] [ZM] [Mod] zm_weapons - Adding all weapons to mapsMaximizer Blake I'm not planning to do that yet, but in the future sure. I have that listed as an idea for later
-
[Release] [ZM] [Mod] zm_perks - Adding all perks to mapsBenry1 This mod is still in development, you can expect more perks to be added in the future
-
Black Ops 2 Zombies ReimaginedYou can add it back by building the mod yourself, you have to comment this line out before building:
https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618