Skip to content

BO2 Client Support

Request support for the Plutonium T6 client, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

12.1k Topics 38.8k Posts
  • Issue when trying to play with local users on the same network

    3
    0 Votes
    3 Posts
    111 Views
    bump bump
  • Lagging when not hosting in bo2 zombies custom games

    2
    0 Votes
    2 Posts
    73 Views
    In custom games the connection of the host will always be low because they're the one hosting the lobby. The host experiences near-zero ping, while other players ping depends on the host's internet speed and location. This gives the host an unfair advantage. Say if you're hosting but you have terrible connection. Everyone else in your lobby will lag. Dedicated servers on the other hand doesn't give you host advantage because all players connect to the neutral server.
  • Game shuts down when i join a sever and quits

    2
    0 Votes
    2 Posts
    74 Views
    me too
  • ayuda

    1
    0 Votes
    1 Posts
    65 Views
    No one has replied
  • donde se guardan los archivos

    1
    0 Votes
    1 Posts
    44 Views
    No one has replied
  • my game won't exit setup

    2
    0 Votes
    2 Posts
    72 Views
    @GuilhermePI can u say some details about the problem?
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • Kicks me out

    2
    0 Votes
    2 Posts
    66 Views
    You cannot switch modes like this. Use the launcher. Also campaign is not available
  • Helps

    2
    0 Votes
    2 Posts
    213 Views
    a mi un día me paso eso y reinstalando el launcher de nuevo se soluciono
  • motd 5-8 players ee bug

    Moved
    2
    0 Votes
    2 Posts
    69 Views
    Could you describe the problem in more detail or using a video? The game allows for you to attempt the boss fight step with more than 4 players as long as the Weasel is one of the characters present in the match when you try boarding the plane in Afterlife after entering the numbers and collecting the audio logs. However, without some script that handles it, not all players will be guaranteed to be present in the fight. There will always at least be 1 Weasel and 3 of the other mobsters on the bridge. You could get more of the mobsters that aren’t Weasel to be on the bridge depending on if they got to ride the final plane and if their player indexes are higher than the 3 players that the game will decide to teleport to the bridge when everyone is revived, but for anyone else you’d need a script to handle them.
  • i can't open the console with any of the keys

    5
    0 Votes
    5 Posts
    2k Views
    @Jaguar001 They just literally told you how to.
  • Custom Classes not saving

    7
    0 Votes
    7 Posts
    2k Views
    Still happening
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    51 Views
    No one has replied
  • Bo2 Error and Crash

    1
    0 Votes
    1 Posts
    46 Views
    No one has replied
  • Require minimum players for LAN match

    3
    0 Votes
    3 Posts
    123 Views
    @Xerxes Can I do it in multiplayer too?
  • Can't play zombies with a friend using mods (T6)

    2
    0 Votes
    2 Posts
    91 Views
    Also currently having this issue. We additionally tried running a private server but that also did not end up working for us. Would love any further info on this.
  • Why is this new update messing up my game like this?

    2
    0 Votes
    2 Posts
    82 Views
    Always Pop-up connection lnterrupted
  • Request for Multi-Instance Support

    2
    0 Votes
    2 Posts
    266 Views
    Hi again, Just wanted to add some more details about our situation. We’ve confirmed that running two instances of BO2 works fine in LAN mode (anti-cheat disabled), but when switching to online mode (with anti-cheat enabled), the second instance always closes immediately. Both instances are running in separate Windows user sessions, each with their own dedicated monitor, keyboard, and mouse, using the software AsterPro to fully isolate the inputs and displays. We understand the importance of the anti-cheat system, but since both instances are running in separate Windows user sessions, is there any chance you could consider allowing two legitimate instances on the same machine under these conditions? We really appreciate all the work you do on this project and hope this is something that might be possible in the future. Thanks again for your time and support! MrWillMB & MrWesleyMB
  • How do I fix this?

    1
    0 Votes
    1 Posts
    58 Views
    No one has replied
  • Game Crash

    1
    0 Votes
    1 Posts
    49 Views
    No one has replied