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  3. [Release T6ZM] - Black Ops III Ray Gun Style

[Release T6ZM] - Black Ops III Ray Gun Style

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • LKuramaundefined LKurama

    xNando You've got to know that RayGun in BO2 has got two models,
    One model is only used for Origins and Buried, you can notice it with the beautiful green glowing 115 battery chamber.
    One another model is used for every other map in CoD Zombies. (this release is for this one)
    That means they've got different textures.
    5477630d-2416-486a-9705-6922c39b7478-image.png
    On the left, you can see the model used for Origins and Buried
    On the right, you can see for the other maps.

    But this release is more a protoype than a finished texture, to be honest.
    Nothing is shining, I've made this, in like, 30 minutes.

    Memeking254undefined Offline
    Memeking254undefined Offline
    Memeking254
    wrote on last edited by Memeking254
    #10

    LKurama I mean spec maps are a pain in the ass alot of the time nobody normally changes them or they just pull it from another game and paste it on top just easier and the difference is barely even noticeable most of the time
    I found this image that shows all 4 versions of the raygun 2506f4d1-c868-4051-83b3-34c5ebb7e1e6-image.png They look basically identical besides a few color changes and texture changes and no this doesn't include the Raygun that appears on the non DLC maps for BO2 because again nothing is really changed 500ad0ac-2671-4b3e-bb96-bc659df6e39b-image.png I also got the BO2 one just now and Surprise they look similar Not as bright but the texture is Basically Identical lol whatever this persons complaining about is non existent

    LKuramaundefined 1 Reply Last reply
    0
    • Memeking254undefined Offline
      Memeking254undefined Offline
      Memeking254
      wrote on last edited by
      #11

      if they really care about missing glow that bad they can just make the texture themselfs and upload it to the forum matter of fact the most you could do is change the color of that area it won't even glow T_T

      1 Reply Last reply
      0
      • Memeking254undefined Offline
        Memeking254undefined Offline
        Memeking254
        wrote on last edited by
        #12

        May have also misread the complaint and still it kinda doesn't even matter if they want to change that texture they can all the maps have different textures I think MOTD and Origins use the same one 🤷 but other then that Buried is the only map that even has that boring ass texture on it the rest of the maps the Raygun looks normal meaning it has the same Texture the rest of the Victus maps have Buried is the only one thats different from the rest

        1 Reply Last reply
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        • Memeking254undefined Memeking254

          LKurama I mean spec maps are a pain in the ass alot of the time nobody normally changes them or they just pull it from another game and paste it on top just easier and the difference is barely even noticeable most of the time
          I found this image that shows all 4 versions of the raygun 2506f4d1-c868-4051-83b3-34c5ebb7e1e6-image.png They look basically identical besides a few color changes and texture changes and no this doesn't include the Raygun that appears on the non DLC maps for BO2 because again nothing is really changed 500ad0ac-2671-4b3e-bb96-bc659df6e39b-image.png I also got the BO2 one just now and Surprise they look similar Not as bright but the texture is Basically Identical lol whatever this persons complaining about is non existent

          LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          wrote on last edited by LKurama
          #13

          Memeking254 Well, I understand how BO2 spec maps are done
          It's not really hard once you know how it works. But the BO3 PBR is very different from BO2, it needs a lot of time to convert everything etc.

          And today i'm working on a different project (Origins Enhanced) and I don't think I'll be able to work on this raygun texture anymore. Rayguns models are very similar but built in a very very different way (from BO2 to BO3 for example)

          (lil' spoil here btw)
          6c31f7fa-1b81-4780-99ba-627f3dc5202b-image.png

          PS : I love your Gigachad Claymore

          Memeking254undefined 1 Reply Last reply
          0
          • LKuramaundefined LKurama

            Memeking254 Well, I understand how BO2 spec maps are done
            It's not really hard once you know how it works. But the BO3 PBR is very different from BO2, it needs a lot of time to convert everything etc.

