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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.1

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  • HomerJay42undefined HomerJay42

    BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

    BOTxMIKEundefined Offline
    BOTxMIKEundefined Offline
    BOTxMIKE
    wrote last edited by
    #39

    i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

    HomerJay42undefined 1 Reply Last reply
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    • BOTxMIKEundefined BOTxMIKE

      i tried to merge xytox and ur mod and it worked fine, untill i removed blacklisted weapons list

      HomerJay42undefined Online
      HomerJay42undefined Online
      HomerJay42
      wrote last edited by
      #40

      BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

      BOTxMIKEundefined 1 Reply Last reply
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      • HomerJay42undefined HomerJay42

        BOTxMIKE I looked at the mod and maybe if you try removing the black listed weapons from the xytox_ammo_machines.gsc file in the scripts folder instead of using the dvar "xytox_enable_bl 0" it will work, it's not compiled and it's at the very bottom of the file. I wouldn't recommend removing the whole thread just the weapons listed. I'm also not good at coding so don't be too surprised if it doesn't work. besides that i'm not for sure

        BOTxMIKEundefined Offline
        BOTxMIKEundefined Offline
        BOTxMIKE
        wrote last edited by
        #41

        HomerJay42 i did removed weapons from that list, the " level.blacklisted_wep[level.blacklisted_wep.size] = "ray_gun_zm"; etc". Those 2 mods works perfectly fine together. maybe i should try to make my own version with normal perk machine model instead of double tap tho.

        1 Reply Last reply
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        • JosephLuziundefined Offline
          JosephLuziundefined Offline
          JosephLuzi
          wrote last edited by
          #42

          Does it support multiplayer? because Ive been trying to play with a friend and it doesnt load the game but if I try it solo it does.

          1 Reply Last reply
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          • VIltwizzyIlVundefined VIltwizzyIlV

            HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

            erpkarundefined Offline
            erpkarundefined Offline
            erpkar
            wrote last edited by
            #43

            VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then

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            • Guts_berserk62undefined Offline
              Guts_berserk62undefined Offline
              Guts_berserk62
              wrote last edited by
              #44

              Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

              HomerJay42undefined 1 Reply Last reply
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              • BOTxMIKEundefined Offline
                BOTxMIKEundefined Offline
                BOTxMIKE
                wrote last edited by BOTxMIKE
                #45
                This post is deleted!
                1 Reply Last reply
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                • Guts_berserk62undefined Guts_berserk62

                  Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

                  HomerJay42undefined Online
                  HomerJay42undefined Online
                  HomerJay42
                  wrote last edited by
                  #46

                  Guts_berserk62 I don't understand either
                  Make sure it's installed properly by adding taking the folder from the zip called "extra_perks+extra_weapons" and putting it in your mod folder as is. if you're playing on plutonium it would help to have the folder installed in your plutonium directory rather than your base bo1 directory
                  besides that I honestly don't know what to say, I'm sorry it's not working for you and hopefully you'll get it working

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                  • rhthegoat99undefined Offline
                    rhthegoat99undefined Offline
                    rhthegoat99
                    wrote last edited by
                    #47

                    Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

                    HomerJay42undefined 1 Reply Last reply
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                    • AndressF_Cardundefined Offline
                      AndressF_Cardundefined Offline
                      AndressF_Card
                      wrote last edited by Xerxes
                      #48

                      🙂
                      I'm new. How do I install the mod? Can you help me please?

                      HomerJay42undefined 1 Reply Last reply
                      1
                      • AndressF_Cardundefined AndressF_Card

                        🙂
                        I'm new. How do I install the mod? Can you help me please?

