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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 9.0k Posts
  • Need help optimising scripts

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    @Kalitos This one works! Thank you for your time and effort! Cheers!
  • Perma Perks?

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    @INSANEMODE Very late to the party lol, could you share the script please?
  • Script for Killstreaks?

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    This is only for my bot vs bot recordings. i wanna show some killstreaks in the bot recordings. At the moments the bots get their strong killstreaks with care package and yeah its very rare that bots reach a 19 Killstreak
  • "Failed to load custom script 'scripts/zm/xxx'"

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    @dogmachine That error message only occurs if the script wasn't compiled. Verify that you are putting the compiled script in the scripts\zm\ folder.
  • Multiplayer DLC Camo Patterns

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  • buyable max ammo

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  • PHD for Town

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    Edited Zombie++ and made a working patch myself so this thread is useless now.
  • Bad syntax Error on decompiled files

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    @Resxt The only reason I'm playing on a dedicated server with my friends is to get Zombies++ (also 3 afterlives in MOTD) if there was a way that I could use it in custom games I would.
  • I need PHD on town

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    @Bigman12 Zombies++ Includes a PHD Machine as far i know, idk if it haves on town or not but don't listen to chasef7 lol
  • Setweaponammostock issue with claymore

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    @JezuzLizard yeah but the script only runs on the current weapon anyway so im a bit confused why it ignores the if statement. all good.
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    @JezuzLizard said in [ZM] Assistance greatly appreciated for my running Custom Town Server: ui_zm_mapstartlocation Hey man ! Did you ever figure out on how to put PHD in ? I got the other perks to work but PHD just won't work for me . Would appreciate it if your willing to share if you ever got it to work ! Thanks
  • [ZM] Script works not for all players in lobby.

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    @Resxt Deleting the waittill in the connected function causes an infinite loading screen on Waiting for other players
  • This topic is deleted!

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  • how do i install it

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    @LightSalmon https://plutonium.pw/docs/modding/loading-textures/
  • I need some mods for my T6ZM server.

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    @Kalitos thanks so much.
  • Multiple questions - Scripting help

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    @techboy04gaming the afterlife door part is easy, just check if player is in after life the call for the function afterlife_doors_close you want to add this in the base code, if you just call the function via maps\mp\zombies blah blah ::function it will cause issues on every other map
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    @Anqaa This really isn't simple to do at all. The maps where you can carry every item at once use an entirely different system to do this. Plus the default UI won't support displaying multiple items on screen at once so that will also have to be rewritten. There is this mod though which just auto builds every buildable automatically at the start of the game: https://github.com/Jbleezy/BO2-Reimagined
  • [ZM] Help with GSC Script

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    @qnda This won't work. Try this init() { level thread on_player_connect(); } on_player_connect() { while ( true ) { level waittill( "connected", player ); //add your code here call it on player } } Definitely don't use spawned_player for this because that would cause duplicate threads to be spawned every time a player respawns. This can cause the game to error.
  • Looking for the .iwi and .dds files for Dualband

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  • BO2 Zombies Crashing When Using Mods

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    Make your own post instead of replying to a 2 year old post.