            And today i'm working on a different project (Origins Enhanced) and I don't think I'll be able to work on this raygun texture anymore. Rayguns models are very similar but built in a very very different way (from BO2 to BO3 for example)

            (lil' spoil here btw)
            6c31f7fa-1b81-4780-99ba-627f3dc5202b-image.png

            PS : I love your Gigachad Claymore

            Memeking254undefined Offline
            Memeking254undefined Offline
            Memeking254
            wrote on last edited by Memeking254
            #14

            LKurama Like yea that's dope looking I didn't really understand how spec maps worked nor did i want to waste time fucking with it when I don't even mess with super reflective camos alot only time ive actually messed around with spec maps was BO1 and Im sure those work completely different from BO2 as well since I tried using the same spec map and it fucked my shit up I also tried to change the Origins PaP camo and wanted to change how reflective the metal bits are on that camo because they are Yellowish and they look so ugly lol and again couldn't get it to work properly

            PS. I appreciate it but please use a different menu I stg that shit sucks so bad T_T we really need better menus for ZM

            LKuramaundefined 1 Reply Last reply
            1
            • Memeking254undefined Memeking254

              LKurama Like yea that's dope looking I didn't really understand how spec maps worked nor did i want to waste time fucking with it when I don't even mess with super reflective camos alot only time ive actually messed around with spec maps was BO1 and Im sure those work completely different from BO2 as well since I tried using the same spec map and it fucked my shit up I also tried to change the Origins PaP camo and wanted to change how reflective the metal bits are on that camo because they are Yellowish and they look so ugly lol and again couldn't get it to work properly

              PS. I appreciate it but please use a different menu I stg that shit sucks so bad T_T we really need better menus for ZM

              LKuramaundefined Offline
              LKuramaundefined Offline
              LKurama
              wrote on last edited by
              #15

              Memeking254 Yeah Metalness... Something really mysterious...
              I'll try to get Project iconic sentinel. This is the best menu I've found for BO2 ZM

              LKuramaundefined 1 Reply Last reply
              0
              • LKuramaundefined LKurama

                xNando You've got to know that RayGun in BO2 has got two models,
                One model is only used for Origins and Buried, you can notice it with the beautiful green glowing 115 battery chamber.
                One another model is used for every other map in CoD Zombies. (this release is for this one)
                That means they've got different textures.
                5477630d-2416-486a-9705-6922c39b7478-image.png
                On the left, you can see the model used for Origins and Buried
                On the right, you can see for the other maps.

                But this release is more a protoype than a finished texture, to be honest.
                Nothing is shining, I've made this, in like, 30 minutes.

                xNandoundefined Offline
                xNandoundefined Offline
                xNando
                wrote on last edited by
                #16

                LKurama yeah, yesterday I realized that they were different models and that the 115 chamber moves and has some glow playing origins and buried. But still thanks for the BO3 model!

                1 Reply Last reply
                0
                • LKuramaundefined LKurama

                  Memeking254 Yeah Metalness... Something really mysterious...
                  I'll try to get Project iconic sentinel. This is the best menu I've found for BO2 ZM

                  LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  wrote on last edited by
                  #17

                  Metalness mastery 🙂
                  fef61168-2bc4-40db-a670-3f9317336604-image.png

                  1 Reply Last reply
                  0
                  • LKuramaundefined Offline
                    LKuramaundefined Offline
                    LKurama
                    wrote on last edited by LKurama
                    #18

                    a13011bc-afbe-4f08-b5c0-1d729de17cf2-image.png

                    Is something new incoming ?

                    b2fb96ac-3010-4376-bc34-ad64abe22964-image.png

                    1 Reply Last reply
                    0
                    • leapyleafundefined Offline
                      leapyleafundefined Offline
                      leapyleaf
                      wrote on last edited by
                      #19

                      LKurama how do u edit the glow and change the color

                      LKuramaundefined 1 Reply Last reply
                      0
                      • leapyleafundefined Offline
                        leapyleafundefined Offline
                        leapyleaf
                        wrote on last edited by
                        #20

                        like what resolution does the images have to be

                        1 Reply Last reply
                        0
                        • leapyleafundefined leapyleaf

                          LKurama how do u edit the glow and change the color

                          LKuramaundefined Offline
                          LKuramaundefined Offline
                          LKurama
                          wrote on last edited by LKurama
                          #21

                          @oppastomppa Yo've got to look after teleporter_glow

                          7a023547-14a0-4e97-813b-bb9197d0e139-image.png

                          I like this

                          1 Reply Last reply
                          0
                          • LKuramaundefined LKurama

                            BO3 Ray gun style

                            Hello there ! I was trying to improve, update a good old friend, the ray gun. When I got the ray gun on Buried or Origins with that little green (or red if Pack-a-Punched) glowing effect, I always said that was better than the previous versions. You too ? Therefore this post can interest you. I try to do the same for the others maps, but on blue, like Black Ops 3, 4 and CW.


