@misumiel yes, you can find something just google it
Sorex
Posts
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Is there a tutorial or tips for combining GSC scripts? -
[Release] Black ops II Mapvote for Zombies and Multiplayernoraze i have ADS to, just don't keep press the button, press it to change then release it
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[Release] Black ops II Mapvote for Zombies and Multiplayernoraze You have to press and then release the key. If you keep pressing it, it is normal for it to go on
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Requesting helpRassel
Im DoktorSAS. Yes is 100% an overflow problem
To fix it you need to clear string everytime after a limitinit(){ level thread overflow_fix(); } overflow_fix(){ level endon("game_ended"); level.isOverflow = false; level waittill("connected", player); level thread overflowfix(); level.stringtable = []; level.textelementtable = []; textanchor = CreateServerFontString("default", 1); textanchor SetElementText("Anchor"); textanchor.alpha = 0; limit = 54; if (IsDefined(level.stringoptimization)) limit += 172; while(!level.gameended){ if (IsDefined(level.stringoptimization) && level.stringtable.size >= 100 && !IsDefined(textanchor2)){ textanchor2 = CreateServerFontString("default", 1); textanchor2 SetElementText("Anchor2"); textanchor2.alpha = 0; } if (level.stringtable.size >= limit){ foreach(player in level.players){ player.isO = true; //inside this space put the not neaded text to "" // like player.endG SetElementText(&""); player.isO = false; } } if (IsDefined(textanchor2)){ textanchor2 ClearAllTextAfterHudElem(); textanchor2 DestroyElement(); } textanchor ClearAllTextAfterHudElem(); level.stringtable = []; foreach (textelement in level.textelementtable){ if (!IsDefined(self.label)) textelement SetElementText(textelement.text); else textelement SetElementValueText(textelement.text); } } wait 0.01; } }Use this function to change text or text value
SetElementText(text){ if(!self.isO){ self SetText(text); if (self.text != text) self.text = text; if (!IsInArray(level.stringtable, text)) level.stringtable[level.stringtable.size] = text; if (!IsInArray(level.textelementtable, self)) level.textelementtable[level.textelementtable.size] = self; level notify("textset"); } } SetElementValueText(text){ if(!self.isO){ self.label = &"" + text; if (self.text != text) self.text = text; if (!IsInArray(level.stringtable, text)) level.stringtable[level.stringtable.size] = text; if (!IsInArray(level.textelementtable, self)) level.textelementtable[level.textelementtable.size] = self; level notify("textset"); } } DestroyElement(){ if (IsInArray(level.textelementtable, self)) ArrayRemoveValue(level.textelementtable, self); if (IsDefined(self.elemtype)){ self.frame Destroy(); self.bar Destroy(); self.barframe Destroy(); } self Destroy(); } -
Server does not appear to me@misumiel
- Where you host the server?
- The firewall ports are open?
- If you host server on your pc have you opened the firewall ports of your modem?
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Dedicated section to common problems@Mr-Android
Mine is still an idea, certainly somehow it is realizable.
Obviously I am proposing an idea that can help you, there is no problem if it is not realizable or not and if it will not change anything.Obviously it takes some time, but you'd better dedicate it to Black ops 2 and Modern Warfare 3
I appreciate that you have read the message and that you have analyzed the possibility of a solution of this kind.
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ogni volta che apro cod mi si richiude5omb3r Avvia il piry ancora a verifica di avere tutti i file prima di tutto. Se non va cosi prova a cercare l'errore su google, segui il video so come sistemare e prova ancora
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Do I need to have two games? One for the server and one for me to be able to play?Misumi'El You can host server with your game files, you don't need two games to host a server and play. But if you want host a real server u need a Virtual Machine (is not free) with inside the game
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Help me understand BotsMrModz google it, write on google "How to add bots on bo2 GSC"
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[Release] Change zombies Speed v1.0.1Change Zombies Speed
Fixed for Plutonium by DoktorSAS
How to make the code work?
