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Plutonium

xensikundefined

xensik

@xensik
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Recent Best Controversial

  • MW3 player count limit woes
    xensikundefined xensik

    Increasing the player count is a huge task, it is hard-coded and requires patching almost every module in the engine. It was attempted two years ago, but was unstable and unplayable.


  • error 0xC0000005 at 0x006751A0
    xensikundefined xensik

    run plutonium.exe again to update, version r4520 fixes this


  • Hello, when I try to open the server I get this message "'24' is not a valid value for
    xensikundefined xensik

    have you updated server configs from here? https://github.com/xerxes-at/T6ServerConfigs

    the max value of sv_maxclients is 18


  • Plutonium crashing when trying to launch BO2
    xensikundefined xensik

    The problem has been found, an update will be available soon, please wait.


  • MEU JOGO NÃO ABRE
    xensikundefined xensik

    O problema foi encontrado, uma atualização estará disponível em breve, aguarde.


  • Crash on start up
    xensikundefined xensik

    The problem has been found, an update will be available soon, please wait.


  • When i try to start call of duty black ops 2 on plotinum plotinum give me error
    xensikundefined xensik

    The problem has been found, an update will be available soon, please wait.


  • meu jogo não inicia
    xensikundefined xensik

    estamos a resolver o problema, esteja atento, tente apagar o ficheiro C:\Users\123ka\AppData\Local\Plutonium\storage\t6\players\plutonium_mp.cfg
    e reinicie


  • MEU JOGO NÃO ABRE
    xensikundefined xensik

    Estamos a investigar o erro, o ficheiro que contém o número do erro aparece na mensagem, pode carregá-lo aqui?


  • Help me
    xensikundefined xensik

    puedes comprimir en zip los archivos de %localappdata%\Plutonium\crashdumps y subirlos aqui?


  • meu jogo não inicia
    xensikundefined xensik

    você pode compactar os arquivos em %localappdata%\Plutonium\crashdumps e enviá-los aqui?


  • [Release] plutonium-http
    xensikundefined xensik

    ryano_
    you don't need to switch the library, but need a layer in between.

    you can make something like:

    • create 2 queues (requests and responses) with data and a chai callback

    • create a worker thread that wakes up when requests not empty, process them and store the result in responses queue.

    • create a hook at server frame, if responses not empty, call the chai callback with the response data.

    and the chai functions ('http_get '...) just store the data and callback in requests queue.


  • [Release] plutonium-http
    xensikundefined xensik

    The idea is cool, but you should make an asynchronous implementation.

    You are blocking the entire game thread with the http calls. this way is not very usable. Its specified in the cpp-httplib README that is a blocking library.


  • Chaiscript help.
    xensikundefined xensik

    using C++


  • Chaiscript help.
    xensikundefined xensik
    // Teleport ChaiScript - xensik
    
    def onPlayerConnected(args)
    {
        var player = args[0];
        gsc.iprintln("hello");
        var saved = false;
        var saved_pos;
        var saved_ang;
        
        player.notifyOnPlayerCommand("save_pos", "+actionslot 3");
        player.notifyOnPlayerCommand("load_pos", "+actionslot 4");
    
        player.onNotify("save_pos", fun[player, saved, saved_pos, saved_ang]()
        {
            saved_pos = player.getOrigin();
            saved_ang = player.getPlayerAngles();
            saved = true;
            player.iprintlnbold("^3Position Saved!");
        });
    
        player.onNotify("load_pos", fun[player, saved, saved_pos, saved_ang]()
        {
            if(saved)
            {
                player.setOrigin(saved_pos);
                player.setPlayerAngles(saved_ang);
                player.iprintlnbold("^2Teleported!");
            }
        });
    }
    
    level.onNotify("connected", onPlayerConnected);
    

    should work when notifies get fixed. wait for a update


  • iPrintLn for everyone?
    xensikundefined xensik
    gsc.iprintln("hello boyz");
    

  • [BUG] Entity fields spam
    xensikundefined xensik

    yes, but using the field shouldnt crash

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