Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Server Hosting Support
  3. [Plugin] T5SP Session error fix

[Plugin] T5SP Session error fix

Scheduled Pinned Locked Moved BO1 Server Hosting Support
29 Posts 10 Posters 3.8k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ahrimdonundefined Ahrimdon

    Nehalem Hey man, just wanted to update you on a few things. It runs perfectly, however for some odd reason it will randomly execute "map_rotate" when recreating the session mid-game. Could it be the version I'm running, or have you have any problems of that sort. Even with this issue it's still amazing to even have the servers run for days and as always, the community is grateful for the effort!

    Edit: I also should specify that it has most likely been this way since I first added it, however I just noticed in game at the time of this post! So essentially my question is, is it possible to prevent a full session restart mid-game after 3 failed attempts at a reconnection? Or is that unavoidable?


    • t5sp-session-fix Version: v1.2
    • Plutonium Server: Plutonium T5_SP r3321
    Session modify complete
    AI (entity 481, origin -529.7 5033.8 -711.7) couldn't find path to goal.
    AI (entity 304, origin -1477.2 3505.5 -712.9) couldn't find path to goal.
    AI (entity 679, origin -648.0 4499.6 -712.9) couldn't find path to goal.
    AI (entity 604, origin -730.9 4410.0 -712.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 10, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 535, origin -529.7 5033.8 -711.7) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Session modify complete
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Modifying session
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    EXE_ERROR_MODIFYING_SESSION
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    EXE_ERROR_MODIFYING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Session update error 108 - 'BD_SERVICE_NOT_AVAILABLE'
    EXE_ERROR_MODIFYING_SESSION
    [SESSION FIX] Reached session modify failures limit, will attempt to recreate session...
    EXE_ERROR_MODIFYING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    calling XNetQosListen( DISABLE ) for session 'gameSession'
    Deleting 'gameSession' session
    Calling XSessionLeaveRemote for slot 0 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 1 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 2 in session 'gameSession'
    Calling XSessionLeaveRemote for slot 3 in session 'gameSession'
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Will try to recreate session again soon...
    EXE_ERROR_CREATING_SESSION
    AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 604, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 818, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 746, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Will try to recreate session again soon...
    EXE_ERROR_CREATING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 640, origin 29.1 1909.8 -503.9) couldn't find path to goal.
    AI (entity 629, origin -867.0 2660.6 -511.9) couldn't find path to goal.
    AI (entity 306, origin -886.2 2826.6 16.1) couldn't find path to goal.
    AI (entity 755, origin -309.5 2009.4 16.1) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 108
    [SESSION FIX] Failed to recreate session
    [SESSION FIX] Something went wrong with dwCreateSession
    [SESSION FIX] Reached session create failures limit, will attempt a whole reconnect...
    EXE_ERROR_CREATING_SESSION
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Dropping redundant reliable command: | 800 3.000000
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 678, origin -825.6 5569.7 -712.9) couldn't find path to goal.
    AI (entity 630, origin -1594.2 3652.0 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 678, origin -808.4 5565.1 -712.9) couldn't find path to goal.
    AI (entity 250, origin -825.6 5569.7 -712.9) couldn't find path to goal.
    AI (entity 678, origin -795.1 5561.5 -712.9) couldn't find path to goal.
    map: zombie_pentagon
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Attempting to reconnect...
    Connecting to Demonware...
    popup_connecting_dw
    DW_DNS_RESOLVING
    popup_dw_dns_lookup
    DW_REQUESTED_STEAM_TICKET
    popup_dw_dns_lookup
    [STEAM] 1 calls ready, running...
    [STEAM] running call 2
    STEAM: Retrieved ticket from Steam, sending to DemonWare
    DW_AUTHORIZING
    DW_AUTHORIZED (164 msecs)
    Got license type 0
    DW_LOBBY_CONNECTING
    popup_dw_downloading_account_data
    DW_LOGON_GETFRIENDS
    popup_dw_downloading_account_data
    DW_LOGON_GETFRIENDS
    DW_LOGON_COMPLETE
    popup_dw_downloading_account_data
    DW_LOGON_CHECKPROFILEEXISTS
    popup_dw_downloading_account_data
    DW_LOGON_COMPLETE
    Logged in OK
    MENU_LOGIN_SUCCEED
    Controller #0 signed in to live
    Cmd_AddCommand: incrementcounter already defined
    Cmd_AddCommand: dumpLiveCounters already defined
    Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0.
    execing KinoFive.cfg from disk
    map_rotate...
    "sv_mapRotation" is:"map zombie_theater map zombie_pentagon"
    "sv_mapRotationCurrent" is:""
    Setting map: zombie_theater.
    STEAM: Set server appid to 0
    ShutdownGame:
    ------------------------------------------------------------
    ------ Server Initialization ------
    Server: zombie_theater
    Could not find menu 'briefing'
    Unloading assets from fastfile 'zombie_pentagon' 
