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  3. Can BO2 DLC5 maps be brought back by modding?

Can BO2 DLC5 maps be brought back by modding?

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Hilol45 Hilol45

    hindercanrun So getting base map models are quite complicated too?

    hindercanrun Offline
    hindercanrun Offline
    hindercanrun
    Contributor
    wrote on last edited by hindercanrun
    #7

    Hilol45 yeah since your not using mod tools where u can just extract/rip them and load it in radiant

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    • Hilol45 Hilol45

      hindercanrun So getting base map models are quite complicated too?

      znchi Offline
      znchi Offline
      znchi
      wrote on last edited by
      #8

      Hilol45 Getting base map models is easy, you just can't use it for anything in BO2. It is impossible to load new models or custom maps, which is why every mod here works on an already existing map.

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      • PSN Offline
        PSN Offline
        PSN
        wrote on last edited by
        #9

        it is do-able.
        just go on youtube & look up "Call Of Duty Black Ops 2 Leaked DLC 5 Pre Alpha Plutonium Port Test"
        it definitely is in the works & can see it not too long from now.

        WolflexZ hindercanrun 2 Replies Last reply
        1
        • PSN PSN

          it is do-able.
          just go on youtube & look up "Call Of Duty Black Ops 2 Leaked DLC 5 Pre Alpha Plutonium Port Test"
          it definitely is in the works & can see it not too long from now.

          WolflexZ Offline
          WolflexZ Offline
          WolflexZ
          Contributor
          wrote on last edited by
          #10

          PSN Nice profile you have there.

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          • PSN PSN

            it is do-able.
            just go on youtube & look up "Call Of Duty Black Ops 2 Leaked DLC 5 Pre Alpha Plutonium Port Test"
            it definitely is in the works & can see it not too long from now.

            hindercanrun Offline
            hindercanrun Offline
            hindercanrun
            Contributor
            wrote on last edited by
            #11

            PSN That's fake.

            PSN 1 Reply Last reply
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            • hindercanrun hindercanrun

              PSN That's fake.

              PSN Offline
              PSN Offline
              PSN
              wrote on last edited by
              #12

              hindercanrun it's not. on his X profile aka twitter, he has been showing progress with the porting of the maps.
              super cool stuff.

              hindercanrun 1 Reply Last reply
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              • PSN PSN

                hindercanrun it's not. on his X profile aka twitter, he has been showing progress with the porting of the maps.
                super cool stuff.

                hindercanrun Offline
                hindercanrun Offline
                hindercanrun
                Contributor
                wrote on last edited by
                #13

                It is fake.
                The modified menu is a Plutonium mod, Then he loads into a map, which is on a XDK.
                The Plutonium watermark is in the wrong spot and "mod loaded" text doesn't show in-game.
                He has already been called out by various people on it.

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                • hindercanrun hindercanrun

                  Hilol45 you cant

                  99cd Offline
                  99cd Offline
                  99cd
                  wrote on last edited by
                  #14

                  hindercanrun You can. Not directly. With one issue. The map version isnt the same as the players client.

                  1. Get the prototype executible.
                    2.modify the ipak version to 149 (likely the client version)
                    if you do the ipak you would have to use the command devmap.
                  99cd 1 Reply Last reply
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                  • 99cd 99cd

                    hindercanrun You can. Not directly. With one issue. The map version isnt the same as the players client.

                    1. Get the prototype executible.
                      2.modify the ipak version to 149 (likely the client version)
                      if you do the ipak you would have to use the command devmap.
                    99cd Offline
                    99cd Offline
                    99cd
                    wrote on last edited by
                    #15

                    compatibility issue
                    I done moon because every other map on bo2 has the same issue.

                    99cd 1 Reply Last reply
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                    • 99cd 99cd

                      compatibility issue
                      I done moon because every other map on bo2 has the same issue.

                      99cd Offline
                      99cd Offline
                      99cd
                      wrote on last edited by
                      #16

                      i ported the maps but the client.
                      im gonna change the maps versions.

