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MW2 Weapon Sounds Pack

Scheduled Pinned Locked Moved MW3 Modding Releases & Resources
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  • Slothundefined Offline
    Slothundefined Offline
    Sloth
    Contributor
    wrote on last edited by
    #2

    You can also use this in servers as a client side mod by putting the mod.ff into your iw5/zone folder.

    TeleCreeperundefined 1 Reply Last reply
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    • Slothundefined Sloth

      You can also use this in servers as a client side mod by putting the mod.ff into your iw5/zone folder.

      TeleCreeperundefined Offline
      TeleCreeperundefined Offline
      TeleCreeper
      wrote on last edited by
      #3

      sadslothxl Ah good to know

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      • Darth_Kanetakerundefined Offline
        Darth_Kanetakerundefined Offline
        Darth_Kanetaker
        wrote on last edited by
        #4

        Good job, these sounds are better than MW3. But, is possible to play in online matches with this moD (as an client), or the server must be need instaled for can work? (then, only can be use in private matches).

        Bubblesundefined 1 Reply Last reply
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        • Darth_Kanetakerundefined Darth_Kanetaker

          Good job, these sounds are better than MW3. But, is possible to play in online matches with this moD (as an client), or the server must be need instaled for can work? (then, only can be use in private matches).

          Bubblesundefined Offline
          Bubblesundefined Offline
          Bubbles
          Contributor
          wrote on last edited by
          #5

          Darth_Kanetaker Sloth has already said how to make it client sided in this post

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          • YUNG_BRUHundefined Offline
            YUNG_BRUHundefined Offline
            YUNG_BRUH
            wrote on last edited by
            #6

            how can i install it on steam mw3?

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            • Xerxesundefined Offline
              Xerxesundefined Offline
              Xerxes
              Plutonium Staff
              wrote on last edited by
              #7

              Its very simple, you can't.

              YUNG_BRUHundefined 2 Replies Last reply
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              • Xerxesundefined Xerxes

                Its very simple, you can't.

                YUNG_BRUHundefined Offline
                YUNG_BRUHundefined Offline
                YUNG_BRUH
                wrote on last edited by
                #8
                This post is deleted!
                1 Reply Last reply
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                • Xerxesundefined Xerxes

                  Its very simple, you can't.

                  YUNG_BRUHundefined Offline
                  YUNG_BRUHundefined Offline
                  YUNG_BRUH
                  wrote on last edited by
                  #9

                  Xerxes on God?

                  Bubblesundefined 1 Reply Last reply
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                  • YUNG_BRUHundefined YUNG_BRUH

                    Xerxes on God?

                    Bubblesundefined Offline
                    Bubblesundefined Offline
                    Bubbles
                    Contributor
                    wrote on last edited by
                    #10

                    @YUNG_BRUH999 Steam doesn't have custom mod loading

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                    • Migter12undefined Offline
                      Migter12undefined Offline
                      Migter12
                      wrote on last edited by
                      #11

                      i'm trying to run the mod through console but it does not work, any help?

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                      • plant_velderundefined Offline
                        plant_velderundefined Offline
                        plant_velder
                        wrote on last edited by plant_velder
                        #12

                        Migter12 TeleCreeper I am also having an issue with getting the mw2 sounds mod to work. I tried doing fs_game mods/mw2_sounds in the console. This sets the fs_game dvar to mods/mw2_sounds (which I have the mw2_sounds folder placed in), but the gun sounds did not change. I've tried running this before starting a private match, and during a private match, but neither worked.

                        UPDATE: This was actually fixed around December 2024 from a Plutonium update regarding client-side mods.

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