[Plugin] T5SP Session error fix
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Ahrimdon Thanks for the feedback!
If you were using version r3417 this shouldn't have happened, but since you are running another version it is expected that
map_rotate
prevention doesn't work properly, I have an idea to make it work regardless of the version, hold on. -
Ahrimdon Ok here it is, click "Release binaries" at the bottom of the page, now it should prevent
map_rotate
to be executed while reconnecting regardless of the Plutonium version, I can't test it right now, let me know how it goes, you should be notified with[SESSION FIX] Prevented map_rotate
in the logs when it happens. -
Could clientside EXE_ERROR_CREATING_SESSION be related to this issue as well?
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works perfectly fine for me for past few days thanks!
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FaN514 I've never experienced this error on the client side, when does it happens? Is it the error you get when you try to join a server which has session issues?
@WeedLikeToSmoke I'm glad it works for you.
Btw I published version 1.3 of the plugin few days ago, you may encounter the
map_rotate
issue if you're using older versions of the plugin with the latest Plutonium version. -
thanks for the new update!
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Nehalem Great job Fixing some of the major issues with T5SP running on a server. It's too bad Dead Ops Arcade is the only map that has issues running on a server. If you ever have a chance or interested would be great to look into it so there can be servers hosting the map. Mainly the issues are that when you join the server you can't move or kill zombies when you spawn in and you have to remove the custom script zm_spawn_fix provided by plutonium to even start the map. I just copied zm_spawn_fix to all the other map folders so it doesn't effect the map from starting.
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Nehalem
When you leave client hanging for some time and go afk. You'll get that error in console and won't be able to join online servers or create private server (in-game lobby). Kind of annoying when you play the game and host dedi on same PC. -
Legend.
Fixing something Plutonium devs apparently couldn't... Thank you for this.
Edit: After using it for a little bit I noticed it interferes with iw4madmins webfront (players and chat aren't showing up). That's the only issue I could find though. Thanks so much again.
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RedxSkull Thanks, I'm not into modding CoD at all these days, but if someday I decide to go back into it I could potentially take a look into this DOA issue if it still exists.
FaN514 Oh ok, I wasn't aware of this issue on the client side, since you can't load plugins with the client, you could try to play with some console commands such as
disconnect
,xstopparty
,xstartparty
, etc. to see if it fixes your issue. I'm not sure it will but who knows.alnoise You're welcome, thanks for reporting but I haven't planned to look into IW4MAdmin stuff, I hope someday T5SP will get a proper fix for all these sessions issues.
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Nehalem Sometimes when server is started, restarted or server rotate it seems to try fix the session and fail but eventually manages to fix it. This still causes the session error which can be only fixed by restarting server.
Other than that nice work.
Console:
[SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... Read 3517 bytes of file online_tu14_sp_english.wad. (7609ms) Got Online WAD. 3 entries, generated: Thu May 26 13:22:09 202 2 Warning: Invalid category ID found, returning first category. calling XNetQosListen( ENABLE ) for session 'gameSession' Got our host key for our new party - xnkid [SESSION FIX] Failed to recreate session [SESSION FIX] Something went wrong with dwCreateSession [SESSION FIX] Will try to recreate session again soon... [SESSION FIX] Watchdog is alive [SESSION FIX] Watchdog is alive [SESSION FIX] Recreating session... calling XNetQosListen( DISABLE ) for session 'gameSession' Deleting 'gameSession' session Calling dwCreateSession (gameSession [00000000]) with control ler 0 as the host (flags are 9), 4 public and 4 private slots SESSION CREATE ERROR 0 calling XNetQosListen( ENABLE ) for session 'gameSession' Got our host key for our new party - xnkid [SESSION FIX] Session recreated successfully
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I have an issue where this plugin soft restart the game after a few rounds, any ways to fix it?
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Monologue Unwanted map rotation was correctly handled before but it seems to be broken since a few updates, I just updated the plugin code, it should fix the issue, you can get it at the bottom of this page by clicking "Release binaries".
If it works you should see
[SESSION FIX] Prevented map_rotate
in the logs when an unwanted map rotation occurs instead of actually rotating.Let me know if it works fine so I can publish a release.
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you should try to update the release tab on the github page
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I will let you know if it works Nehalem I just did not play my servers yet
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Any chance anyone has the t5 utils the binaries are expired cant find a download for it anywhere?
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New version published, thanks WyeSoft and Monologue for your feedback.
@WeedLikeToSmoke it looks like a pull request has been made recently for t5-gsc-utils, you can get the artifacts here.
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Nehalem yoo bro i am using your plugin but i have problem running it on two or more servers. on the second server it loads perfectly but after about 10 min or more it stops working. it stops at recreating session. i also did changed the plutonium install folder i mean 2 folder . i name the second folder plutonium2 and changed the bat file to load from that folder . (i wanted to make server use plugin separatly) but that didnt fix my problem. it always happend to second server. if you start second server first it will load without problem. let me tell you with example: i run kino der toten map first, then moon for second server. kino works fine but moon will stuck at recreating session after a while. and you can change the order. run moon first and then kino. now moon works find but kino will be stuck at reacrating session. i hope you understand my problem and give me a way to fix it. sorry for bad eng. thanks.