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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • datrakanundefined Offline
    datrakanundefined Offline
    datrakan
    replied to raynox1 on last edited by
    #105

    raynox1 Yes you can .... me and my brother downloaded this mod and ran it... and we were able to play it together on lan ping ...it felt amazing

    1 Reply Last reply
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    • carlo gamingundefined Offline
      carlo gamingundefined Offline
      carlo gaming
      wrote on last edited by
      #106
      This post is deleted!
      1 Reply Last reply
      0
      • Joseph_F_1undefined Offline
        Joseph_F_1undefined Offline
        Joseph_F_1
        wrote on last edited by
        #107

        Your discord link no longer seems to work, unless its just me.

        Jbleezyundefined 1 Reply Last reply
        0
        • Jbleezyundefined Offline
          Jbleezyundefined Offline
          Jbleezy
          replied to Joseph_F_1 on last edited by
          #108

          Joseph_F_1 Where?

          1 Reply Last reply
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          • squirtle_gamingundefined Offline
            squirtle_gamingundefined Offline
            squirtle_gaming
            replied to Lil Chrxs on last edited by squirtle_gaming
            #109

            Lil Chrxs I like most of the changes, but removing some weapons? that is a bit too much if you ask me, reimagining zombies feels more like it should be an overhaul of the content we have, changing things and adding some more if possible. but removing just doesn't feel right.
            I would also like to know how to add th galil or the python back.

            NKoreaFanboyundefined 1 Reply Last reply
            0
            • squirtle_gamingundefined Offline
              squirtle_gamingundefined Offline
              squirtle_gaming
              wrote on last edited by
              #110

              Also how can carpenter be added back?

              1 Reply Last reply
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              • sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                wrote on last edited by sehteria
                #111

                You can add it back by building the mod yourself, you have to comment this line out before building:
                https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

                squirtle_gamingundefined 1 Reply Last reply
                0
                • NKoreaFanboyundefined Offline
                  NKoreaFanboyundefined Offline
                  NKoreaFanboy
                  replied to squirtle_gaming on last edited by
                  #112

                  squirtle_gaming Heavily agreed, I understand that the intent is to focus more on actual BO2 weapons, but the BO1 weapons (especially the Python, Galil, M16, and MP5) are classics to Black Ops zombies even though they're not as awesome as they were on actual Black Ops 1. I could even make the argument that the Olympia should be buffed and moved elsewhere on the maps as a valid replacer for WaW's Double Barrel. The campaign weapons held a purpose and choosing to completely remove them is a controversial decision in an otherwise stellar mod to improve the state of BO2 zombies.

                  1 Reply Last reply
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                  • NKoreaFanboyundefined Offline
                    NKoreaFanboyundefined Offline
                    NKoreaFanboy
                    wrote on last edited by
                    #113

                    How do you, for example, patch v2.0.0 Alpha 5 on top of the latest release (v1.3.4) that has an install guide?

                    1 Reply Last reply
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                    • TheJoshua_Grahamundefined Offline
                      TheJoshua_Grahamundefined Offline
                      TheJoshua_Graham
                      replied to GhostRider0125 on last edited by
                      #114

                      GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                      GhostRider0125undefined AdrX003undefined Jbleezyundefined 3 Replies Last reply
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                      • GhostRider0125undefined Offline
                        GhostRider0125undefined Offline
                        GhostRider0125
                        replied to TheJoshua_Graham on last edited by
                        #115

                        TheJoshua_Graham bud why are you asking me its been a long time sinse i visited the mod🤣

                        1 Reply Last reply
                        0
                        • AdrX003undefined Offline
                          AdrX003undefined Offline
                          AdrX003
                          replied to TheJoshua_Graham on last edited by
                          #116

                          TheJoshua_Graham These added songs probably play when the main EE is completed, its just what i could think of after reading that readme a few times.

                          1 Reply Last reply
                          0
                          • squirtle_gamingundefined Offline
                            squirtle_gamingundefined Offline
                            squirtle_gaming
                            replied to sehteria on last edited by
                            #117

                            sehteria thanks

                            1 Reply Last reply
                            1
                            • shrenderundefined Offline
                              shrenderundefined Offline
                              shrender
                              replied to Jbleezy on last edited by
                              #118

                              Jbleezy said in Black Ops 2 Zombies Reimagined:

                              always Quick

                              1 Reply Last reply
                              0
                              • Edzo04undefined Offline
                                Edzo04undefined Offline
                                Edzo04
                                wrote on last edited by
                                #119

                                First off, absolutely incredible work. Completely revitalized my love for the game. Second, I've only been able to install it via putting one of the alpha builds in the mod folder and then loading it from the mod menu. How does installation of the "stable" builds work? I tried adding the folders from the zip manually as well as use the exe to install and neither of them worked. If it's installed that way, should the game load as Reimagined without the need for going to the mod menu?

                                1 Reply Last reply
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                                • Surge_420undefined Offline
                                  Surge_420undefined Offline
                                  Surge_420
                                  wrote on last edited by
                                  #120

                                  Always dig some BO2 content. Good stuff

                                  1 Reply Last reply
                                  0
                                  • Jbleezyundefined Offline
                                    Jbleezyundefined Offline
                                    Jbleezy
                                    replied to D_Guy454 on last edited by
                                    #121

                                    D_Guy454 Fog option added.
                                    20241029030029_1.jpg

                                    1 Reply Last reply
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                                    • Jbleezyundefined Offline
                                      Jbleezyundefined Offline
                                      Jbleezy
                                      replied to TheJoshua_Graham on last edited by
                                      #122

                                      TheJoshua_Graham
                                      https://github.com/Jbleezy/BO2-Reimagined?tab=readme-ov-file#maps

                                      1 Reply Last reply
                                      0
                                      • NotAshxdundefined Offline
                                        NotAshxdundefined Offline
                                        NotAshxd
                                        wrote on last edited by NotAshxd
                                        #123

                                        I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                                        Jbleezyundefined 1 Reply Last reply
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                                        • rubyquestundefined Offline
                                          rubyquestundefined Offline
                                          rubyquest
                                          wrote on last edited by
                                          #124

                                          It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                                          Jbleezyundefined 1 Reply Last reply
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