                        HomerJay42undefined Online
                        HomerJay42undefined Online
                        HomerJay42
                        wrote last edited by
                        #49

                        AndressF_Card go to your plutonium directory which can be done by pushing windows button + R and typing "%LOCALAPPDATA%" in the search
                        then go to plutonium<storage<t5<mods
                        in the .zip folder there should be a folder called "extra_perks+extra_weapons" take that folder and put it into the mods folder (if you don't have a mods folder make one)
                        then load bo1 and go to mods and select "extra_perks+extra_weapons" and then you're good

                        1 Reply Last reply
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                        • rhthegoat99undefined rhthegoat99

                          Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

                          HomerJay42undefined Online
                          HomerJay42undefined Online
                          HomerJay42
                          wrote last edited by
                          #50

                          rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                          erpkarundefined 1 Reply Last reply
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                          • BOTxMIKEundefined Offline
                            BOTxMIKEundefined Offline
                            BOTxMIKE
                            wrote last edited by
                            #51

                            i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                            BOTxMIKEundefined 1 Reply Last reply
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                            • HomerJay42undefined HomerJay42

                              rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                              erpkarundefined Offline
                              erpkarundefined Offline
                              erpkar
                              wrote last edited by
                              #52

                              HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                              all the base guns + ur added guns would go hard
                              and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                              erpkarundefined 1 Reply Last reply
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                              • erpkarundefined erpkar

                                HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                                all the base guns + ur added guns would go hard
                                and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                                erpkarundefined Offline
                                erpkarundefined Offline
                                erpkar
                                wrote last edited by
                                #53

                                pssst the waw guns are fun too, all the weapons mod? 0.0

                                HomerJay42undefined 1 Reply Last reply
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                                • erpkarundefined erpkar

                                  pssst the waw guns are fun too, all the weapons mod? 0.0

                                  HomerJay42undefined Online
                                  HomerJay42undefined Online
                                  HomerJay42
                                  wrote last edited by
                                  #54

                                  erpkar maybe at some point in the future. I was already facing issues by having too many weapons in this mod which is why I had to remove some of the base weapons for certain maps. Idk if it's possible but I might look into it at some point

                                  erpkarundefined 1 Reply Last reply
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                                  • BOTxMIKEundefined BOTxMIKE

                                    i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                                    BOTxMIKEundefined Offline
                                    BOTxMIKEundefined Offline
                                    BOTxMIKE
                                    wrote last edited by BOTxMIKE
                                    #55

                                    da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                                    i found script for winter's howl but not for regular ray gun tho
                                    https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                                    HomerJay42undefined 1 Reply Last reply
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                                    • BOTxMIKEundefined BOTxMIKE

                                      da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                                      i found script for winter's howl but not for regular ray gun tho
                                      https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                                      HomerJay42undefined Online
                                      HomerJay42undefined Online
                                      HomerJay42
                                      wrote last edited by
                                      #56

                                      BOTxMIKE the raygun doesn't use a script as it's damage is determined through the weapon file, and I've already buffed the upgraded one and left the unupgraded variant as is.

                                      the winters howl script you showed can just be put into your plutonium directory under t5/maps if you wanna use it

                                      BOTxMIKEundefined 1 Reply Last reply
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                                      • Rafox66undefined Offline
                                        Rafox66undefined Offline
                                        Rafox66
                                        wrote last edited by
                                        #57

                                        I've encountered some issues, The double tap 2.0 vending machine is invisible. Also, when hosting a server and running this mod the server crashes when you drink a quick revive on your own, 2 players seems to work fine.
                                        And the '+' in the "extra_perks+extra_weapons" folder name seems to cause issues, I changed it into 'extra_perks_extra_weapons' and that seemed to fix a problem I was having where a new mod folder was made just called 'extra_perks'.

                                        HomerJay42undefined 1 Reply Last reply
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                                        • Richiem32undefined Offline
                                          Richiem32undefined Offline
                                          Richiem32
                                          wrote last edited by Richiem32
                                          #58

                                          I do have a Request for multiplayer mod Can you replace the WA 2000? With the scoped kar 98K. Just a simple weapon replacement mod.

                                          1 Reply Last reply
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