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  3. [ZM] T6 Perkaholic Mod

[ZM] T6 Perkaholic Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • _Eddy-_- Offline
    _Eddy-_- Offline
    _Eddy-_-
    wrote on last edited by
    #13

    can someone make a video on how to get this to work

    1 Reply Last reply
    0
    • hindercanrun Offline
      hindercanrun Offline
      hindercanrun
      Contributor
      wrote on last edited by
      #14

      It’s so simple
      if u need a tutorial for this then your brain is small

      1 Reply Last reply
      2
      • leapyleaf Offline
        leapyleaf Offline
        leapyleaf
        wrote on last edited by
        #15

        Can you link the perk icons ps9

        RyhHD 1 Reply Last reply
        0
        • leapyleaf leapyleaf

          Can you link the perk icons ps9

          RyhHD Offline
          RyhHD Offline
          RyhHD
          wrote on last edited by
          #16

          @oppastomppa dont have the link to it anymore but i use these now
          https://forum.plutonium.pw/topic/16641/soe-perk-icons

          1 Reply Last reply
          0
          • Damocles Offline
            Damocles Offline
            Damocles
            wrote on last edited by
            #17

            Quick question, can you release the source for this? Wanted to do some edits.

            RyhHD 1 Reply Last reply
            0
            • Damocles Damocles

              Quick question, can you release the source for this? Wanted to do some edits.

              RyhHD Offline
              RyhHD Offline
              RyhHD
              wrote on last edited by
              #18

              Damocles https://github.com/RyhZM/

              Damocles 1 Reply Last reply
              2
              • 916katakan Offline
                916katakan Offline
                916katakan
                wrote on last edited by
                #19
                This post is deleted!
                1 Reply Last reply
                0
                • RyhHD RyhHD

                  Damocles https://github.com/RyhZM/

                  Damocles Offline
                  Damocles Offline
                  Damocles
                  wrote on last edited by
                  #20

                  @s0uthstar Thank you!

                  1 Reply Last reply
                  0
                  • contrabandgotti Offline
                    contrabandgotti Offline
                    contrabandgotti
                    wrote on last edited by
                    #21

                    Thanks to chicken emoji
                    I made @s0uthstar script work on MOTD too
                    If you want to download directly the gsc file > Download

                    The source code is below

                    #include maps/mp/zombies/_zm_utility;
                    #include maps/mp/_utility;
                    #include common_scripts/utility;
                    #include maps/mp/zombies/_zm_perks;
                    init()
                    {
                    	level thread on_player_connect();
                    
                    }
                    
                    on_player_connect()
                    {
                    	level endon( "end_game" );
                    	while( 1 )
                    	{
                    		level waittill( "connected", player );
                    		player thread on_player_spawned();
                    		player thread sq_give_player_all_perks();
                    	}
                    
                    }
                    
                    on_player_spawned()
                    {
                    	level endon( "end_game" );
                    	self endon( "disconnect" );
                    	while( 1 )
                    	{
                    		self waittill( "spawned_player" );
                    	}
                    
                    }
                    
                    sq_give_player_all_perks()
                    {
                    
                    	flag_wait( "initial_blackscreen_passed" );
                    	flag_wait("initial_players_connected");
                    	while(isdefined(self.afterlife) && self.afterlife){
                    	wait 0.05;
                    }
                    	if( level.script != "zm_tomb" )
                    	{
                    		machines = getentarray( "zombie_vending", "targetname" );
                    		perks = [];
                    		i = 0;
                    		while( i < machines.size )
                    		{
                    			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                    			{
                    				i++;
                    				continue;
                    			}
                    			perks[perks.size] = machines[ i].script_noteworthy;
                    			i++;
                    		}
                    	}
                    	else
                    	{
                    		perks = level._random_perk_machine_perk_list;
                    	}
                    	foreach( perk in perks )
                    	{
                    		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                    		{
                    		}
                    		else
                    		{
                    			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                    			{
                    			}
                    			else
                    			{
                    				self give_perk( perk, 0 );
                    				wait 0.25;
                    			}
                    		}
                    	}
                    	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                    	{
                    		if( !(is_true( self._retain_perks )) )
                    		{
                    			self thread watch_for_respawn();
                    			self._retain_perks = 1;
                    		}
                    	}
                    
                    }
                    
                    watch_for_respawn()
                    {
                    	level endon( "end_game" );
                    	self endon( "disconnect" );
                    	while( 1 )
                    	{
                    		self waittill_either( "spawned_player", "player_revived" );
                    		wait_network_frame();
                    		self thread sq_give_player_all_perks();
                    		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                    	}
                    
                    }
                    
                    
                    
                    RyhHD 1 Reply Last reply
                    0
                    • contrabandgotti contrabandgotti

                      Thanks to chicken emoji
                      I made @s0uthstar script work on MOTD too
                      If you want to download directly the gsc file > Download

                      The source code is below

                      #include maps/mp/zombies/_zm_utility;
                      #include maps/mp/_utility;
                      #include common_scripts/utility;
                      #include maps/mp/zombies/_zm_perks;
                      init()
                      {
                      	level thread on_player_connect();
                      
