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  3. [DELETED] [Outdated] OAT T6 Modding/Porting Tutorial: The Qooyak Guide!

[DELETED] [Outdated] OAT T6 Modding/Porting Tutorial: The Qooyak Guide!

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • AdrX003undefined Offline
    AdrX003undefined Offline
    AdrX003
    wrote on last edited by
    #5

    ❤ Fire, wishd I had the time to check on these things but work just doesnt let me.

    Cawldwinkundefined 1 Reply Last reply
    2
    • AdrX003undefined AdrX003

      ❤ Fire, wishd I had the time to check on these things but work just doesnt let me.

      Cawldwinkundefined Offline
      Cawldwinkundefined Offline
      Cawldwink
      wrote on last edited by
      #6

      AdrX003 I feel ya man, my study ain't letting me do much either. Infact I'll be taking a break for this week to focus on my chemistry, physics and maths

      1 Reply Last reply
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      • AdrX003undefined AdrX003 referenced this topic on
      • sehteriaundefined sehteria referenced this topic on
      • Maxizleoundefined Offline
        Maxizleoundefined Offline
        Maxizleo
        wrote on last edited by
        #7

        Howdy, wasn't sure if you'd know the answer to my question, but when I get source mods and try to compile them, I get an error for bad headers in the mod.all.aliases file and I cant seem to find out why.

        Cawldwinkundefined 1 Reply Last reply
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        • ZAPlordundefined Offline
          ZAPlordundefined Offline
          ZAPlord
          wrote on last edited by ZAPlord
          #8

          would i have to rename all the bones on the weapon to make it work? i mean thats not all of it but some of i

          Cawldwinkundefined 1 Reply Last reply
          1
          • Cawldwinkundefined Offline
            Cawldwinkundefined Offline
            Cawldwink
            wrote on last edited by
            #9

            New OAT updates coming around, shit's outdated, so I closed it. Probably gonna do a re-release after months (maybe even at the end of year).

            1 Reply Last reply
            0
            • ZAPlordundefined ZAPlord

              would i have to rename all the bones on the weapon to make it work? i mean thats not all of it but some of i

              Cawldwinkundefined Offline
              Cawldwinkundefined Offline
              Cawldwink
              wrote on last edited by
              #10

              ZAPlord Bones? You doin custom models? Nah renaming bones isn't important, the model file tho.... yeah

              1 Reply Last reply
              0
              • Maxizleoundefined Maxizleo

                Howdy, wasn't sure if you'd know the answer to my question, but when I get source mods and try to compile them, I get an error for bad headers in the mod.all.aliases file and I cant seem to find out why.

                Cawldwinkundefined Offline
                Cawldwinkundefined Offline
                Cawldwink
                wrote on last edited by
                #11

                Maxizleo Outdated mods with outdated soundbanks, sorry. Just delete them if you have them. It's only gonna give you more trouble tryna fix those

                1 Reply Last reply
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                • Resxtundefined Resxt moved this topic from BO2 Modding Releases & Resources on
                • Maxizleoundefined Offline
                  Maxizleoundefined Offline
                  Maxizleo
                  wrote on last edited by
                  #12

                  I figured it out for my case. I just had to roll back my OAT to an older version

                  naxxitoundefined 1 Reply Last reply
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                  • Maxizleoundefined Maxizleo

                    I figured it out for my case. I just had to roll back my OAT to an older version

                    naxxitoundefined Offline
                    naxxitoundefined Offline
                    naxxito
                    wrote on last edited by
                    #13

                    Maxizleo What version did you use?

                    Maxizleoundefined 1 Reply Last reply
                    0
                    • Maxizleoundefined Offline
                      Maxizleoundefined Offline
                      Maxizleo
                      wrote on last edited by
                      #14

                      v0.18.0 used this version. Used it to compile to mod sources into one mod and the sound works naxxito

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                      • naxxitoundefined naxxito

                        Maxizleo What version did you use?

                        Maxizleoundefined Offline
                        Maxizleoundefined Offline
                        Maxizleo
                        wrote on last edited by
                        #15

                        naxxito you got a discord?

                        1 Reply Last reply
                        0

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