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Plutonium

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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • HomerJay42 HomerJay42

    Richiem32 I fixed that issue with doubletap 2, it was on der riese only.

    as far as the phd effects not being there I'll look into that some other time since it's only cosmetic

    I might look into adding the perks to the waw weapon mod, but I had to use patch overrides in this mod to prevent cotd from reaching the asset limit, so I would have to do the same thing for the waw weapon mod which would take some time so idk when I'll do that

    Richiem32 Offline
    Richiem32 Offline
    Richiem32
    wrote on last edited by
    #20

    HomerJay42 Well, I'll be Very happy if it does happen. Because I like the World at War weapons and I also like the perks of Black Ops one, but all of them being on the maps I like playing would be nice. You're doing God's work in the Black Ops One modding community.

    1 Reply Last reply
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    • VIltwizzyIlV VIltwizzyIlV

      I might be dumnb, but how do i make it work? bcs the 1st time ive tried to use it it worked alr for the perks but the guns were invisible, and now the game crashes upon loading a game, srry ive been out of modding in plut for a while so i lost track of how to do it, appreciate it in advance.

      HomerJay42 Offline
      HomerJay42 Offline
      HomerJay42
      wrote on last edited by
      #21

      VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

      VIltwizzyIlV 2 Replies Last reply
      1
      • HomerJay42 HomerJay42

        VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

        VIltwizzyIlV Offline
        VIltwizzyIlV Offline
        VIltwizzyIlV
        wrote on last edited by
        #22

        HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

        HomerJay42 erpkar 2 Replies Last reply
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        • HomerJay42 HomerJay42

          VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

          VIltwizzyIlV Offline
          VIltwizzyIlV Offline
          VIltwizzyIlV
          wrote on last edited by
          #23
          This post is deleted!
          1 Reply Last reply
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          • VIltwizzyIlV VIltwizzyIlV

            HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

            HomerJay42 Offline
            HomerJay42 Offline
            HomerJay42
            wrote on last edited by
            #24

            VIltwizzyIlV It could be an issue specific to plutonium as I've had issues with mods that add perks to maps and there being no changes but then loads just fine through the linker mod (the mod client used for bo1 mods before plutonium)
            I guess just make sure the mod is in the mod folder (extracted from the zip) and load the mod through the main menu and if it still doesn't work then I can't say I know what to do

            VIltwizzyIlV 1 Reply Last reply
            1
            • FaZeFlickAlt Offline
              FaZeFlickAlt Offline
              FaZeFlickAlt
              wrote on last edited by
              #25

              Is venoms mk2 public? I was wondering if I could have it for another mod that's been in the works for a long while

              HomerJay42 1 Reply Last reply
              0
              • FaZeFlickAlt FaZeFlickAlt

                Is venoms mk2 public? I was wondering if I could have it for another mod that's been in the works for a long while

                HomerJay42 Offline
                HomerJay42 Offline
                HomerJay42
                wrote on last edited by
                #26

                FaZeFlickAlt you can get it here: https://www.ugx-mods.com/forum/full-weapons/130/black-ops-ii-venoms-ray-gun-mark-ii/23433/

                1 Reply Last reply
                2
                • BOTxMIKE Offline
                  BOTxMIKE Offline
                  BOTxMIKE
                  wrote on last edited by
                  #27

                  is it posstible that Amm-O-Matic perk machine gonna be added into the mod?
                  if not, will Xytox Ammomatic mod conflict with urs if both are launched at the same time?