                            Disclaimer : It will be updated, don't worry if it looks bad, I'm just doing some tests
                            New release

                            Here are some screenshots :

                            When you get it from the box :
                            When you get it from the box

                            When you're reloading it :
                            When you reload it

                            • Where can I download this ?
                              -> here <-
                            • How to install that ?
                              Follow these steps
                            • Anything else ?
                              Launch your game once it has been done. If you have some "bugs" to report, just comment below and I will fix that.

                            Enjoy ! ^^

                            elgamerdelwawundefined Offline
                            elgamerdelwawundefined Offline
                            elgamerdelwaw
                            wrote on last edited by
                            #22
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • LKuramaundefined LKurama

                              BO3 Ray gun style

                              Hello there ! I was trying to improve, update a good old friend, the ray gun. When I got the ray gun on Buried or Origins with that little green (or red if Pack-a-Punched) glowing effect, I always said that was better than the previous versions. You too ? Therefore this post can interest you. I try to do the same for the others maps, but on blue, like Black Ops 3, 4 and CW.


                              Disclaimer : It will be updated, don't worry if it looks bad, I'm just doing some tests
                              New release

                              Here are some screenshots :

                              When you get it from the box :
                              When you get it from the box

                              When you're reloading it :
                              When you reload it

                              • Where can I download this ?
                                -> here <-
                              • How to install that ?
                                Follow these steps
                              • Anything else ?
                                Launch your game once it has been done. If you have some "bugs" to report, just comment below and I will fix that.

                              Enjoy ! ^^

                              ythwxz1undefined Offline
                              ythwxz1undefined Offline
                              ythwxz1
                              wrote on last edited by
                              #23

                              LKurama The texture is good, but when you punch this weapon, the light is still blue instead of red, please can you fix it

                              LKuramaundefined 1 Reply Last reply
                              0
                              • ythwxz1undefined ythwxz1

                                LKurama The texture is good, but when you punch this weapon, the light is still blue instead of red, please can you fix it

                                LKuramaundefined Offline
                                LKuramaundefined Offline
                                LKurama
                                wrote on last edited by
                                #24

                                ythwxz1 nope
                                unfortunately, this comes with code

                                1 Reply Last reply
                                0
                                • Atomic212undefined Offline
                                  Atomic212undefined Offline
                                  Atomic212
                                  wrote on last edited by
                                  #25

                                  do u just drop in images cause i cant convert to .dds

                                  LKuramaundefined 1 Reply Last reply
                                  0
                                  • Atomic212undefined Atomic212

                                    do u just drop in images cause i cant convert to .dds

                                    LKuramaundefined Offline
                                    LKuramaundefined Offline
                                    LKurama
                                    wrote on last edited by
                                    #26

                                    Atomic212 Why converting to dds ? Just take the iwi files if you wanna play with it.

                                    1 Reply Last reply
                                    0
                                    • Ziad029204undefined Offline
                                      Ziad029204undefined Offline
                                      Ziad029204
                                      wrote on last edited by
                                      #27

                                      I have a significant drop in frames and my machine is powerful

                                      LKuramaundefined 1 Reply Last reply
                                      0
                                      • Ziad029204undefined Ziad029204

                                        I have a significant drop in frames and my machine is powerful

                                        LKuramaundefined Offline
                                        LKuramaundefined Offline
                                        LKurama
                                        wrote on last edited by LKurama
                                        #28

                                        Ziad029204 take a look at the new release
                                        And please elaborate about the moment when your frames are dropping.

                                        1 Reply Last reply
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