Perfect!!!

teh_bandit
Posts
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025 -
[Release] [Zombies] Director's CutfloridamanV3 Hey! I wasn't happy with the quality of the mod so I delisted it for now. If you would like the source code, feel free to add me on discord: Bandit#6081
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[Release] [MP] Graduation Bear (Animated)This is insanely good.
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[Release] [Zombies] Director's CutUltimateman You're too humble, king
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[Release] [Zombies] Director's CutDirector's Cut for Black Ops 2 Zombies
Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc
Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut
Script to be placed in
%localappdata%\Plutonium\storage\t6\scripts\zm
If you do not have these folders, make them.Overview
This script is based off of the Director's Cut reward from Infinite Warfare Zombies:
- All perks granted permanently
- All weapons in the box are upgraded
- 25,000 starting points
- All buildable wonder weapons added to box
- Upgraded Sliquifier added
- Special weapons no longer limited to one player
- Solo revives increased to 6
Try the BO1 version of this mod!
https://github.com/teh-bandit/BO1-Director-s-Cut -
[Release] (ZM) - Origins Enhanced VersionThis is fantastic work, great job!
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[Release] [Zombies] Cold War Mod (FINAL UPDATE)Cold War Zombies Mod for Black Ops 2
Download: https://github.com/teh-bandit/BO2-Cold-War-Zombies-Mod/releases
Scripts folder and images folder to be placed in
%localappdata%\Plutonium\storage\t6
General Changes
- Sliding
- Unlimited sprint
- Perk limit removed
- Max ammos refill weapon clips
- Carpenter repairs shield
- Faster zombie spawns
- Capped zombie health
- Drop current weapon by holding MELEE
- Hitmarkers
- Health bar
- Quick Revive: regenerate health faster
- Stamin-up: speed boost buffed, immunity to fall damage, walk faster when aiming down sights
- Speed Cola: swap weapons faster
- Mule Kick: restore lost third weapon upon repurchasing the perk
Field Upgrades
- Activated by pressing ALT FIRE
- Aether Shroud:
- Players are undetected by zombies and move faster for 8 seconds
- Exclusive to Green Run, Die Rise and Buried
- Frenzied Guard:
- Grants invulnerability for 15 seconds
- Exclusive to Nuketown, Mob of the Dead and Origins
Custom Textures
- Perk machines
- Perk icons
- Power-up icons
- Team icons
- Field upgrade HUD
- Self revive HUD
Big thanks to ZECxR3ap3r, unknown love, Kappy, JezuzLizard and Jbleezy! This project is nothing without your contributions and help.
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[Release] [Zombies] Scripts for Competitive PlayersQuality of life features added
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[Release] [Zombies] Shi No Numa Perk MachinesFully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.
Download:
https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/fileImages to be placed in:
%localappdata%\plutonium\storage\t4\raw\images
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[Release] [Zombies] Scripts for Competitive PlayersPastore65 This script just ensures that it works past round 155, it does not change any gameplay mechanics.
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[Release] [Zombies] Scripts for Competitive PlayersUltimateman Big ups
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[Release] [Zombies] Scripts for Competitive PlayersScripts for Competitive Players
First Box
- Green Run: Ray Gun Mark 2, Monkey Bomb
- Die Rise: Monkey Bomb
- Mob of the Dead: Ray Gun Mark 2, Blundergat
- Buried: Ray Gun Mark 2, Paralyzer, Monkey Bomb
- Origins: Ray Gun Mark 2, Monkey Bomb
High Round Fix
- Jet Gun and traps now work past round 155
- Player movement now matches console speed
- Bank set to full
- Upgraded AN-94 in locker
- All persistent upgrades granted
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[Release T6ZM] - Black Ops III Ray Gun StyleLooks good!
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[Release] [Zombies] Black Ops 2 Chaos ModeLoved playing this mod, can't wait to try it again