    and creating default assets stubs
    Unloading assets from fastfile 'en_zombie_pentagon' 
    and creating default assets stubs
    Unloading assets from fastfile 'zombie_pentagon_patch' 
    and creating default assets stubs
    Unloaded fastfile 'zombie_pentagon'
    PMem_Free( zombie_pentagon, Low )
    PMem_Free( zombie_pentagon, High )
    Unloaded fastfile 'en_zombie_pentagon'
    PMem_Free( en_zombie_pentagon, Low )
    PMem_Free( en_zombie_pentagon, High )
    Unloaded fastfile 'zombie_pentagon_patch'
    PMem_Free( zombie_pentagon_patch, Low )
    PMem_Free( zombie_pentagon_patch, High )
    Adding fastfile 'zombie_theater_patch' to queue
    Adding fastfile 'en_zombie_theater' to queue
    Adding fastfile 'zombie_theater' to queue
    Could not find menu 'briefing'
    Loading fastfile 'zombie_theater_patch'
    used 0.74 MB memory in DB alloc
    Loading fastfile 'en_zombie_theater'
    used 1.61 MB memory in DB alloc
    Loading fastfile 'zombie_theater'
    used 103.04 MB memory in DB alloc
    Waited 621 msec for asset 'maps/zombie_theater.d3dbsp' of type 'col_map_mp'.
    ------- Game Initialization -------
    gamename: Plutonium T5_SP r3321
    gamedate: Dec 18 2022
    ----------------------
    Game: G_SetupWeaponDef
    claymore_zm: WEAPON_CLAYMORE
    explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT
    explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT
    frag_grenade_zm: WEAPON_FRAGGRENADE
    syrette_sp: WEAPON_SYRETTE
    claymore_zm: WEAPON_CLAYMORE
    explosive_bolt_upgraded_zm: WEAPON_EXPLOSIVE_BOLT
    explosive_bolt_zm: WEAPON_EXPLOSIVE_BOLT
    frag_grenade_zm: WEAPON_FRAGGRENADE
    syrette_sp: WEAPON_SYRETTE
    Waited 2 msec for asset 't5_weapon_thundergun_world' of type 'xmodel'.
    zombie_bowie_flourish: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_cymbal_monkey: ZOMBIE_CYMBAL_MONKEY
    zombie_knuckle_crack: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_additionalprimaryweapon: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_doubletap: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_jugg: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_revive: WEAPON_ZOMBIE_PERK_BOTTLE
    zombie_perk_bottle_sleight: WEAPON_ZOMBIE_PERK_BOTTLE
    ----------------------
    Loading script "maps/_zombiemode_spawner"...
    Loading script "maps/_zombiemode"...
    Loading script "scripts/sp/custom/scripts"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    Loading script "scripts/sp/zom/script"...
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    misc_modle doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    stream_info doesn't have a spawn function
    -----------------------------------
    Error: couldn't open 'shock/electrocution.shock'.
    Error: couldn't open 'shock/zombie_death.shock'.
    '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
      Domain is any number from 0.001 to 1000
    '0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
      Domain is any number from 0.001 to 1000
    Error: Invalid counter string id: global_solo_games
    getAssignedTeam Error: unknown xuid (0) for client (0).
    getAssignedTeam Error: unknown xuid (0) for client (1).
    getAssignedTeam Error: unknown xuid (0) for client (2).
    getAssignedTeam Error: unknown xuid (0) for client (3).
    -----------------------------------
    Unknown command "fade"
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 0
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 2
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 3
    REDACTEDPLAYERNAME : dropped gamestate, resending
    SV_SendClientGameState() for REDACTEDPLAYERNAME
    Going from CS_CONNECTED to CS_CLIENTLOADING for REDACTEDPLAYERNAME
    --
    DynEnt_WriteGameState wrote 2 bytes
    --
    Sending 30125 bytes in gamestate to client: 1
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    client text ignored for REDACTEDPLAYERNAME: mlvl open briefing
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    [SESSION FIX] Reconnection successful
    [SESSION FIX] Recreating session...
    Deleting 'gameSession' session
    Calling dwCreateSession (gameSession [00000000]) with controller 0 as the host (flags are 9), 4 public and 4 private slots
    SESSION CREATE ERROR 0
    calling XNetQosListen( ENABLE ) for session 'gameSession'
    Got our host key for our new party - xnkid (xxx.xxx.xxx.xxx...)
    [SESSION FIX] Session recreated successfully
    Re-adding all players to the session(s)
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    Going from CS_CLIENTLOADING to CS_ACTIVE for REDACTEDPLAYERNAME
    client text ignored for REDACTEDPLAYERNAME: mlvl close briefing
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 657, origin -479.0 -1222.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 662, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 668, origin -479.0 -1222.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    Session modify complete
    AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 675, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    AI (entity 658, origin -387.0 -1949.0 80.1) couldn't find path to goal.
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    map: zombie_theater
    num score ping guid   name            lastmsg address               qport rate
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    --- ----- ---- ------ --------------- ------- --------------------- ----- -----
    [SESSION FIX] Watchdog is alive
    

