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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Jbleezyundefined Jbleezy

    Release trailer

    Changelog

    Download

    bo2 reimagined background.png

    bysrexxundefined Offline
    bysrexxundefined Offline
    bysrexx
    wrote on last edited by
    #97

    Jbleezy does the mod include the DLC maps or do I need to get them from steam first?
    Thanks!

    1 Reply Last reply
    0
    • D_Guy454undefined Offline
      D_Guy454undefined Offline
      D_Guy454
      wrote on last edited by
      #98

      Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

      lewislee21undefined Jbleezyundefined 2 Replies Last reply
      0
      • D_Guy454undefined D_Guy454

        Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

        lewislee21undefined Offline
        lewislee21undefined Offline
        lewislee21
        wrote on last edited by
        #99

        D_Guy454 you can edit it in the script im certain. I’ve searched every file in hope I could fix bank but i spoke to him and he said the bank resets every game and i can’t just remove the code

        1 Reply Last reply
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        • Migter12undefined Offline
          Migter12undefined Offline
          Migter12
          wrote on last edited by
          #100

          why did the BO1 weapons got removed? i miss them 😞

          1 Reply Last reply
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          • Goofieundefined Offline
            Goofieundefined Offline
            Goofie
            wrote on last edited by
            #101

            So I uninstalled the mod and now zombies takes 4 hits to kill me... is there any way to fix that? I tried reinstalling plutonium and the game itself, and I even deleted the t6 storage folder and reinstalled that, too. I don't know what else I could possibly do.

            Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
            0
            • Shlumbissundefined Offline
              Shlumbissundefined Offline
              Shlumbiss
              wrote on last edited by
              #102
              This post is deleted!
              1 Reply Last reply
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              • Goofieundefined Goofie

                So I uninstalled the mod and now zombies takes 4 hits to kill me... is there any way to fix that? I tried reinstalling plutonium and the game itself, and I even deleted the t6 storage folder and reinstalled that, too. I don't know what else I could possibly do.

                Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0N
                wrote on last edited by
                #103

                Goofie A little bit late,but if you were playing on victis maps (tranzit, buried, die rise) you probably had the jugg perma-perk active.

                1 Reply Last reply
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                • Jbleezyundefined Jbleezy

                  Release trailer

                  Changelog

                  Download

                  bo2 reimagined background.png

                  raynox1undefined Offline
                  raynox1undefined Offline
                  raynox1
                  wrote on last edited by
                  #104

                  Jbleezy can i play this with my friends?

                  datrakanundefined 1 Reply Last reply
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                  • raynox1undefined raynox1

                    Jbleezy can i play this with my friends?

                    datrakanundefined Offline
                    datrakanundefined Offline
                    datrakan
                    wrote on last edited by
                    #105

                    raynox1 Yes you can .... me and my brother downloaded this mod and ran it... and we were able to play it together on lan ping ...it felt amazing

                    1 Reply Last reply
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                    • carlo gamingundefined Offline
                      carlo gamingundefined Offline
                      carlo gaming
                      wrote on last edited by
                      #106
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Joseph_F_1undefined Offline
                        Joseph_F_1undefined Offline
                        Joseph_F_1
                        wrote on last edited by
                        #107

                        Your discord link no longer seems to work, unless its just me.

                        Jbleezyundefined 1 Reply Last reply
                        0
                        • Joseph_F_1undefined Joseph_F_1

                          Your discord link no longer seems to work, unless its just me.

                          Jbleezyundefined Offline
                          Jbleezyundefined Offline
                          Jbleezy
                          wrote on last edited by
                          #108

                          Joseph_F_1 Where?

                          1 Reply Last reply
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                          • Lil Chrxsundefined Lil Chrxs

                            How do I add the Galil back?

