I made a guide recently for WAW. It is a basic guide that is not tied to anything like Lutris, Bottles or PlayOnLinux.
https://forum.plutonium.pw/topic/33563/playing-waw-plutonium-on-linux-using-wine
I made a guide recently for WAW. It is a basic guide that is not tied to anything like Lutris, Bottles or PlayOnLinux.
https://forum.plutonium.pw/topic/33563/playing-waw-plutonium-on-linux-using-wine
Resxt How do I change the port number the game uses to listen?
I been playing around with Plutonium on Linux and want to share this guide on how to get it to run on Linux using Wine.
sudo winetricks --self-update
WINEPREFIX="/path/to/wine/prefix" winetricks -q --force dotnet48
WINEPREFIX="/path/to/wine/prefix" winetricks -q d3dcompiler_47
The strange thing is that I cannot get Plutonium to work in Proton 8.0-4 or any version of Proton. What is also strange is that COD WAW game by itself does work with Wine 8.0.1 and Proton 8.0-4 but mods will not work with Wine 8.0.1 and Proton 8.0-4. COD WAW game by itself works with Wine 4.0.1 and Proton 4.11-3 and mods work on this older version of Wine and Proton. Plutonium does not work with older versions of Wine such as 4.0.1 and has not worked with any version of Proton yet. However playing the game using Plutonium with mods do work with Wine 8.0.1. I do not understand why using mods does not work with the base COD WAW game with Wine 8.0.1 or Proton 8.0-4 but when using Plutonium, mods do work when using Wine 8.0.1.
Many applications with port forwarding offer both options.
For example, torrenting clients like qBittorrent allow you to use UPnP or you can disable UPnP and set the port number to anything and from there you will need to open that port number on your router.
UPnP is great and convient but not as secure as using static port forwarding (Using UPnP is considered dynamic port forwarding)
Interesting. Sometimes it works and sometimes it does not.
When it works I do not get the full overlay, just the friends list window and messenger window which is all I need.
Is there a way to change the port number? I do not want to enable uPNP and would rather open a port instead and would like to choose the port number used. I cannot find anywhere in the configs file an option to change the port number that is used and an option to disable uPNP.
to access the steam friends, steam messanger, etc in-game just like using the original game on steam
Is it possible to get the steam overlay in-game when using Plutonum with the Steam version of WAW?
Activision game is closed source and I never expect the source code to be released for it and over time hackers found vulnerabilities. I also do not expect Activision to make patches for older games. Plutonium may patch these COD vulnerabilities today but I am certain there are more vulnerabilities in Plutonium which will be found someday weather it is open source or closed source.
If Plutonium is open source, hackers as annoying as they are can work for you as they become your free cyber security researchers by trying to hack Plutonium and finding vulnerabilities for you.
Look at many FOSS software, heck look at Linux itself. Is Linux a security nightmare because it is open source were Linux users fear being hacked on a daily basis? Nope! Linux is the most secure OS out there because it is open source and vulnerabilities are found and patched.
By open sourcing the project, it will become much more secure in the long run as long vulnerabilities that are found get patched.
I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.
Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.
Resxt Are there any plans to release the source code for transparency reasons?
Is Plutonium fully open source (client side and server side)? for all games? By making it fully open source it will give the mod transparency and others could contribute to the mod.