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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.4

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.4

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • moxegamengundefined Offline
    moxegamengundefined Offline
    moxegameng
    wrote on last edited by
    #37

    do an mod that enables the funny/r word run from waw or cod4 plssss

    1 Reply Last reply
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    • hopeless retardundefined Offline
      hopeless retardundefined Offline
      hopeless retard
      wrote on last edited by
      #38

      map change crash fix will come out in version 9.9.9 💯

      1 Reply Last reply
      1
      • HomerJay42undefined HomerJay42

        BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

        BOTxMIKEundefined Offline
        BOTxMIKEundefined Offline
        BOTxMIKE
        wrote on last edited by
        #39

        i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

        HomerJay42undefined 1 Reply Last reply
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        • BOTxMIKEundefined BOTxMIKE

          i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote on last edited by
          #40

          BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

          BOTxMIKEundefined 1 Reply Last reply
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          • HomerJay42undefined HomerJay42

            BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

            BOTxMIKEundefined Offline
            BOTxMIKEundefined Offline
            BOTxMIKE
            wrote on last edited by
            #41

            HomerJay42 i did removed weapons from that list, the " level.blacklisted_wep[level.blacklisted_wep.size] = "ray_gun_zm"; etc". Those 2 mods works perfectly fine together. maybe i should try to make my own version with normal perk machine model instead of double tap tho.

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            • JosephLuziundefined Offline
              JosephLuziundefined Offline
              JosephLuzi
              wrote on last edited by
              #42

              Does it support multiplayer? because Ive been trying to play with a friend and it doesnt load the game but if I try it solo it does.

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              • VIltwizzyIlVundefined VIltwizzyIlV

                HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

                erpkarundefined Offline
                erpkarundefined Offline
                erpkar
                wrote on last edited by
                #43

                VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then

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                • Guts_berserk62undefined Offline
                  Guts_berserk62undefined Offline
                  Guts_berserk62
                  wrote on last edited by
                  #44

                  Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

                  HomerJay42undefined 1 Reply Last reply
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                  • BOTxMIKEundefined Offline
                    BOTxMIKEundefined Offline
                    BOTxMIKE
                    wrote on last edited by BOTxMIKE
                    #45
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Guts_berserk62undefined Guts_berserk62

                      Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote on last edited by
                      #46

                      Guts_berserk62 I don't understand either
                      Make sure it's installed properly by adding taking the folder from the zip called "extra_perks+extra_weapons" and putting it in your mod folder as is. if you're playing on plutonium it would help to have the folder installed in your plutonium directory rather than your base bo1 directory
                      besides that I honestly don't know what to say, I'm sorry it's not working for you and hopefully you'll get it working

                      1 Reply Last reply
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                      • rhthegoat99undefined Offline
                        rhthegoat99undefined Offline
                        rhthegoat99
                        wrote on last edited by
                        #47

                        Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

                        HomerJay42undefined 1 Reply Last reply
                        0
                        • AndressF_Cardundefined Offline
                          AndressF_Cardundefined Offline
                          AndressF_Card
                          wrote on last edited by Xerxes
                          #48

                          🙂
                          I'm new. How do I install the mod? Can you help me please?

                          HomerJay42undefined 1 Reply Last reply
                          1
                          • AndressF_Cardundefined AndressF_Card

                            🙂
                            I'm new. How do I install the mod? Can you help me please?

                            HomerJay42undefined Offline
                            HomerJay42undefined Offline
                            HomerJay42
                            wrote on last edited by
                            #49

                            AndressF_Card go to your plutonium directory which can be done by pushing windows button + R and typing "%LOCALAPPDATA%" in the search
                            then go to plutonium<storage<t5<mods
                            in the .zip folder there should be a folder called "extra_perks+extra_weapons" take that folder and put it into the mods folder (if you don't have a mods folder make one)
                            then load bo1 and go to mods and select "extra_perks+extra_weapons" and then you're good

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                            • rhthegoat99undefined rhthegoat99

                              Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

                              HomerJay42undefined Offline
                              HomerJay42undefined Offline
                              HomerJay42
                              wrote on last edited by
                              #50

                              rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                              erpkarundefined 1 Reply Last reply
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                              • BOTxMIKEundefined Offline
                                BOTxMIKEundefined Offline
                                BOTxMIKE
                                wrote on last edited by
                                #51

                                i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                                BOTxMIKEundefined 1 Reply Last reply
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                                • HomerJay42undefined HomerJay42

                                  rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                                  erpkarundefined Offline
                                  erpkarundefined Offline
                                  erpkar
                                  wrote on last edited by
                                  #52

                                  HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                                  all the base guns + ur added guns would go hard
                                  and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                                  erpkarundefined 1 Reply Last reply
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                                  • erpkarundefined erpkar

                                    HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                                    all the base guns + ur added guns would go hard
                                    and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                                    erpkarundefined Offline
                                    erpkarundefined Offline
                                    erpkar
                                    wrote on last edited by
                                    #53

                                    pssst the waw guns are fun too, all the weapons mod? 0.0

                                    HomerJay42undefined 1 Reply Last reply
                                    0
                                    • erpkarundefined erpkar

                                      pssst the waw guns are fun too, all the weapons mod? 0.0

                                      HomerJay42undefined Offline
                                      HomerJay42undefined Offline
                                      HomerJay42
                                      wrote on last edited by
                                      #54

                                      erpkar maybe at some point in the future. I was already facing issues by having too many weapons in this mod which is why I had to remove some of the base weapons for certain maps. Idk if it's possible but I might look into it at some point

                                      erpkarundefined 1 Reply Last reply
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                                      • BOTxMIKEundefined BOTxMIKE

                                        i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                                        BOTxMIKEundefined Offline
                                        BOTxMIKEundefined Offline
                                        BOTxMIKE
                                        wrote on last edited by BOTxMIKE
                                        #55

                                        da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                                        i found script for winter's howl but not for regular ray gun tho
                                        https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                                        HomerJay42undefined 1 Reply Last reply
                                        0
                                        • BOTxMIKEundefined BOTxMIKE

                                          da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                                          i found script for winter's howl but not for regular ray gun tho
                                          https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                                          HomerJay42undefined Offline
                                          HomerJay42undefined Offline
                                          HomerJay42
                                          wrote on last edited by
                                          #56

                                          BOTxMIKE the raygun doesn't use a script as it's damage is determined through the weapon file, and I've already buffed the upgraded one and left the unupgraded variant as is.

                                          the winters howl script you showed can just be put into your plutonium directory under t5/maps if you wanna use it

                                          BOTxMIKEundefined 1 Reply Last reply
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