                            squirtle_gamingundefined Offline
                            squirtle_gamingundefined Offline
                            squirtle_gaming
                            wrote on last edited by squirtle_gaming
                            #109

                            Lil Chrxs I like most of the changes, but removing some weapons? that is a bit too much if you ask me, reimagining zombies feels more like it should be an overhaul of the content we have, changing things and adding some more if possible. but removing just doesn't feel right.
                            I would also like to know how to add th galil or the python back.

                            NKoreaFanboyundefined 1 Reply Last reply
                            0
                            • squirtle_gamingundefined Offline
                              squirtle_gamingundefined Offline
                              squirtle_gaming
                              wrote on last edited by
                              #110

                              Also how can carpenter be added back?

                              1 Reply Last reply
                              0
                              • sehteriaundefined Offline
                                sehteriaundefined Offline
                                sehteria
                                wrote on last edited by sehteria
                                #111

                                You can add it back by building the mod yourself, you have to comment this line out before building:
                                https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

                                squirtle_gamingundefined 1 Reply Last reply
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                                • squirtle_gamingundefined squirtle_gaming

                                  Lil Chrxs I like most of the changes, but removing some weapons? that is a bit too much if you ask me, reimagining zombies feels more like it should be an overhaul of the content we have, changing things and adding some more if possible. but removing just doesn't feel right.
                                  I would also like to know how to add th galil or the python back.

                                  NKoreaFanboyundefined Offline
                                  NKoreaFanboyundefined Offline
                                  NKoreaFanboy
                                  wrote on last edited by
                                  #112

                                  squirtle_gaming Heavily agreed, I understand that the intent is to focus more on actual BO2 weapons, but the BO1 weapons (especially the Python, Galil, M16, and MP5) are classics to Black Ops zombies even though they're not as awesome as they were on actual Black Ops 1. I could even make the argument that the Olympia should be buffed and moved elsewhere on the maps as a valid replacer for WaW's Double Barrel. The campaign weapons held a purpose and choosing to completely remove them is a controversial decision in an otherwise stellar mod to improve the state of BO2 zombies.

                                  1 Reply Last reply
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                                  • NKoreaFanboyundefined Offline
                                    NKoreaFanboyundefined Offline
                                    NKoreaFanboy
                                    wrote on last edited by
                                    #113

                                    How do you, for example, patch v2.0.0 Alpha 5 on top of the latest release (v1.3.4) that has an install guide?

                                    1 Reply Last reply
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                                    • GhostRider0125undefined GhostRider0125

                                      Heres a suggestion RedxSkull said in Can i rid of these Clouds Textures?:

                                      NickB_05 You just have to disable the FX called fx_zmb_fog_transition. Here is the stock script with fx_zmb_fog_transition comment out. Go to AppData\Local\Plutonium\storage\t6 Make a folder called maps then inside that folder called mp. Drop the script into that folder.

                                      https://www.mediafire.com/file/35gwcrpe2x1fnwz/zm_transit_fx.gsc/file

                                      its for tranzit fog areas that your gonna run through them
                                      tell me one more thing how much time it took?🙃

                                      TheJoshua_Grahamundefined Offline
                                      TheJoshua_Grahamundefined Offline
                                      TheJoshua_Graham
                                      wrote on last edited by
                                      #114

                                      GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                      GhostRider0125undefined AdrX003undefined Jbleezyundefined 3 Replies Last reply
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                                      • TheJoshua_Grahamundefined TheJoshua_Graham

                                        GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                        GhostRider0125undefined Offline
                                        GhostRider0125undefined Offline
                                        GhostRider0125
                                        wrote on last edited by
                                        #115

                                        TheJoshua_Graham bud why are you asking me its been a long time sinse i visited the mod🤣

                                        1 Reply Last reply
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                                        • TheJoshua_Grahamundefined TheJoshua_Graham

                                          GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                                          AdrX003undefined Offline
                                          AdrX003undefined Offline
                                          AdrX003
                                          wrote on last edited by
                                          #116

                                          TheJoshua_Graham These added songs probably play when the main EE is completed, its just what i could think of after reading that readme a few times.

                                          1 Reply Last reply
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