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  3. Can BO2 DLC5 maps be brought back by modding?

Can BO2 DLC5 maps be brought back by modding?

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • PSN PSN

    it is do-able.
    just go on youtube & look up "Call Of Duty Black Ops 2 Leaked DLC 5 Pre Alpha Plutonium Port Test"
    it definitely is in the works & can see it not too long from now.

    hindercanrun Offline
    hindercanrun Offline
    hindercanrun
    Contributor
    wrote on last edited by
    #11

    PSN That's fake.

    PSN 1 Reply Last reply
    1
    • hindercanrun hindercanrun

      PSN That's fake.

      PSN Offline
      PSN Offline
      PSN
      wrote on last edited by
      #12

      hindercanrun it's not. on his X profile aka twitter, he has been showing progress with the porting of the maps.
      super cool stuff.

      hindercanrun 1 Reply Last reply
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      • PSN PSN

        hindercanrun it's not. on his X profile aka twitter, he has been showing progress with the porting of the maps.
        super cool stuff.

        hindercanrun Offline
        hindercanrun Offline
        hindercanrun
        Contributor
        wrote on last edited by
        #13

        It is fake.
        The modified menu is a Plutonium mod, Then he loads into a map, which is on a XDK.
        The Plutonium watermark is in the wrong spot and "mod loaded" text doesn't show in-game.
        He has already been called out by various people on it.

        1 Reply Last reply
        2
        • hindercanrun hindercanrun

          Hilol45 you cant

          99cd Offline
          99cd Offline
          99cd
          wrote on last edited by
          #14

          hindercanrun You can. Not directly. With one issue. The map version isnt the same as the players client.

          1. Get the prototype executible.
            2.modify the ipak version to 149 (likely the client version)
            if you do the ipak you would have to use the command devmap.
          99cd 1 Reply Last reply
          0
          • 99cd 99cd

            hindercanrun You can. Not directly. With one issue. The map version isnt the same as the players client.

            1. Get the prototype executible.
              2.modify the ipak version to 149 (likely the client version)
              if you do the ipak you would have to use the command devmap.
            99cd Offline
            99cd Offline
            99cd
            wrote on last edited by
            #15

            compatibility issue
            I done moon because every other map on bo2 has the same issue.

            99cd 1 Reply Last reply
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            • 99cd 99cd

              compatibility issue
              I done moon because every other map on bo2 has the same issue.

              99cd Offline
              99cd Offline
              99cd
              wrote on last edited by
              #16

              i ported the maps but the client.
              im gonna change the maps versions.

              Luigiyahoo 1 Reply Last reply
              0
              • 99cd 99cd

                i ported the maps but the client.
                im gonna change the maps versions.

                Luigiyahoo Offline
                Luigiyahoo Offline
                Luigiyahoo
                wrote on last edited by
                #17

                99cd so, Did you manage to do it?

                1 Reply Last reply
                1
                • OGACID Offline
                  OGACID Offline
                  OGACID
                  wrote on last edited by
                  #18

                  ive done it ill upload soon

                  Werinchi 1 Reply Last reply
                  0
                  • OGACID OGACID

                    ive done it ill upload soon

                    Werinchi Offline
                    Werinchi Offline
                    Werinchi
                    wrote on last edited by
                    #19

                    OGACID We will be pleased to see what amazing progress you have managed, we will wait

                    OGACID 1 Reply Last reply
                    0
                    • Werinchi Werinchi

                      OGACID We will be pleased to see what amazing progress you have managed, we will wait

                      OGACID Offline
                      OGACID Offline
                      OGACID
                      wrote on last edited by
                      #20

                      Werinchi Technical loader pipeline: 99%
                      Nacht reaching the map world: 78%
                      Fully playable Nacht: 34%
                      All seven maps’ technical pipeline: 66%

                      switchuwu Werinchi 2 Replies Last reply
                      1
                      • OGACID OGACID

                        Werinchi Technical loader pipeline: 99%
                        Nacht reaching the map world: 78%
                        Fully playable Nacht: 34%
                        All seven maps’ technical pipeline: 66%

                        switchuwu Offline
                        switchuwu Offline
                        switchuwu
                        wrote on last edited by
                        #21

