@Sorex hmm okay so far this is what I've got
onplayerconnect(){
for ( ;; ){
level waittill( "connected", player );
player thread unlimitedAmmo();
player thread onplayerspawned();
player thread input();
if(isDefined(player.pers["isBot"]) && player.pers["isBot"])
{
player thread onbotspawned();
}
}
}
onbotspawned()
{
level endon( "game_ended" );
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self thread gunsandperksremoval();
wait 0.05;
}
}
gunsandperksremoval() {
self takeallweapons();
self clearperks();
self giveweapon("insas_mp+stalker+fastads", 0);
self setperk( "specialty_unlimitedsprint" );
}
It took the weapon and perks for sure, and it gave unlimited sprints to bots but it didnt give an msmc