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Plutonium

xensikundefined

xensik

@xensik
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  • [Release] plutonium-http
    xensikundefined xensik

    The idea is cool, but you should make an asynchronous implementation.

    You are blocking the entire game thread with the http calls. this way is not very usable. Its specified in the cpp-httplib README that is a blocking library.


  • When i try to start call of duty black ops 2 on plotinum plotinum give me error
    xensikundefined xensik

    The problem has been found, an update will be available soon, please wait.


  • [Release] plutonium-http
    xensikundefined xensik

    ryano_
    you don't need to switch the library, but need a layer in between.

    you can make something like:

    • create 2 queues (requests and responses) with data and a chai callback

    • create a worker thread that wakes up when requests not empty, process them and store the result in responses queue.

    • create a hook at server frame, if responses not empty, call the chai callback with the response data.

    and the chai functions ('http_get '...) just store the data and callback in requests queue.


  • Plutonium IW5 - The future of scripting
    xensikundefined xensik

    A comeback to Lua?


  • iPrintLn for everyone?
    xensikundefined xensik
    gsc.iprintln("hello boyz");
    

  • Crash on start up
    xensikundefined xensik

    The problem has been found, an update will be available soon, please wait.

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