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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • alejandrodarz Offline
    alejandrodarz Offline
    alejandrodarz
    wrote on last edited by
    #9
    This post is deleted!
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    • Sorex Offline
      Sorex Offline
      Sorex
      Contributor
      wrote on last edited by Sorex
      #10

      alejandrodarz i solved this bug, i made i tiny update, i did not check if there a players with kills. I did not att getkills() for team gamemodes, now all work fine. Can you leave the credits somewhere? I mean, you can keep my signature. Because i worked hard and i want the credits

      alejandrodarz 1 Reply Last reply
      0
      • Sorex Sorex

        alejandrodarz i solved this bug, i made i tiny update, i did not check if there a players with kills. I did not att getkills() for team gamemodes, now all work fine. Can you leave the credits somewhere? I mean, you can keep my signature. Because i worked hard and i want the credits

        alejandrodarz Offline
        alejandrodarz Offline
        alejandrodarz
        wrote on last edited by
        #11

        Sorex Of course bro you deserve it, that will be there, don't worry what I taught above is my test server

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        • Sorex Offline
          Sorex Offline
          Sorex
          Contributor
          wrote on last edited by
          #12

          alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

          alejandrodarz 3 Replies Last reply
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          • Sorex Sorex

            alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

            alejandrodarz Offline
            alejandrodarz Offline
            alejandrodarz
            wrote on last edited by
            #13

            Sorex I was going to tell you about another bug but with the notification you solved it and it was that at the end after the killcam the iprint does not appear, that is, it does not appear the maps that the players vote

            YouTube Meckz 1 Reply Last reply
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            • Sorex Sorex

              alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

              alejandrodarz Offline
              alejandrodarz Offline
              alejandrodarz
              wrote on last edited by
              #14

              Sorex okok if you need something of what you saw in my video without problem you can tell me, that is to say from my point of view it would not be bad to add the sounds when changing the map or when choosing the map

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              • Sorex Sorex

                alejandrodarz i added the notification before the game end, on next update i'll fix the text in mid i'll made something better then a normal text

                alejandrodarz Offline
                alejandrodarz Offline
                alejandrodarz
                wrote on last edited by
                #15

                Sorex you can put a fadein and a saclefont so that it is not so rough

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                • alejandrodarz Offline
                  alejandrodarz Offline
                  alejandrodarz
                  wrote on last edited by
                  #16

                  Sorex I had to put the precacheshader of the gradient in init () below where it was I did not want to load

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                  • Sorex Sorex

                    Report bugs in the comment of this post
                    Report all problems and i'll fix it, everytime i'll fix a problem i'll change the version on the Post

                    alejandrodarz Offline
                    alejandrodarz Offline
                    alejandrodarz
                    wrote on last edited by
                    #17

                    Sorex camera keeps moving when changing map

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                    • Sorex Offline
                      Sorex Offline
                      Sorex
                      Contributor
                      wrote on last edited by
                      #18

                      alejandrodarz Have you start the thread to block the angles?

                      alejandrodarz 2 Replies Last reply
                      0
                      • Sorex Sorex

                        alejandrodarz Have you start the thread to block the angles?

                        alejandrodarz Offline
                        alejandrodarz Offline
                        alejandrodarz
                        wrote on last edited by
                        #19

                        Sorex I copied exactly the file you uploaded and it does too

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                        • Sorex Sorex

                          alejandrodarz Have you start the thread to block the angles?

                          alejandrodarz Offline
                          alejandrodarz Offline
                          alejandrodarz
                          wrote on last edited by
                          #20

                          Sorex https://youtu.be/wN5mXpbwgBU

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                          • Sorex Offline
                            Sorex Offline
                            Sorex
                            Contributor
                            wrote on last edited by
                            #21

                            alejandrodarz Fixed and now i the animation are more cleaner

                            alejandrodarz 1 Reply Last reply
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                            • Sorex Sorex

                              alejandrodarz Fixed and now i the animation are more cleaner

                              alejandrodarz Offline
                              alejandrodarz Offline
                              alejandrodarz
                              wrote on last edited by
                              #22

                              Sorex I found something and it is that the printToAllMapVoted (str) does not work at the end of the game for this I had to remove the if (! level.gameended)

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                              • alejandrodarz Offline
                                alejandrodarz Offline
                                alejandrodarz
                                wrote on last edited by
                                #23

                                It is nonsense but hey also whoever knows a little bit of gsc will realize

                                1 Reply Last reply
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                                • Sorex Offline
                                  Sorex Offline
                                  Sorex
                                  Contributor
                                  wrote on last edited by
                                  #24

                                  alejandrodarz Can you contact me in DM? sore#1141

                                  alejandrodarz 1 Reply Last reply
                                  0
                                  • Sorex Sorex

                                    alejandrodarz Can you contact me in DM? sore#1141

                                    alejandrodarz Offline
                                    alejandrodarz Offline
                                    alejandrodarz
                                    wrote on last edited by
                                    #25

                                    Sorex Yes, how would it be on Twitter? Don't have Telegram?

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                                    • Sorex Offline
                                      Sorex Offline
                                      Sorex
                                      Contributor
                                      wrote on last edited by
                                      #26

                                      alejandrodarz Follow DoktorSAS on twitter

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                                      • alejandrodarz alejandrodarz

                                        Sorex Look at how I solved the problem of when the game ends and there is no killcam, and well I also modified the mapvote a bit. I have tested it for the following TDM, GUN, SHRP, KOTH, DM, OIC, and SAS modes:

                                        https://www.youtube.com/watch?v=X6zK7RygEHU

                                        And well here is another video of how the mapvote was modified:
                                        https://www.youtube.com/watch?v=29sZ7zYjpNU

                                        RayAUS Offline
                                        RayAUS Offline
                                        RayAUS
                                        wrote on last edited by
                                        #27

                                        alejandrodarz That looks really good

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                                        • RayAUS Offline
                                          RayAUS Offline
                                          RayAUS
                                          wrote on last edited by
                                          #28

                                          Hi, I still dont understand the second instruction where it says 'Convert the file into a new _killcam.gsc'. How do I do that? Sorry I have no clue about any of this stuff.

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