You can also try to time it correctly, thats especially easy with maps with intros, and get your friends to join on the loading screen.
Xerxes
Posts
-
Joining at round 1 custom game -
[Support] Request, _TEAMS.GSC file for BO2I removed the link,
use this post for a gsc dump:https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts
But afaik he already has it.
-
Rank ResetNot without deleting your whole stats (ZM + MP).
-
[Release] Overwrite Default Class (GSC)Removed the discord link from your post.
-
[OUTDATED] BO2 Custom Classes + Custom Classes Tool GeneratorI removed the advertisement from your post.
-
I cant join a lobby with players on any game modeNo.
:::
With the given information we can do nothing...
:::
-
can't join to iw4mAdmin serversThe included free VPN Blocker of IW4mA does not block you from joining.
On which servers do you have issues?You can check that yourself by appending your IP to this URL
https://api.xdefcon.com/proxy/check/?ip=. -
"Sound Bank"That error can be caused by a bad connection, re-run piry without deleting anything.
-
Trying to make a private dedicated server.sv_offline 1 and you don't need a password as it doesn't register itself to the server list anymore.
-
[Release] [Zombies] Map Restart Clientside Issues WorkaroundJezuzLizard check your pull requests. I have drastically edited and simplified the way of how give_personality_characters and give_team_characters are called.
-
Server shows up on JSON list but not in-game@Mr-Android said in Server shows up on JSON list but not in-game:
It's normal for you not to see your own server in the serverlist in game when running it on the same computer.
That depends on your router, if it supports NAT-Loopback you can see it. Any decent one of the last 10 years will support this.
If he types
connect 127.0.0.1
Into the console it should connect him to his server.Only if his server is listening to port 4976
Xerxes is that correct?
See comments above.Mathy said in Server shows up on JSON list but not in-game:
He is not getting SV OOB etc...
Then he has an issue with his network, either no portforwards or a firewall that blocks it.
Mathy said in Server shows up on JSON list but not in-game:
The weird thing is the fact that it is on the json list
That basically only means the server is in online mode, runs a map and can reach the backend.
-
Does anyone know the code for the MOTD lives counter?According to
_zm_afterlife.gscit'sself.lives. -
// [No DLC] Green Run -> Town -> Survival -> gametype zstandard loc town map zm_transit / !Help.Check the announcement channels, depending on what your find you can answer that yourself.
-
[Support] Randomize what perk perk-a-cola machines giveRED PANDA I took a quick look at it, try get all perk machine entities by getting all
zm_perk_machineents and try to replace thescript_noteworthyfield. -
[Support] Randomize what perk perk-a-cola machines giveIt most definitely is possible, after all thats how nuketown does it.
-
[Support] Increase each player's score at the start of each new round in zombie mode !HelpThat doesn't apply to writing code, even if you write proper code you probably revisit at some point to add additional functionality. But yeah do a few more of those mods and your server will be laggy af.
-
[Support] Increase each player's score at the start of each new round in zombie mode !HelpWell yeah obviously it won't work like that.
I don't spoonfeed but gave you all the infos you need now you need to write the stuff around it. -
Play with 2 players locallySplit Screen is not possible on PC.
-
[Support] Increase each player's score at the start of each new round in zombie mode !HelpKalitos You will want to wait for end_of_round.
level waittill( "end_of_round" ); -
[Support] Increase each player's score at the start of each new round in zombie mode !Helpself.score+=1000;