                      Luigiyahoo 1 Reply Last reply
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                      • 99cd 99cd

                        i ported the maps but the client.
                        im gonna change the maps versions.

                        Luigiyahoo Offline
                        Luigiyahoo Offline
                        Luigiyahoo
                        wrote on last edited by
                        #17

                        99cd so, Did you manage to do it?

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                        • OGACID Offline
                          OGACID Offline
                          OGACID
                          wrote on last edited by
                          #18

                          ive done it ill upload soon

                          Werinchi 1 Reply Last reply
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                          • OGACID OGACID

                            ive done it ill upload soon

                            Werinchi Offline
                            Werinchi Offline
                            Werinchi
                            wrote on last edited by
                            #19

                            OGACID We will be pleased to see what amazing progress you have managed, we will wait

                            OGACID 1 Reply Last reply
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                            • Werinchi Werinchi

                              OGACID We will be pleased to see what amazing progress you have managed, we will wait

                              OGACID Offline
                              OGACID Offline
                              OGACID
                              wrote on last edited by
                              #20

                              Werinchi Technical loader pipeline: 99%
                              Nacht reaching the map world: 78%
                              Fully playable Nacht: 34%
                              All seven maps’ technical pipeline: 66%

                              switchuwu Werinchi 2 Replies Last reply
                              1
                              • OGACID OGACID

                                Werinchi Technical loader pipeline: 99%
                                Nacht reaching the map world: 78%
                                Fully playable Nacht: 34%
                                All seven maps’ technical pipeline: 66%

                                switchuwu Offline
                                switchuwu Offline
                                switchuwu
                                wrote on last edited by
                                #21

                                OGACID unless you show some kinda screenshot i aint believing you

                                OGACID 2 Replies Last reply
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                                • switchuwu switchuwu

                                  OGACID unless you show some kinda screenshot i aint believing you

                                  OGACID Offline
                                  OGACID Offline
                                  OGACID
                                  wrote on last edited by
                                  #22

                                  switchuwu ill post it when its working it might be done by tonight we well see how long it takes

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                                  • switchuwu switchuwu

                                    OGACID unless you show some kinda screenshot i aint believing you

                                    OGACID Offline
                                    OGACID Offline
                                    OGACID
                                    wrote on last edited by
                                    #23

                                    switchuwu

                                    switchuwu Screenshot 2026-07-21 094901.png

                                    1 Reply Last reply
                                    2
                                    • OGACID OGACID

                                      Werinchi Technical loader pipeline: 99%
                                      Nacht reaching the map world: 78%
                                      Fully playable Nacht: 34%
                                      All seven maps’ technical pipeline: 66%

                                      Werinchi Offline
                                      Werinchi Offline
                                      Werinchi
                                      wrote on last edited by
                                      #24

                                      OGACID Alright, hope it goes well

                                      OGACID 2 Replies Last reply
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                                      • Werinchi Werinchi

                                        OGACID Alright, hope it goes well

                                        OGACID Offline
                                        OGACID Offline
                                        OGACID
                                        wrote on last edited by
                                        #25

                                        Werinchi update on what i got done so far Current progress:
                                        Technical loader pipeline: 100%
                                        Nacht reaching map world: 90%
                                        Fully playable accurate Nacht: 35%
                                        Original seven-map pipeline: 67%
                                        Expanded map inventory: 17 primary maps identified

                                        Werinchi 1 Reply Last reply
                                        2
                                        • OGACID OGACID

                                          Werinchi update on what i got done so far Current progress:
                                          Technical loader pipeline: 100%
                                          Nacht reaching map world: 90%
                                          Fully playable accurate Nacht: 35%
                                          Original seven-map pipeline: 67%
                                          Expanded map inventory: 17 primary maps identified

                                          Werinchi Offline
                                          Werinchi Offline
                                          Werinchi
                                          wrote on last edited by
                                          #26

                                          OGACID Any possible date when you think it will be released?

                                          OGACID 2 Replies Last reply
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