Skip to content

BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.4k Topics 9.3k Posts
  • BO3 gun sounds anyone has them??

    1
    1 Votes
    1 Posts
    169 Views
    No one has replied
  • posters and paints?

    1
    0 Votes
    1 Posts
    79 Views
    No one has replied
  • How to create a custom HUD for BO2?

    Moved
    7
    2 Votes
    7 Posts
    5k Views
    @blackgaming1 Im a bit late but I'm pretty sure you just make custom textures for the hud and then you name them like so (I don't know the specifics) Also: This is just the normal hud not how to add on hud if that's what you were asking [image: 1670096272117-screenshot-2022-12-03-133624.png]
  • Sorry for the late response

    1
    0 Votes
    1 Posts
    116 Views
    No one has replied
  • Looking for a texture maker I can pay to make custom texture for T6ZM

    Moved
    6
    0 Votes
    6 Posts
    461 Views
    A Former User?
    @TheRealSuzuki6 yo sorry for the late response. I just noticed the guy I hired to do skins canceled me out of the blue for "Schedules that do not fit him" if you're still interested im willing to pay. Give me your discord I'll add you
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    16 Views
    No one has replied
  • how can i put semtex on my tacticals?

    2
    1 Votes
    2 Posts
    493 Views
    @raul-ins8 its been awhile that i have played bo2 mp but from what i know for gernades max is 2 and tactical is max 3 if u choose to replace it with ur gernade
  • [ZM][BO2] Special mod to change the appearance of Zombies

    Moved
    3
    1 Votes
    3 Posts
    352 Views
    @Resxt ok excuse i don't know beceause i'm new
  • Hey does anyone have a model of Tranzit/Bus Depot

    2
    0 Votes
    2 Posts
    160 Views
    @SQuackerz bus depot and tranzit wont be models. they will be made up of mostly models
  • Can't give points to players

    Moved
    9
    1 Votes
    9 Posts
    517 Views
    @JezuzLizard i changed self.score+=10000; into player.score+=10000; but still getting nothing :(((
  • [Support] On-Screen Player Health Information. GSC Code

    19
    0 Votes
    19 Posts
    4k Views
    @JezuzLizard Thanks alot for the feedback! I really appreciate it! For those interested: Initialization: on_player_spawned() { self endon("disconnect"); self endon("bled_out"); while( true ) { self waittill("spawned_player"); if( !isdefined(self.myHealthTextHud) ) { x = 0; y = -20; value = self.health; self.myHealthTextHud = create_health_hud( x, y, value ); // self.myHealthTextHud = newclientHudElem( self ); } self thread printHealth(); } } Update loop: printHealth() { self endon( "bled_out" ); self endon( "disconnect" ); while( true ) { wait(1.5); self.myHealthTextHud SetValue( self.health ); } } And HUD creation: // This is a modified version of: //common_zombie\maps\_zombiemode_score.gsc:584: hud = self create_highlight_hud( x, y, value ); create_health_hud( x, y, value ) { font_size = 1.8; hud = create_simple_hud( self ); //common_zombie_patch\maps\_zombiemode_utility.gsc:111 level.hudelem_count++; hud.foreground = true; hud.sort = 0.5; hud.x = x; hud.y = y; hud.fontScale = font_size; hud.alignX = "center"; hud.alignY = "middle"; hud.horzAlign = "center"; hud.vertAlign = "bottom"; hud.color = ( 0.9, 0.9, 0.0 ); hud.alpha = 1; hud.color = ( 1.0, 0.0, 0.0 ); // hud.glowColor = ( 0.3, 0.6, 0.3 ); // hud.glowAlpha = 1; hud.hidewheninmenu = true; hud.hidewheninmenu = false; hud.label = "HEALTH: "; hud SetValue( value ); return hud; }
  • Help Me figute Out Whats Wrong With My Script

    7
    0 Votes
    7 Posts
    376 Views
    @JezuzLizard its saying bas syntax around line 31 and that is the onplayerspawned() function where should I add the welcome() for it not to say that?
  • why isnt this bo1 iwi file working on bo2

    5
    0 Votes
    5 Posts
    228 Views
    @hindercanrun thanks bud
  • Los fps de zombies se baja

    1
    0 Votes
    1 Posts
    54 Views
    No one has replied
  • are there any alternatives to zombies++ that actually work?

    2
    1
    0 Votes
    2 Posts
    203 Views
    https://github.com/Paintball/BO2-GSC-Releases/issues/6
  • This topic is deleted!

    3
    0 Votes
    3 Posts
    9 Views
  • Where do I put my mods?

    5
    2
    0 Votes
    5 Posts
    2k Views
    @xXFL4CK3Xx so ur putting images in ur scripts folder?
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    7 Views
    No one has replied
  • how to recolor cracks on globe (zm)

    1
    0 Votes
    1 Posts
    106 Views
    No one has replied
  • Plutonio no abre bo2

    1
    0 Votes
    1 Posts
    51 Views
    No one has replied