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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

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    I was looking into camos for zombies while making my prestige shop for my servers. To found out zombies do have the MP camo index and even some of the texture loaded into some maps. But going through the camo index to see what camos get applied to the gun to only to find out there are only 7 camos that work for zombies. (Also not every camo will get applied to all weapons. notability ones that work are the none base game weapons (ones found in MP)) Camos index numbers that work in zombies 39 - OG PAP camo (works on all maps) 40 - MOB PAP camo (Only works on Mob, buried and Origins) 41 - MP Aqua camo (Only works on Origins) 42 - MP Breach camo (Only works on Origins) 43 - MP Coyte camo (Only works on Origins) 44 - MP Glam camo (Only works on Origins) 45 - Origins PAP camo (Only works on Origins) if you want to apply camo to a weapon. Just use this in your GSC script self giveweapon(Weapon_name, 0, camo_index_num); It sucks that most of the camos found in MP don't work in ZM. This makes me wish that custom camo support (not from texture replacing) will be a thing one day.
  • Tips on script creation/coding.

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    Exactly, what I mean is how each library contains.
  • I want a custom calling card pls help

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    @IshmamIsty don't use t6r it's outdated https://plutonium.pw/docs/modding/loading-textures/
  • Can you modify a mp emblem thing?

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    @Spiralt https://forum.plutonium.pw/topic/7686/tutorial-making-custom-calling-cards/27
  • Zombieland?

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  • ||SOLVED|| [Fatal Error ~13] DDS & IWI Converter

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    @Tentha said in [Fatal Error ~13] DDS & IWI Converter: Kokole's try doing it in the dragging the files to the desktop
  • Changing bo2 weapon models

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    no, it does not work like that
  • i want to make a custom gameover condition for zm

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  • How do i modify the perk textures?

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    @Tentha how do i do that?
  • How can I start making mods?

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  • how to change juggernog max health ?

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    @MH11 Persistent Jugger-Nog Persistent Jugger-Nog is another Persistent Upgrade found in Tranzit mode. This upgrade will allow players to sustain three hits instead of two. To obtain this upgrade, players must play Solo and first purchase Quick Revive. After doing so, the player must down himself. As he is revived, a green mist will appear, and the Persistent Upgrade will be obtained. Some players have reported it takes them two downs and two revives to accomplish this.
  • help me

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    A Former User?
    @cachorro-louco anytime!
  • can you link the glove you have on

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    @scab you could just ask on the topig instead of making another topic especially in the wrong category
  • This topic is deleted!

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  • 0 Votes
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    You should have added the solution since it's solved. You were using Hells Vengeance which doesn't work on Origins (as stated from where you downloaded it) so you used another one instead. Next time post your modding support requests in the proper category please
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  • Default file guns

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    yea i have what do you want for guns?
  • Font Size & Transparency

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    @JezuzLizard This is really helpful, thank you! I managed to make the text transparent. With the font size, using a value below 1 with the argument in createServerFontString or with the *.fontscale var, the text ends up very large instead. Is there any way around this?
  • Question about Creating Perk Icons

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    @Tentha i never really tried to make custom icons (because i suck at it lol) so i cant really give tips, as for the program, photoshop is pretty nice to work with