    *4 Players in game for this log, but had to remove status lines to condense it down

    Nehalemundefined Offline
    Nehalemundefined Offline
    Nehalem
    wrote on last edited by
    #10

    Ahrimdon Thanks for the feedback!

    If you were using version r3417 this shouldn't have happened, but since you are running another version it is expected that map_rotate prevention doesn't work properly, I have an idea to make it work regardless of the version, hold on.

    1 Reply Last reply
    0
    • Nehalemundefined Offline
      Nehalemundefined Offline
      Nehalem
      wrote on last edited by Nehalem
      #11

      Ahrimdon Ok here it is, click "Release binaries" at the bottom of the page, now it should prevent map_rotate to be executed while reconnecting regardless of the Plutonium version, I can't test it right now, let me know how it goes, you should be notified with [SESSION FIX] Prevented map_rotate in the logs when it happens.

      1 Reply Last reply
      0
      • FaN514undefined Offline
        FaN514undefined Offline
        FaN514
        wrote on last edited by
        #12

        Could clientside EXE_ERROR_CREATING_SESSION be related to this issue as well?

        1 Reply Last reply
        0
        • Decundefined Offline
          Decundefined Offline
          Dec
          Contributor
          wrote on last edited by
          #13

          works perfectly fine for me for past few days thanks!

          1 Reply Last reply
          0
          • Nehalemundefined Offline
            Nehalemundefined Offline
            Nehalem
            wrote on last edited by Nehalem
            #14

            FaN514 I've never experienced this error on the client side, when does it happens? Is it the error you get when you try to join a server which has session issues?

            @WeedLikeToSmoke I'm glad it works for you. 👍

            Btw I published version 1.3 of the plugin few days ago, you may encounter the map_rotate issue if you're using older versions of the plugin with the latest Plutonium version.

            RedxSkullundefined FaN514undefined 2 Replies Last reply
            1
            • Decundefined Offline
              Decundefined Offline
              Dec
              Contributor
              wrote on last edited by
              #15

              thanks for the new update!

              1 Reply Last reply
              0
              • Nehalemundefined Nehalem

                FaN514 I've never experienced this error on the client side, when does it happens? Is it the error you get when you try to join a server which has session issues?

                @WeedLikeToSmoke I'm glad it works for you. 👍

                Btw I published version 1.3 of the plugin few days ago, you may encounter the map_rotate issue if you're using older versions of the plugin with the latest Plutonium version.

                RedxSkullundefined Offline
                RedxSkullundefined Offline
                RedxSkull
                wrote on last edited by RedxSkull
                #16

                Nehalem Great job Fixing some of the major issues with T5SP running on a server. It's too bad Dead Ops Arcade is the only map that has issues running on a server. If you ever have a chance or interested would be great to look into it so there can be servers hosting the map. Mainly the issues are that when you join the server you can't move or kill zombies when you spawn in and you have to remove the custom script zm_spawn_fix provided by plutonium to even start the map. I just copied zm_spawn_fix to all the other map folders so it doesn't effect the map from starting.

