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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • stabbygirl275undefined Offline
    stabbygirl275undefined Offline
    stabbygirl275
    wrote last edited by
    #31

    when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

    Error

    Calling event on an unregistered weapon. Make sure that the weapon has been precached.

    HomerJay42undefined 1 Reply Last reply
    1
    • stabbygirl275undefined stabbygirl275

      when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

      Error

      Calling event on an unregistered weapon. Make sure that the weapon has been precached.

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote last edited by HomerJay42
      #32

      stabbygirl275 for whatever reason the dolls aren't precached by default on cotd and ascension. but the issue is fixed now

      as far as the dolls being white i'm not for sure, I might look into it sometime but it's only cosmetic so I'm not too worried about that atm

      1 Reply Last reply
      0
      • Pastore65undefined Offline
        Pastore65undefined Offline
        Pastore65
        wrote last edited by
        #33

        Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

        HomerJay42undefined 1 Reply Last reply
        0
        • Pastore65undefined Pastore65

          Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote last edited by HomerJay42
          #34

          Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

          Also, maybe I could make a mod for the mark 2 only but not right now

          Pastore65undefined 1 Reply Last reply
          0
          • NemeczeKundefined Offline
            NemeczeKundefined Offline
            NemeczeK
            wrote last edited by
            #35

            someones cookin' over here

            1 Reply Last reply
            1
            • HomerJay42undefined HomerJay42

              Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

              Also, maybe I could make a mod for the mark 2 only but not right now

              Pastore65undefined Offline
              Pastore65undefined Offline
              Pastore65
              wrote last edited by
              #36

              HomerJay42 thank you so much

              1 Reply Last reply
              1
              • moxegamengundefined Offline
                moxegamengundefined Offline
                moxegameng
                wrote last edited by
                #37

                do an mod that enables the funny/r word run from waw or cod4 plssss

                1 Reply Last reply
                0
                • our heroundefined Offline
                  our heroundefined Offline
                  our hero
                  wrote last edited by
                  #38

                  map change crash fix will come out in version 9.9.9 💯

                  1 Reply Last reply
                  1
                  • HomerJay42undefined HomerJay42

                    BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

                    BOTxMIKEundefined Offline
                    BOTxMIKEundefined Offline
                    BOTxMIKE
                    wrote last edited by
                    #39

                    i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

                    HomerJay42undefined 1 Reply Last reply
                    0
                    • BOTxMIKEundefined BOTxMIKE

                      i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote last edited by
                      #40

                      BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

                      BOTxMIKEundefined 1 Reply Last reply
                      0
                      • HomerJay42undefined HomerJay42

                        BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

                        BOTxMIKEundefined Offline
                        BOTxMIKEundefined Offline
                        BOTxMIKE
                        wrote last edited by
                        #41

                        HomerJay42 i did removed weapons from that list, the " level.blacklisted_wep[level.blacklisted_wep.size] = "ray_gun_zm"; etc". Those 2 mods works perfectly fine together. maybe i should try to make my own version with normal perk machine model instead of double tap tho.

                        1 Reply Last reply
                        0
                        • JosephLuziundefined Offline
                          JosephLuziundefined Offline
                          JosephLuzi
                          wrote last edited by
                          #42

                          Does it support multiplayer? because Ive been trying to play with a friend and it doesnt load the game but if I try it solo it does.

                          1 Reply Last reply
                          0
                          • VIltwizzyIlVundefined VIltwizzyIlV

                            HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

                            erpkarundefined Offline
                            erpkarundefined Offline
                            erpkar
                            wrote last edited by
                            #43

                            VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then

                            1 Reply Last reply
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