                  HomerJay42 1 Reply Last reply
                  0
                  • HomerJay42 HomerJay42

                    VIltwizzyIlV It could be an issue specific to plutonium as I've had issues with mods that add perks to maps and there being no changes but then loads just fine through the linker mod (the mod client used for bo1 mods before plutonium)
                    I guess just make sure the mod is in the mod folder (extracted from the zip) and load the mod through the main menu and if it still doesn't work then I can't say I know what to do

                    VIltwizzyIlV Offline
                    VIltwizzyIlV Offline
                    VIltwizzyIlV
                    wrote on last edited by
                    #28

                    HomerJay42 the problem is, in the main menu, it says that there isnt any mod at all, but when i load the match i can use the perks and "guns" (the guns still invisible but loaded into the game) i basically dk what to do atp

                    HomerJay42 1 Reply Last reply
                    0
                    • BOTxMIKE BOTxMIKE

                      is it posstible that Amm-O-Matic perk machine gonna be added into the mod?
                      if not, will Xytox Ammomatic mod conflict with urs if both are launched at the same time?

                      HomerJay42 Offline
                      HomerJay42 Offline
                      HomerJay42
                      wrote on last edited by
                      #29

                      BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

                      BOTxMIKE 1 Reply Last reply
                      0
                      • VIltwizzyIlV VIltwizzyIlV

                        HomerJay42 the problem is, in the main menu, it says that there isnt any mod at all, but when i load the match i can use the perks and "guns" (the guns still invisible but loaded into the game) i basically dk what to do atp

                        HomerJay42 Offline
                        HomerJay42 Offline
                        HomerJay42
                        wrote on last edited by
                        #30

                        VIltwizzyIlV how exactly did you install the mod??

                        1 Reply Last reply
                        0
                        • stabbygirl275 Offline
                          stabbygirl275 Offline
                          stabbygirl275
                          wrote on last edited by
                          #31

                          when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

                          Error

                          Calling event on an unregistered weapon. Make sure that the weapon has been precached.

                          HomerJay42 1 Reply Last reply
                          1
                          • stabbygirl275 stabbygirl275

                            when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

                            Error

                            Calling event on an unregistered weapon. Make sure that the weapon has been precached.

                            HomerJay42 Offline
                            HomerJay42 Offline
                            HomerJay42
                            wrote on last edited by HomerJay42
                            #32

                            stabbygirl275 for whatever reason the dolls aren't precached by default on cotd and ascension. but the issue is fixed now

                            as far as the dolls being white i'm not for sure, I might look into it sometime but it's only cosmetic so I'm not too worried about that atm

                            1 Reply Last reply
                            0
                            • Pastore65 Offline
                              Pastore65 Offline
                              Pastore65
                              wrote on last edited by
                              #33

                              Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

                              HomerJay42 1 Reply Last reply
                              0
                              • Pastore65 Pastore65

                                Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

                                HomerJay42 Offline
                                HomerJay42 Offline
                                HomerJay42
                                wrote on last edited by HomerJay42
                                #34

                                Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

                                Also, maybe I could make a mod for the mark 2 only but not right now

                                Pastore65 1 Reply Last reply
                                0
                                • NemeczeK Offline
                                  NemeczeK Offline
                                  NemeczeK
                                  wrote on last edited by
                                  #35

                                  someones cookin' over here

                                  1 Reply Last reply
                                  1
                                  • HomerJay42 HomerJay42

                                    Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

                                    Also, maybe I could make a mod for the mark 2 only but not right now

                                    Pastore65 Offline
                                    Pastore65 Offline
                                    Pastore65
                                    wrote on last edited by
                                    #36

                                    HomerJay42 thank you so much

                                    1 Reply Last reply
                                    1
                                    • moxegameng Offline
                                      moxegameng Offline
                                      moxegameng
                                      wrote on last edited by
                                      #37

                                      do an mod that enables the funny/r word run from waw or cod4 plssss

                                      1 Reply Last reply
                                      0
                                      • Whiny Whiny Offline
                                        Whiny Whiny Offline
                                        Whiny Whiny
                                        wrote on last edited by
                                        #38

                                        map change crash fix will come out in version 9.9.9 💯

                                        1 Reply Last reply
                                        1
                                        • HomerJay42 HomerJay42

                                          BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

                                          BOTxMIKE Offline
                                          BOTxMIKE Offline
                                          BOTxMIKE
                                          wrote on last edited by
                                          #39

                                          i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

                                          HomerJay42 1 Reply Last reply
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