                Lowtry7undefined 1 Reply Last reply
                0
                • Nehalemundefined Nehalem

                  FaN514 I've never experienced this error on the client side, when does it happens? Is it the error you get when you try to join a server which has session issues?

                  @WeedLikeToSmoke I'm glad it works for you. 👍

                  Btw I published version 1.3 of the plugin few days ago, you may encounter the map_rotate issue if you're using older versions of the plugin with the latest Plutonium version.

                  FaN514undefined Offline
                  FaN514undefined Offline
                  FaN514
                  wrote on last edited by
                  #17

                  Nehalem
                  When you leave client hanging for some time and go afk. You'll get that error in console and won't be able to join online servers or create private server (in-game lobby). Kind of annoying when you play the game and host dedi on same PC.

                  1 Reply Last reply
                  0
                  • alnoiseundefined Offline
                    alnoiseundefined Offline
                    alnoise
                    wrote on last edited by alnoise
                    #18

                    Legend.

                    Fixing something Plutonium devs apparently couldn't... Thank you for this.

                    Edit: After using it for a little bit I noticed it interferes with iw4madmins webfront (players and chat aren't showing up). That's the only issue I could find though. Thanks so much again.

                    1 Reply Last reply
                    0
                    • Nehalemundefined Offline
                      Nehalemundefined Offline
                      Nehalem
                      wrote on last edited by
                      #19

                      RedxSkull Thanks, I'm not into modding CoD at all these days, but if someday I decide to go back into it I could potentially take a look into this DOA issue if it still exists.

                      FaN514 Oh ok, I wasn't aware of this issue on the client side, since you can't load plugins with the client, you could try to play with some console commands such as disconnect, xstopparty, xstartparty, etc. to see if it fixes your issue. I'm not sure it will but who knows.

                      alnoise You're welcome, thanks for reporting but I haven't planned to look into IW4MAdmin stuff, I hope someday T5SP will get a proper fix for all these sessions issues.

                      1 Reply Last reply
                      0
                      • Nehalemundefined Nehalem

                        Hello everyone,

                        I've been working on a server plugin which tries to fix the servers session issue for T5SP, it should recreate the session on the fly without disconnecting anyone and without stopping the current game. No more manual server restart should be required.

                        After 3 consecutive session modify fails, it will try to recreate the session then after 3 consecutive session create fails, it will try to re-initiate the connection with Plutonium servers.

                        Plugin download: https://github.com/Nahelam/t5sp-session-fix/releases/latest

                        To install it just put it in the %LOCALAPPDATA%\Plutonium\storage\t5\plugins folder.

                        dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by
                        #20

                        Nehalem Sometimes when server is started, restarted or server rotate it seems to try fix the session and fail but eventually manages to fix it. This still causes the session error which can be only fixed by restarting server.

                        Other than that nice work.

                        Console:

                        [SESSION FIX] Failed to recreate session
                        [SESSION FIX] Something went wrong with dwCreateSession
                        [SESSION FIX] Will try to recreate session again soon...
                        Read 3517 bytes of file online_tu14_sp_english.wad. (7609ms)
                        Got Online WAD. 3 entries, generated: Thu May 26 13:22:09 202
                        2
                        Warning: Invalid category ID found, returning first category.
                        calling XNetQosListen( ENABLE ) for session 'gameSession'
                        Got our host key for our new party - xnkid 
                        [SESSION FIX] Failed to recreate session
                        [SESSION FIX] Something went wrong with dwCreateSession
                        [SESSION FIX] Will try to recreate session again soon...
                        [SESSION FIX] Watchdog is alive
                        [SESSION FIX] Watchdog is alive
                        [SESSION FIX] Recreating session...
                        calling XNetQosListen( DISABLE ) for session 'gameSession'
                        Deleting 'gameSession' session
                        Calling dwCreateSession (gameSession [00000000]) with control
                        ler 0 as the host (flags are 9), 4 public and 4 private slots
                        SESSION CREATE ERROR 0
                        calling XNetQosListen( ENABLE ) for session 'gameSession'
                        Got our host key for our new party - xnkid 
                        [SESSION FIX] Session recreated successfully
                        
                        1 Reply Last reply
                        0
                        • A Former User? Offline
                          A Former User? Offline
                          A Former User
                          wrote on last edited by
                          #21

                          I have an issue where this plugin soft restart the game after a few rounds, any ways to fix it?

