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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • Pastore65undefined Pastore65

    Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

    HomerJay42undefined Offline
    HomerJay42undefined Offline
    HomerJay42
    wrote last edited by HomerJay42
    #34

    Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

    Also, maybe I could make a mod for the mark 2 only but not right now

    Pastore65undefined 1 Reply Last reply
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    • NemeczeKundefined Offline
      NemeczeKundefined Offline
      NemeczeK
      wrote last edited by
      #35

      someones cookin' over here

      1 Reply Last reply
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      • HomerJay42undefined HomerJay42

        Pastore65 If you want to remove my perk shaders you can open the "mod.iwd" with something that can open .iwd files like 7-zip, and go into the folder called images and remove all the .iwi files that start with "specialty_"

        Also, maybe I could make a mod for the mark 2 only but not right now

        Pastore65undefined Offline
        Pastore65undefined Offline
        Pastore65
        wrote last edited by
        #36

        HomerJay42 thank you so much

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        • moxegamengundefined Offline
          moxegamengundefined Offline
          moxegameng
          wrote last edited by
          #37

          do an mod that enables the funny/r word run from waw or cod4 plssss

          1 Reply Last reply
          0
          • our heroundefined Offline
            our heroundefined Offline
            our hero
            wrote last edited by
            #38

            map change crash fix will come out in version 9.9.9 💯

            1 Reply Last reply
            1
            • HomerJay42undefined HomerJay42

              BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

              BOTxMIKEundefined Offline
              BOTxMIKEundefined Offline
              BOTxMIKE
              wrote last edited by
              #39

              i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

              HomerJay42undefined 1 Reply Last reply
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              • BOTxMIKEundefined BOTxMIKE

                i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

                HomerJay42undefined Offline
                HomerJay42undefined Offline
                HomerJay42
                wrote last edited by
                #40

                BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

                BOTxMIKEundefined 1 Reply Last reply
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                • HomerJay42undefined HomerJay42

                  BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

                  BOTxMIKEundefined Offline
                  BOTxMIKEundefined Offline
                  BOTxMIKE
                  wrote last edited by
                  #41

                  HomerJay42 i did removed weapons from that list, the " level.blacklisted_wep[level.blacklisted_wep.size] = "ray_gun_zm"; etc". Those 2 mods works perfectly fine together. maybe i should try to make my own version with normal perk machine model instead of double tap tho.

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                  • JosephLuziundefined Offline
                    JosephLuziundefined Offline
                    JosephLuzi
                    wrote last edited by
                    #42

                    Does it support multiplayer? because Ive been trying to play with a friend and it doesnt load the game but if I try it solo it does.

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                    • VIltwizzyIlVundefined VIltwizzyIlV

                      HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

                      erpkarundefined Offline
                      erpkarundefined Offline
                      erpkar
                      wrote last edited by
                      #43

                      VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then

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                      • Guts_berserk62undefined Offline
                        Guts_berserk62undefined Offline
                        Guts_berserk62
                        wrote last edited by
                        #44

                        Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

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                        • BOTxMIKEundefined Offline
                          BOTxMIKEundefined Offline
                          BOTxMIKE
                          wrote last edited by BOTxMIKE
                          #45

                          btw on verruct in this mod main ww is winters howl or wunderwaffe?

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