                      }
                      
                      on_player_connect()
                      {
                      	level endon( "end_game" );
                      	while( 1 )
                      	{
                      		level waittill( "connected", player );
                      		player thread on_player_spawned();
                      		player thread sq_give_player_all_perks();
                      	}
                      
                      }
                      
                      on_player_spawned()
                      {
                      	level endon( "end_game" );
                      	self endon( "disconnect" );
                      	while( 1 )
                      	{
                      		self waittill( "spawned_player" );
                      	}
                      
                      }
                      
                      sq_give_player_all_perks()
                      {
                      
                      	flag_wait( "initial_blackscreen_passed" );
                      	flag_wait("initial_players_connected");
                      	while(isdefined(self.afterlife) && self.afterlife){
                      	wait 0.05;
                      }
                      	if( level.script != "zm_tomb" )
                      	{
                      		machines = getentarray( "zombie_vending", "targetname" );
                      		perks = [];
                      		i = 0;
                      		while( i < machines.size )
                      		{
                      			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                      			{
                      				i++;
                      				continue;
                      			}
                      			perks[perks.size] = machines[ i].script_noteworthy;
                      			i++;
                      		}
                      	}
                      	else
                      	{
                      		perks = level._random_perk_machine_perk_list;
                      	}
                      	foreach( perk in perks )
                      	{
                      		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                      		{
                      		}
                      		else
                      		{
                      			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                      			{
                      			}
                      			else
                      			{
                      				self give_perk( perk, 0 );
                      				wait 0.25;
                      			}
                      		}
                      	}
                      	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                      	{
                      		if( !(is_true( self._retain_perks )) )
                      		{
                      			self thread watch_for_respawn();
                      			self._retain_perks = 1;
                      		}
                      	}
                      
                      }
                      
                      watch_for_respawn()
                      {
                      	level endon( "end_game" );
                      	self endon( "disconnect" );
                      	while( 1 )
                      	{
                      		self waittill_either( "spawned_player", "player_revived" );
                      		wait_network_frame();
                      		self thread sq_give_player_all_perks();
                      		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                      	}
                      
                      }
                      
                      
                      
                      RyhHD Offline
                      RyhHD Offline
                      RyhHD
                      wrote on last edited by
                      #22

                      contrabandgotti yes this works

                      1 Reply Last reply
                      1
                      • _Eddy-_- Offline
                        _Eddy-_- Offline
                        _Eddy-_-
                        wrote on last edited by
                        #23

                        i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                        chicken emoji 1 Reply Last reply
                        0
                        • _Eddy-_- _Eddy-_-

                          i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                          chicken emoji Offline
                          chicken emoji Offline
                          chicken emoji
                          wrote on last edited by
                          #24

                          _Eddy-_- Did you try this tutorial on how to load mods into plutonium? https://plutonium.pw/docs/modding/loading-mods/

                          1 Reply Last reply
                          0
                          • omgiZ1Y8KOx55b5E omgiZ1Y8KOx55b5E referenced this topic on
                          • Max3sc Offline
                            Max3sc Offline
                            Max3sc
                            wrote on last edited by Max3sc
                            #25

                            Bro, do you have the pack for that weapon? It's called [ZM] #1 Tentha's Reflective Rainbow Texture Pack.

                            1 Reply Last reply
                            0
                            • adnane._.17 Offline
                              adnane._.17 Offline
                              adnane._.17
                              wrote on last edited by
                              #26

                              I AM GETTING A SYNTAX ERROR

                              1 Reply Last reply
                              0
                              • Hawkbone Offline
                                Hawkbone Offline
                                Hawkbone
                                wrote on last edited by
                                #27

                                So, some dipshit executive at Mediafire recently turned clinically braindead and came up with the idea to lock downloading files behind a $10 monthly subscription, which means you can't download this mod anymore without essentially paying for it.

                                I'd really appreciate if you or someone else could put up a link to this file from a different source like MEGA or Google Drive or something.

                                Hadi77KSA 1 Reply Last reply
                                0
                                • Hawkbone Hawkbone

                                  So, some dipshit executive at Mediafire recently turned clinically braindead and came up with the idea to lock downloading files behind a $10 monthly subscription, which means you can't download this mod anymore without essentially paying for it.

                                  I'd really appreciate if you or someone else could put up a link to this file from a different source like MEGA or Google Drive or something.

                                  Hadi77KSA Offline
                                  Hadi77KSA Offline
                                  Hadi77KSA
                                  Contributor
                                  wrote on last edited by
                                  #28

                                  Hawkbone you can still download it for free by clicking on the file directly + the source code is provided in the thread.

                                  1 Reply Last reply
                                  0
                                  • sarah88 Offline
                                    sarah88 Offline
                                    sarah88
                                    wrote on last edited by
                                    #29

                                    i downloaded it and dragged it into my zm mod folder why is it not working? 😞

                                    1 Reply Last reply
                                    0

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