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Plutonium

thebx2undefined

thebx2

@thebx2
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  • Error Code with Plutonium-bootstrapper-win32
    thebx2undefined thebx2

    this happened to my friend last night, same error. We fixed it by using piry to download a new copy of the game, and deleted the old one. Could have been corrupted or something. try that, and if it works, you're good to delete the old copy.

    BO2 Server Hosting Support

  • GameOnly Launches if Server Isn't Running
    thebx2undefined thebx2

    yes the server will launch with the game running (but not the other way around), however it comes up in the server list for me.
    if its on the same physical pc and you don't see it in the server browser you can still connect to it by typing "connect localhost:portnumber"

    BO2 Server Hosting Support

  • GameOnly Launches if Server Isn't Running
    thebx2undefined thebx2

    just a small bug report,

    everything works fine, except the game will not launch with the server running. However the server will launch with the game running, so you have to do it in that order for now.

    Im also getting ^3Unknown command "resetCustomGametype" which doesn't seem to affect anything, but I thought I should mention it. I can't find that command anywhere in my config or in any gsc script, so it must be coming from somewhere else I think.

    Thanks!

    BO2 Server Hosting Support

  • [Release] [ZM] ZOMBIES++
    thebx2undefined thebx2

    Cahz
    Sorry I'll try to be more clear with the issue.

    During a session, some of my friends experience a game freeze, seemingly at random. During this freeze, they see a static image of the moment their screen froze. everyone else see's that person's character still walking around the map. To fix it, they have to restart their game. This can sometimes happen 2 or 3 times during a game, and it sucks to lose all your points/perks and then have to spawn back in.

    This seems to happen more often to the friends with crappier computers/internet with pings sometimes up to 150ms. Since no one else posted this specific issue, and 150ms is pretty shit, I started to think maybe giving the server more time before it ends their player thread might help or eliminate the problem for them.

    I'll take your word on the volume of code, it doesn't bother me at all how much there is or how its split up. Maybe I was somehow missing part of your original code, but the copy of the old gsc I have is ~1700 ish lines iirc.

    BO2 Modding Releases & Resources

  • [Release] [ZM] ZOMBIES++
    thebx2undefined thebx2

    I tried with the updated gsc 1.2, and my friends still have the same issue unfortunately. I have a working theory that because their ping is not great, when they hit a spike the server ends the player thread, but without removing them from the session. I think, maybe. I'm going to try to add a bunch of 5 second wait states and see if that mitigates their issue, because all of us playing on good internet seem ok 99% of the time.

    also you didn't mention in your changelog that you removed the bank emulation, connect message (which I added back in for myself), and also added in thousands of lines of extra code.

    However thank you for all your hard work, I will keep troubleshooting on my own so you can do what you do. I'll share as I make progress. thanks again!

    BO2 Modding Releases & Resources

  • my game is doing something really weird and i dont know how to fix it
    thebx2undefined thebx2

    I didn't see any errors in your video, however, have you tried allowing access on public networks as well? I noticed you left that box unchecked, and windows does have two separate profiles for private and public firewalls.

    I also notice your on a youtube video on how to resolve a MME issue, which I'm just going to assume is for some sort of chipset driver, did you get that issue fixed? make sure you don't have any driver issues first, especially the chipset and gpu driver.

    If you're still having trouble please post the error messages/numbers you are getting.

    BO2 Client Support

  • [Release] [ZM] ZOMBIES++
    thebx2undefined thebx2

    So I've been getting a weird issue on all maps with this mod. I am running my own password protected server.
    Essentially, at some point mid game(random intervals, but seems mostly to happen while portaling in tranzit), other players on my server will have their screen freeze until they alt+tab and close the game. The server will still receive input until they close the game. Everyone else sees that character running around and shooting at nothing.

    The server itself continues on, but the client has to be restarted mid round on their end so they can join back in.
    I did change a couple lines in the gsc script, just so it says my server name. I did not changed anything else in the script. I used my IDE text editor to combine the files into 1 gsc, and used compiler.exe to compile the code.

    I was wonder if:
    a) someone can confirm this happens to them (or doesn't)
    b) someone is willing to look at my script/server config
    c) anyone can tell me how I can read the dmp file so I can see for myself what is happening
    d) reshade makes a diff? hasn't caused problems before, but you never know. I don't use depth effects.

    any insight is greatly appreciated. I've already gone as far as clean installing windows, but I've also checked into various other things like re-running piry. The next thing I will try on my own will be just going back to my basic server and see if it persists.
    thanks!

    *EDITED FOR CLARITY/CONCISENESS

    BO2 Modding Releases & Resources

  • Duplicate servers, causes black screen
    thebx2undefined thebx2

    Okay, so it seems to work 100% correctly when we are both on the same band, either 2.4 or 5ghz. I don't remember this being a thing, but I can roll with it for the time being.

    that said, I typically have around 3-5 people join my server at a time along with voice chat. How much bandwidth is typically needed per connection to maintain a smooth connection? would 2.4ghz at full strenth and full 300mbps be fast enough for that many connections?

    BO2 Server Hosting Support

  • Duplicate servers, causes black screen
    thebx2undefined thebx2

    yep ip and port match. For whatever reason, I decided to try the 5ghz while in a different room, and it shows only 2 copies, and connects successfully. Not sure what settings are different between the two bands. Unfortunately, from the distance he normally plays at, he will get connection interrupted, so I will need to figure out why 2.4ghz wont work right now.

    BO2 Server Hosting Support

  • Duplicate servers, causes black screen
    thebx2undefined thebx2

    Thank you Xerxes for the quick reply.
    We tried connecting directly to the internal IP and the same thing happens. It will say connecting at the top right, but I never see it move on to authenticating plutonium, just gets stuck. Connection has always been pretty weak on the 5ghz and tends to drop out from his bedroom, but the 2.4ghz has full bars at all times. Ping, up and down is normal (10-15ms, 150-180 down, 15 up).

    additionally, the server comes up 4 times both when searching for the server, and when you scroll down the list of servers.

    Is there maybe a way I can check the log? It looks like the log is encoded, and just comes up as mostly gibberish in my IDE.

    BO2 Server Hosting Support

  • Duplicate servers, causes black screen
    thebx2undefined thebx2

    So this is odd.

    I have a BO2 Tranzit server up, me and my friends all see it and join fine. my brother sees 4 copies of the server, all of which causes it to hang on a black screen, and the black ops logo while looping the loading music. We're on the same network.

    It was working fine a couple hours earlier, so not sure what changed as the pc was not in use. Since I have physical access to the pc, I looked through it, but couldn't solve the issue. Tried a clean copy of the game and same thing. Reset the network adapter, ran piry, reboots, etc. Starting to think its a windows or network adapter issue. Windows does have errors in the event viewer, but like I said, it was working earlier today, and all last week.
    Works okay still while joining other peoples zombie servers, and when joining any mp server.

    Has anyone else seen this before? What's my next step, because I really don't want to have to backup his pc, and reinstall windows. thanks

    BO2 Server Hosting Support
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