- Put the function change_zombies_speed() inside your mod file
- Call level thread change_zombies_speed(); in your init function
Full code
/* [[---------------------------------------------------------------------------]] Fixed for Plutonium by DoktorSAS Discord: Discord.io/Sorex The code changes the speed of the zombies when they are in the sprinting phase There 4 different speed for zombies with this system. 1. walk -> Walking Zombies 2. sprint -> Sprinting Zombies 3. run -> Running Zombies 4. super_sprint -> Fast running zombies [[---------------------------------------------------------------------------]] */ init(){ /* [[---------------------------------------------------------------------------]] To make the code work you have to write level thread change_zombies_speed(); inside your init function [[---------------------------------------------------------------------------]] */ level thread change_zombies_speed(); } change_zombies_speed(){ level endon("end_game"); sprint = "super_sprint"; //Change this variable to change speed can_sprint = false; while(true){ can_sprint = false; zombies = getAiArray(level.zombie_team); foreach(zombie in zombies) if(!isDefined(zombie.cloned_distance)) zombie.cloned_distance = zombie.origin; else if(distance(zombie.cloned_distance, zombie.origin) > 15){ can_sprint = true; zombie.cloned_distance = zombie.origin; if(zombie.zombie_move_speed == "run" || zombie.zombie_move_speed != sprint) zombie maps/mp/zombies/_zm_utility::set_zombie_run_cycle(sprint); }else if(distance(zombie.cloned_distance, zombie.origin) <= 15){ can_sprint = false; zombie.cloned_distance = zombie.origin; zombie maps/mp/zombies/_zm_utility::set_zombie_run_cycle("run"); } wait 0.25; } }Bug Fixed in v1.0.1:
- Zombies now can remove the wooden barrier from the window
Credits for base code to ProjectSynergy
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[Release] Black ops II Zombies: GunGame@PrincessYoshi yea, now im on my new pc, i probaly left the gun in the weapon rotation, you can remove it from the self.weapons and taht should fix it. Now i release a code for zombies speed and then i'll fix it. Continue to report bugs and problem i'll fix everything

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Question about movement dvarsSpicySpider The zombies have 3 status of speed, "run", "walk" and "sprint"/"super_sprint" you can change all "sprint" status to "super_sprint". But you have to do manualy and set it foreach zombies in the game
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[Release] Black ops II Mapvote for Zombies and MultiplayerRayAUS if you edit the file you have to use a gsc converter to make the code working on your server. You can use GSC studio or a GSC Compiler
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Recommended VPS specs? Interested in setting up servers with 0 downtime@TheJoeyDComplex
I use Mixmlhosting but is not 20 CAD i pay 24 US $ for month for 6 modded zombies server, 1 multiplayer and 1 IW4X,I advise you to bet on in I9 and 10 gb of ram or an i7 and 12 gb of ram.
I have an I7 and 10gb of ram, it is however eight servers keep them. In order not to risk I suggest you to take a better package
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Question about movement dvarsSpicySpider you can try to use g_speed to change all players speed. Or if you want change the speed only of a player you can use
setVelocity( number ) -
[Release] Player bullet was off (meters) from victimmikey To do that you can use the EB code, you can find the code for this type of EB online, is a free to use.
I don't know why you keep calling radius and mixDist for every single shoot, is not necessary.watch_player_near(){ radius = 100; for(;;) { self waittill("weapon_fired"); end = vectorScale(anglestoforward(self getPlayerAngles()), 1000000); forward = self getTagOrigin("j_head"); predictedLoc = bulletTrace( forward, end, false, self )["position"]; foreach(player in level.players) { if( isAlive(player) && player != self || (player.team != self.team && level.teamBased) ){ if(distance(player.origin, predictedLoc) < radius) self iprintln("Shot ^6" + int(distance(self.origin, player.origin)*0.0254) + " ^7meters off of ^6" + player.name); } } } }I don't know why you use a maximum distance, everyone can be hit if you don't have a limit (like in my servers, in my server you can hit enemy to close).
The attacker is not defined in this function. I don't know what is the point of calling the attacker. -
Game Crashes When Loading Into ServersPsyK You have 10 classes?
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Dedicated section to common problemsDss0 Can't you try to highlight those options better? Users ask like 100 thousand questions all the same, I am currently creating virtual machines to make all possible errors appear.
For every error I will make the guide for the solution.An other idea is try to modify the site, perhaps monitoring the accesses, like if a user have less than 10 accesses he will see in evidence the pages dedicated to the support on the client
It can be a solution that helps you manage new users

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how i open the server list??mmutis press F10 or Home button
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Dedicated section to common problemsIn the sections of BO2 and MW3 I very often see many users asking for help on the same problems.
In my opinion creating a dedicated section you have common problems can simplify the users to solve the problem and can help the staff to indicate the solution.