                        OGACID unless you show some kinda screenshot i aint believing you

                        OGACID 2 Replies Last reply
                        0
                        • switchuwu switchuwu

                          OGACID unless you show some kinda screenshot i aint believing you

                          OGACID Offline
                          OGACID Offline
                          OGACID
                          wrote on last edited by
                          #22

                          switchuwu ill post it when its working it might be done by tonight we well see how long it takes

                          1 Reply Last reply
                          0
                          • switchuwu switchuwu

                            OGACID unless you show some kinda screenshot i aint believing you

                            OGACID Offline
                            OGACID Offline
                            OGACID
                            wrote on last edited by
                            #23

                            switchuwu

                            switchuwu Screenshot 2026-07-21 094901.png

                            1 Reply Last reply
                            2
                            • OGACID OGACID

                              Werinchi Technical loader pipeline: 99%
                              Nacht reaching the map world: 78%
                              Fully playable Nacht: 34%
                              All seven maps’ technical pipeline: 66%

                              Werinchi Offline
                              Werinchi Offline
                              Werinchi
                              wrote on last edited by
                              #24

                              OGACID Alright, hope it goes well

                              OGACID 2 Replies Last reply
                              0
                              • Werinchi Werinchi

                                OGACID Alright, hope it goes well

                                OGACID Offline
                                OGACID Offline
                                OGACID
                                wrote on last edited by
                                #25

                                Werinchi update on what i got done so far Current progress:
                                Technical loader pipeline: 100%
                                Nacht reaching map world: 90%
                                Fully playable accurate Nacht: 35%
                                Original seven-map pipeline: 67%
                                Expanded map inventory: 17 primary maps identified

                                Werinchi 1 Reply Last reply
                                2
                                • OGACID OGACID

                                  Werinchi update on what i got done so far Current progress:
                                  Technical loader pipeline: 100%
                                  Nacht reaching map world: 90%
                                  Fully playable accurate Nacht: 35%
                                  Original seven-map pipeline: 67%
                                  Expanded map inventory: 17 primary maps identified

                                  Werinchi Offline
                                  Werinchi Offline
                                  Werinchi
                                  wrote on last edited by
                                  #26

                                  OGACID Any possible date when you think it will be released?

                                  OGACID 2 Replies Last reply
                                  0
                                  • Werinchi Werinchi

                                    OGACID Any possible date when you think it will be released?

                                    OGACID Offline
                                    OGACID Offline
                                    OGACID
                                    wrote on last edited by
                                    #27

                                    Werinchi not sure yet but ill let you know

                                    1 Reply Last reply
                                    1
                                    • Werinchi Werinchi

                                      OGACID Any possible date when you think it will be released?

                                      OGACID Offline
                                      OGACID Offline
                                      OGACID
                                      wrote on last edited by
                                      #28

                                      Werinchi When all five VehicleDef roots pass and GameWorld 590 is reached again, the results builder will move the tracked percentages to 83% map-world progress, 40% fully playable Nacht, and 66% original seven-map pipeline.

                                      1 Reply Last reply
                                      1
                                      • Werinchi Werinchi

                                        OGACID Alright, hope it goes well

                                        OGACID Offline
                                        OGACID Offline
                                        OGACID
                                        wrote on last edited by
                                        #29

                                        Werinchi CURRENT PERCENTAGES
                                        Stage 13.14 failure analysis: 100%
                                        PowerShell collection failure diagnosis: 100%
                                        Stage 13.15 package construction: 100%
                                        Static package validation: 100%
                                        Windows installed-state recovery and scan: 0% until this run completes
                                        Current stage completion: 55%
                                        Nacht reaching map world: 87%
                                        Fully playable accurate Nacht: 43%
                                        Original seven-map pipeline: 69%
                                        Expanded 17-map inventory: 100%

                                        Werinchi 1 Reply Last reply
                                        1
                                        • yenniePIE Offline
                                          yenniePIE Offline
                                          yenniePIE
                                          wrote on last edited by
                                          #30

                                          I hope you can make this so, WILL be very awesome sauce to play DLC 5

                                          OGACID 1 Reply Last reply
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