Change Starting Points (custom games)
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Hello I'm trying to make a script for custom games to change starting points but how would I do so I've been searching for what the function is to setup how many points to start with. Can someone tell me?
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Multiplayer or Zombies?
Zombies: You will need a GSC script.
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Multiplayer or Zombies?
Zombies: You will need a GSC script.
hindercanrun I know I need a script I'm asking how the only thing that works in my script is the alert saying you were given the amount but doesnt actually give
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hindercanrun I know I need a script I'm asking how the only thing that works in my script is the alert saying you were given the amount but doesnt actually give
#include maps\mp\_utility; init() { level.player_starting_points = GetDvarIntDefault("zm_starting_points", 500); }Use this script and before launching the game in custom games, in your console type in
set zm_starting_points xwhere x = amount of points to start for players. -
#include maps\mp\_utility; init() { level.player_starting_points = GetDvarIntDefault("zm_starting_points", 500); }Use this script and before launching the game in custom games, in your console type in
set zm_starting_points xwhere x = amount of points to start for players.Pistakilla thanks
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