Return to Alpha: Zombies
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NOTE: This post is still a WIP.
Description >
Return to Alpha is a mod made by JerryALT for CoD4 that makes the game like the alpha versions, this is my take on the mod, which restores cut content and things not present in the release versions of BO2 Zombies.
Planned Features >
- Early UI
- Cut features and game-modes
- Early DLC, including DLC 5
- More to come : )
Credits >
- Lil Poop
- Cawldwink
- JerryALT
- Laupetin for OpenAssetTools
More to come! : )
hindercanrun Brooo, what tools are you using? I thought Cawldwink said the tools at the moment are very limited?
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Hope this goes somewhere far because of the new findings of the cut DLC 5
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any download links?
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undefined Xerxes moved this topic from BO2 Modding Releases & Resources on
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Thanks Xer.
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A few changes.






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its looking pretty damn good
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This post is deleted!
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Just waiting for this to be cooked >;)
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this will be so peak when it comes out
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Happy New Year everybody.









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2026 should be a progressive year.
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i hope not.
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How the hell have you managed to pull all this off???
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Few shots of a couple of WIPs.








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What exactly do you planned for "Returned?"
Plus did you actually end up getting the cut maps to work?
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"Returned" is the early name for "Turned".
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Few shots of a couple of WIPs.








I always wondered, in the TranZit loading screen, both the concept and the final art, is that orange hue in the background the explosion? I figured it was, it being there to indicate the very last moment of life.
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Progress has been going well.
Overall progress for all gamemodes is around ~80% done.
Overall mod progress is either 20-30% done.I might be able to have a release window, or atleast a demo in March-April if everything goes well.