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Plutonium

teh_banditundefined

teh_bandit

@teh_bandit
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Recent Best Controversial

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    teh_banditundefined teh_bandit

    Perfect!!!

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies

  • [Release] [Zombies] Director's Cut
    teh_banditundefined teh_bandit

    floridamanV3 Hey! I wasn't happy with the quality of the mod so I delisted it for now. If you would like the source code, feel free to add me on discord: Bandit#6081

    BO2 Modding Releases & Resources

  • [Release] [MP] Graduation Bear (Animated)
    teh_banditundefined teh_bandit

    This is insanely good.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Director's Cut
    teh_banditundefined teh_bandit

    Ultimateman You're too humble, king

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Director's Cut
    teh_banditundefined teh_bandit

    Wyler_Welcomes_IW.png

    Director's Cut for Black Ops 2 Zombies

    Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

    Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

    Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
    If you do not have these folders, make them.

    Overview

    This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

    • All perks granted permanently
    • All weapons in the box are upgraded
    • 25,000 starting points
    • All buildable wonder weapons added to box
    • Upgraded Sliquifier added
    • Special weapons no longer limited to one player
    • Solo revives increased to 6

    Try the BO1 version of this mod!
    https://github.com/teh-bandit/BO1-Director-s-Cut

    BO2 Modding Releases & Resources

  • [Release] (ZM) - Origins Enhanced Version
    teh_banditundefined teh_bandit

    This is fantastic work, great job!

    BO2 Modding Releases & Resources bo2 zombies origins remaster sound

  • [Release] [Zombies] Cold War Mod (FINAL UPDATE)
    teh_banditundefined teh_bandit

    zeus-zombies-logo.png

    Cold War Zombies Mod for Black Ops 2

    Download: https://github.com/teh-bandit/BO2-Cold-War-Zombies-Mod/releases

    Scripts folder and images folder to be placed in %localappdata%\Plutonium\storage\t6

    General Changes

    • Sliding
    • Unlimited sprint
    • Perk limit removed
    • Max ammos refill weapon clips
    • Carpenter repairs shield
    • Faster zombie spawns
    • Capped zombie health
    • Drop current weapon by holding MELEE
    • Hitmarkers
    • Health bar
    • Quick Revive: regenerate health faster
    • Stamin-up: speed boost buffed, immunity to fall damage, walk faster when aiming down sights
    • Speed Cola: swap weapons faster
    • Mule Kick: restore lost third weapon upon repurchasing the perk

    Field Upgrades

    • Activated by pressing ALT FIRE

    promo2.PNG

    • Aether Shroud:
      • Players are undetected by zombies and move faster for 8 seconds
      • Exclusive to Green Run, Die Rise and Buried
    • Frenzied Guard:
      • Grants invulnerability for 15 seconds
      • Exclusive to Nuketown, Mob of the Dead and Origins

    Custom Textures

    • Perk machines
    • Perk icons
    • Power-up icons
    • Team icons
    • Field upgrade HUD
    • Self revive HUD

    Big thanks to ZECxR3ap3r, unknown love, Kappy, JezuzLizard and Jbleezy! This project is nothing without your contributions and help.

    promo.png

    1628037413716-untiled2.png

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Scripts for Competitive Players
    teh_banditundefined teh_bandit

    Quality of life features added

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Shi No Numa Perk Machines
    teh_banditundefined teh_bandit

    imageonline-co-merged-image.png

    Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

    Download:
    https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

    Images to be placed in:
    %localappdata%\plutonium\storage\t4\raw\images

    WAW Modding Releases & Resources

  • [Release] [Zombies] Scripts for Competitive Players
    teh_banditundefined teh_bandit

    Pastore65 This script just ensures that it works past round 155, it does not change any gameplay mechanics.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Scripts for Competitive Players
    teh_banditundefined teh_bandit

    Ultimateman Big ups

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Scripts for Competitive Players
    teh_banditundefined teh_bandit

    Scripts for Competitive Players

    First Box

    Download

    • Green Run: Ray Gun Mark 2, Monkey Bomb
    • Die Rise: Monkey Bomb
    • Mob of the Dead: Ray Gun Mark 2, Blundergat
    • Buried: Ray Gun Mark 2, Paralyzer, Monkey Bomb
    • Origins: Ray Gun Mark 2, Monkey Bomb

    High Round Fix

    Download

    • Jet Gun and traps now work past round 155
    • Player movement now matches console speed
    • Bank set to full
    • Upgraded AN-94 in locker
    • All persistent upgrades granted
    BO2 Modding Releases & Resources

  • [Release T6ZM] - Black Ops III Ray Gun Style
    teh_banditundefined teh_bandit

    Looks good!

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Chaos Mode
    teh_banditundefined teh_bandit

    Loved playing this mod, can't wait to try it again

    BO2 Modding Releases & Resources
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