Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release T6ZM] - Black Ops III Ray Gun Style

[Release T6ZM] - Black Ops III Ray Gun Style

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
28 Posts 10 Posters 7.0k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Memeking254undefined Offline
    Memeking254undefined Offline
    Memeking254
    wrote on last edited by
    #11

    if they really care about missing glow that bad they can just make the texture themselfs and upload it to the forum matter of fact the most you could do is change the color of that area it won't even glow T_T

    1 Reply Last reply
    0
    • Memeking254undefined Offline
      Memeking254undefined Offline
      Memeking254
      wrote on last edited by
      #12

      May have also misread the complaint and still it kinda doesn't even matter if they want to change that texture they can all the maps have different textures I think MOTD and Origins use the same one 🤷 but other then that Buried is the only map that even has that boring ass texture on it the rest of the maps the Raygun looks normal meaning it has the same Texture the rest of the Victus maps have Buried is the only one thats different from the rest

      1 Reply Last reply
      0
      • LKuramaundefined Offline
        LKuramaundefined Offline
        LKurama
        replied to Memeking254 on last edited by LKurama
        #13

        Memeking254 Well, I understand how BO2 spec maps are done
        It's not really hard once you know how it works. But the BO3 PBR is very different from BO2, it needs a lot of time to convert everything etc.

        And today i'm working on a different project (Origins Enhanced) and I don't think I'll be able to work on this raygun texture anymore. Rayguns models are very similar but built in a very very different way (from BO2 to BO3 for example)

        (lil' spoil here btw)
        6c31f7fa-1b81-4780-99ba-627f3dc5202b-image.png

        PS : I love your Gigachad Claymore

        Memeking254undefined 1 Reply Last reply
        0
        • Memeking254undefined Offline
          Memeking254undefined Offline
          Memeking254
          replied to LKurama on last edited by Memeking254
          #14

          LKurama Like yea that's dope looking I didn't really understand how spec maps worked nor did i want to waste time fucking with it when I don't even mess with super reflective camos alot only time ive actually messed around with spec maps was BO1 and Im sure those work completely different from BO2 as well since I tried using the same spec map and it fucked my shit up I also tried to change the Origins PaP camo and wanted to change how reflective the metal bits are on that camo because they are Yellowish and they look so ugly lol and again couldn't get it to work properly

          PS. I appreciate it but please use a different menu I stg that shit sucks so bad T_T we really need better menus for ZM

          LKuramaundefined 1 Reply Last reply
          1
          • LKuramaundefined Offline
            LKuramaundefined Offline
            LKurama
            replied to Memeking254 on last edited by
            #15

            Memeking254 Yeah Metalness... Something really mysterious...
            I'll try to get Project iconic sentinel. This is the best menu I've found for BO2 ZM

            LKuramaundefined 1 Reply Last reply
            0
            • xNandoundefined Offline
              xNandoundefined Offline
              xNando
              replied to LKurama on last edited by
              #16

              LKurama yeah, yesterday I realized that they were different models and that the 115 chamber moves and has some glow playing origins and buried. But still thanks for the BO3 model!

              1 Reply Last reply
              0
              • LKuramaundefined Offline
                LKuramaundefined Offline
                LKurama
                replied to LKurama on last edited by
                #17

                Metalness mastery 🙂
                fef61168-2bc4-40db-a670-3f9317336604-image.png

                1 Reply Last reply
                0
                • LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  wrote on last edited by LKurama
                  #18

                  a13011bc-afbe-4f08-b5c0-1d729de17cf2-image.png

                  Is something new incoming ?

                  b2fb96ac-3010-4376-bc34-ad64abe22964-image.png

                  1 Reply Last reply
                  0
                  • leapyleafundefined Offline
                    leapyleafundefined Offline
                    leapyleaf
                    wrote on last edited by
                    #19

                    LKurama how do u edit the glow and change the color

                    LKuramaundefined 1 Reply Last reply
                    0
                    • leapyleafundefined Offline
                      leapyleafundefined Offline
                      leapyleaf
                      wrote on last edited by
                      #20

                      like what resolution does the images have to be

                      1 Reply Last reply
                      0
                      • LKuramaundefined Offline
                        LKuramaundefined Offline
                        LKurama
                        replied to leapyleaf on last edited by LKurama
                        #21

                        @oppastomppa Yo've got to look after teleporter_glow

                        7a023547-14a0-4e97-813b-bb9197d0e139-image.png

                        I like this

                        1 Reply Last reply
                        0
                        • elgamerdelwawundefined Offline
                          elgamerdelwawundefined Offline
                          elgamerdelwaw
                          replied to LKurama on last edited by
                          #22
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • ythwxz1undefined Offline
                            ythwxz1undefined Offline
                            ythwxz1
                            replied to LKurama on last edited by
                            #23

                            LKurama The texture is good, but when you punch this weapon, the light is still blue instead of red, please can you fix it

                            LKuramaundefined 1 Reply Last reply
                            0
                            • LKuramaundefined Offline
                              LKuramaundefined Offline
                              LKurama
                              replied to ythwxz1 on last edited by
                              #24

                              ythwxz1 nope
                              unfortunately, this comes with code

                              1 Reply Last reply
                              0
                              • Atomic212undefined Offline
                                Atomic212undefined Offline
                                Atomic212
                                wrote on last edited by
                                #25

                                do u just drop in images cause i cant convert to .dds

                                LKuramaundefined 1 Reply Last reply
                                0
                                • LKuramaundefined Offline
                                  LKuramaundefined Offline
                                  LKurama
                                  replied to Atomic212 on last edited by
                                  #26

                                  Atomic212 Why converting to dds ? Just take the iwi files if you wanna play with it.

                                  1 Reply Last reply
                                  0
                                  • Ziad029204undefined Offline
                                    Ziad029204undefined Offline
                                    Ziad029204
                                    wrote on last edited by
                                    #27

                                    I have a significant drop in frames and my machine is powerful

                                    LKuramaundefined 1 Reply Last reply
                                    0
                                    • LKuramaundefined Offline
                                      LKuramaundefined Offline
                                      LKurama
                                      replied to Ziad029204 on last edited by LKurama
                                      #28

                                      Ziad029204 take a look at the new release
                                      And please elaborate about the moment when your frames are dropping.

                                      1 Reply Last reply
                                      1

                                      • 1
                                      • 2
                                      • Login

                                      • Don't have an account? Register

                                      • Login or register to search.
                                      • First post
                                        Last post
                                      0
                                      • Recent
                                      • Tags
                                      • Popular
                                      • Users
                                      • Groups
                                      • Donate