                          Nehalemundefined 1 Reply Last reply
                          0
                          • A Former User? A Former User

                            I have an issue where this plugin soft restart the game after a few rounds, any ways to fix it?

                            Nehalemundefined Offline
                            Nehalemundefined Offline
                            Nehalem
                            wrote on last edited by Nehalem
                            #22

                            Monologue Unwanted map rotation was correctly handled before but it seems to be broken since a few updates, I just updated the plugin code, it should fix the issue, you can get it at the bottom of this page by clicking "Release binaries".

                            If it works you should see [SESSION FIX] Prevented map_rotate in the logs when an unwanted map rotation occurs instead of actually rotating.

                            Let me know if it works fine so I can publish a release. 👍

                            A Former User? 1 Reply Last reply
                            0
                            • Nehalemundefined Nehalem

                              Monologue Unwanted map rotation was correctly handled before but it seems to be broken since a few updates, I just updated the plugin code, it should fix the issue, you can get it at the bottom of this page by clicking "Release binaries".

                              If it works you should see [SESSION FIX] Prevented map_rotate in the logs when an unwanted map rotation occurs instead of actually rotating.

                              Let me know if it works fine so I can publish a release. 👍

                              A Former User? Offline
                              A Former User? Offline
                              A Former User
                              wrote on last edited by
                              #23

                              Nehalem Bro you're a chad thank you so much

                              1 Reply Last reply
                              0
                              • A Former User? Offline
                                A Former User? Offline
                                A Former User
                                wrote on last edited by
                                #24

                                you should try to update the release tab on the github page

                                1 Reply Last reply
                                0
                                • A Former User? Offline
                                  A Former User? Offline
                                  A Former User
                                  wrote on last edited by
                                  #25

                                  I will let you know if it works Nehalem I just did not play my servers yet

                                  1 Reply Last reply
                                  0
                                  • Decundefined Offline
                                    Decundefined Offline
                                    Dec
                                    Contributor
                                    wrote on last edited by
                                    #26

                                    Any chance anyone has the t5 utils the binaries are expired cant find a download for it anywhere?

                                    1 Reply Last reply
                                    0
                                    • Nehalemundefined Offline
                                      Nehalemundefined Offline
                                      Nehalem
                                      wrote on last edited by Nehalem
                                      #27

                                      New version published, thanks WyeSoft and Monologue for your feedback. 👍

                                      @WeedLikeToSmoke it looks like a pull request has been made recently for t5-gsc-utils, you can get the artifacts here.

                                      GodofZombieundefined 1 Reply Last reply
                                      0
                                      • Nehalemundefined Nehalem

                                        New version published, thanks WyeSoft and Monologue for your feedback. 👍

                                        @WeedLikeToSmoke it looks like a pull request has been made recently for t5-gsc-utils, you can get the artifacts here.

                                        GodofZombieundefined Offline
                                        GodofZombieundefined Offline
                                        GodofZombie
                                        wrote on last edited by
                                        #28

                                        Nehalem yoo bro i am using your plugin but i have problem running it on two or more servers. on the second server it loads perfectly but after about 10 min or more it stops working. it stops at recreating session. i also did changed the plutonium install folder i mean 2 folder . i name the second folder plutonium2 and changed the bat file to load from that folder . (i wanted to make server use plugin separatly) but that didnt fix my problem. it always happend to second server. if you start second server first it will load without problem. let me tell you with example: i run kino der toten map first, then moon for second server. kino works fine but moon will stuck at recreating session after a while. and you can change the order. run moon first and then kino. now moon works find but kino will be stuck at reacrating session. i hope you understand my problem and give me a way to fix it. sorry for bad eng. thanks.

                                        1 Reply Last reply
                                        0
                                        • MBHGBundefined Offline
                                          MBHGBundefined Offline
                                          MBHGB
                                          wrote on last edited by
                                          #29
                                          This post is deleted!
                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate