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  3. [Release] [Zombies] Health and Zombie Counter

[Release] [Zombies] Health and Zombie Counter

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  • Santitos
    Santitos
    Santitos
    wrote on last edited by Santitos
    #1

    HEALTH AND ZOMBIE COUNTER
    Credits: Cahz (Zombie Counter)
    Hi, this is my Zombie and Health Counter custom GSC that i use on my server. I hope you like it.

    Download
    https://github.com/SantitosLolz/BO2-Mods/tree/main/Zombie Mods/Zombies and Health Counter/v1.2

    Virustotal
    https://www.virustotal.com/gui/file/616a6e865878197761871f845559d24629cd03c0b18c3e0c1a621f1187d28701

    Installation
    To use this mod, just install the precompiled GSC or use the source code for your own GSC
    How to load custom GSC files on Plutonium

    FEATURES

    • Zombie Counter on screen
    • Health Counter on screen

    Screenshots

    Plutonium Screenshot 2021.09.16 - 00.18.48.55.png

    Plutonium Screenshot 2021.09.16 - 00.21.15.91.png

    Changes

    v1.1
    Replaced setText to setValue to prevent overflow crashes.

    v1.2
    Replaced level waittill( "start_of_round" ); to flag_wait( "initial_blackscreen_passed" );.

    I'M NEW TO GSC, SO FEEL FREE TO REPORT ANY BUG

    TheZertus 1 Reply Last reply
    15
    • Santitos
      Santitos
      Santitos
      wrote on last edited by
      #2

      I had to delete the other post because it was glitched and it wouldn't let me edit it. 😐

      1 Reply Last reply
      0
      • Sorex
        Sorex
        Sorex
        Contributor
        wrote on last edited by
        #3

        Santitos
        Insteed of

        level waittill( "start_of_round" );
        

        Use

        flag_wait( "initial_blackscreen_passed" );
        

        With this also spectator who join after can see the zombies counter

        Santitos 1 Reply Last reply
        3
        • Sorex Sorex

          Santitos
          Insteed of

          level waittill( "start_of_round" );
          

          Use

          flag_wait( "initial_blackscreen_passed" );
          

          With this also spectator who join after can see the zombies counter

          Santitos
          Santitos
          Santitos
          wrote on last edited by
          #4

          Sorex Thank You! Updated

          1 Reply Last reply
          1
          • Santitos Santitos

            HEALTH AND ZOMBIE COUNTER
            Credits: Cahz (Zombie Counter)
            Hi, this is my Zombie and Health Counter custom GSC that i use on my server. I hope you like it.

            Download
            https://github.com/SantitosLolz/BO2-Mods/tree/main/Zombie Mods/Zombies and Health Counter/v1.2

            Virustotal
            https://www.virustotal.com/gui/file/616a6e865878197761871f845559d24629cd03c0b18c3e0c1a621f1187d28701

            Installation
            To use this mod, just install the precompiled GSC or use the source code for your own GSC
            How to load custom GSC files on Plutonium

            FEATURES

            • Zombie Counter on screen
            • Health Counter on screen

            Screenshots

            Plutonium Screenshot 2021.09.16 - 00.18.48.55.png

            Plutonium Screenshot 2021.09.16 - 00.21.15.91.png

            Changes

            v1.1
            Replaced setText to setValue to prevent overflow crashes.

            v1.2
            Replaced level waittill( "start_of_round" ); to flag_wait( "initial_blackscreen_passed" );.

            I'M NEW TO GSC, SO FEEL FREE TO REPORT ANY BUG

            TheZertus
            TheZertus
            TheZertus
            wrote on last edited by
            #5

            Santitos this script run on bo1???

            Santitos 1 Reply Last reply
            0
            • ULastare
              ULastare
              ULastare
              wrote on last edited by
              #6
              This post is deleted!
              1 Reply Last reply
              0
              • JuiceTrailer62
                JuiceTrailer62
                JuiceTrailer62
                wrote on last edited by JuiceTrailer62
                #7
                This post is deleted!
                JezuzLizard 1 Reply Last reply
                2
                • JuiceTrailer62 JuiceTrailer62
                  [[topic:post-is-deleted]]
                  JezuzLizard
                  JezuzLizard
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #8

                  JuiceTrailer62 I do this with my health indicators(draws waypoints above player's heads so you can see how much health they have roughly).

                  https://github.com/JezuzLizard/T6-Player-Waypoints/blob/fb4d5797710a081706a0decf3361641ad17a1ec3/scripts/T6_objective_api_main.gsc#L268

                  JuiceTrailer62 entity808 2 Replies Last reply
                  0
                  • JezuzLizard JezuzLizard

                    JuiceTrailer62 I do this with my health indicators(draws waypoints above player's heads so you can see how much health they have roughly).

                    https://github.com/JezuzLizard/T6-Player-Waypoints/blob/fb4d5797710a081706a0decf3361641ad17a1ec3/scripts/T6_objective_api_main.gsc#L268

                    JuiceTrailer62
                    JuiceTrailer62
                    JuiceTrailer62
                    wrote on last edited by
                    #9
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • TheZertus TheZertus

                      Santitos this script run on bo1???

                      Santitos
                      Santitos
                      Santitos
                      wrote on last edited by
                      #10

                      @BlackZertus no it doesnt

                      1 Reply Last reply
                      0
                      • JezuzLizard JezuzLizard

                        JuiceTrailer62 I do this with my health indicators(draws waypoints above player's heads so you can see how much health they have roughly).

                        https://github.com/JezuzLizard/T6-Player-Waypoints/blob/fb4d5797710a081706a0decf3361641ad17a1ec3/scripts/T6_objective_api_main.gsc#L268

                        entity808
                        entity808
                        entity808
                        wrote on last edited by
                        #11

                        JezuzLizard This for parts on the origin map would be cool. Finding them is a pain in the ass.

                        1 Reply Last reply
                        0
                        • FazePriceOnYt
                          FazePriceOnYt
                          FazePriceOnYt
                          wrote on last edited by
                          #12

                          How do i intsall this zombie counter into my game

                          1 Reply Last reply
                          0
                          • ZombieZtone
                            ZombieZtone
                            ZombieZtone
                            wrote on last edited by ZombieZtone
                            #13

                            I changed the location of the Zombie Counter and Delete the Health.

                            imagen_2023-04-27_051312736.png

                            https://github.com/ArgCrack10/ZombieCounter

                            Fry 1 Reply Last reply
                            0
                            • ZombieZtone ZombieZtone

                              I changed the location of the Zombie Counter and Delete the Health.

                              imagen_2023-04-27_051312736.png

                              https://github.com/ArgCrack10/ZombieCounter

                              Fry
                              Fry
                              Fry
                              Plutonium Staff
                              wrote on last edited by
                              #14

                              ZombieZtone You don't have to compile gsc anymore. you can do it raw.

                              1 Reply Last reply
                              0
                              • Dark_Phantom
                                Dark_Phantom
                                Dark_Phantom
                                wrote on last edited by Dark_Phantom
                                #15

                                how to hide both zombie counter and health bar for other players cant see it

                                Youssef440 1 Reply Last reply
                                0
                                • Dixth
                                  Dixth
                                  Dixth
                                  wrote on last edited by
                                  #16

                                  Thanks for this script, is one of the best

                                  1 Reply Last reply
                                  0
                                  • Dark_Phantom Dark_Phantom

                                    how to hide both zombie counter and health bar for other players cant see it

                                    Youssef440
                                    Youssef440
                                    Youssef440
                                    wrote on last edited by
                                    #17

                                    Dark_Phantom they can't 💀

                                    1 Reply Last reply
                                    0
                                    • WanT3D
                                      WanT3D
                                      WanT3D
                                      wrote on last edited by
                                      #18

                                      nice
                                      keep it up boys !

                                      1 Reply Last reply
                                      0
                                      • Asur18
                                        Asur18
                                        Asur18
                                        wrote on last edited by
                                        #19

                                        It says syntax error 7th line syntax:- <

                                        Resxt 1 Reply Last reply
                                        0
                                        • Asur18 Asur18

                                          It says syntax error 7th line syntax:- <

                                          Resxt
                                          Resxt
                                          Resxt
                                          Plutonium Staff
                                          wrote on last edited by
                                          #20

                                          Asur18 use the source code version and replace all / with \

                                          1 Reply Last reply
                                          0
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