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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • SuperSnakeRAM SuperSnakeRAM

    I know you've been working on this mod for awhile and appreciate all the work OP. As others have asked for would love to have the restored weapons that were gonna be in zombie added. I've also been looking for a mod that adds the bo1 wonder weapons, winter's howl, scavenger, wunderwaffe, thundergun, and wave gun. I don't care much for the VR-11 or babygun being ported but I'd love the ones I listed. I don't know much about modding but I'm sure you could recreate the winters howl, wunderwaffe and thundergun using staff effects, and maybe the wave gun could be remade with a mix of raygun and wind staff. If you could find a way to add those wonder weapons I'd be very grateful, it would literally make this the best mod ever created.

    sehteria Offline
    sehteria Offline
    sehteria
    wrote on last edited by
    #254

    SuperSnakeRAM Thank you for your reply, I understand people wanting custom and older weapons being added but I strictly wanted this mod to be a mod which added all weapons locked in behind specific maps to be available in all maps, not adding custom ones. This could be done in a seperate mod perhaps but I don't plan on doing that as of right now 🙂

    1 Reply Last reply
    1
    • _pro7 _pro7

      how could I put this mod on a possible online server of mine

      sehteria Offline
      sehteria Offline
      sehteria
      wrote on last edited by
      #255

      _pro7 https://plutonium.pw/docs/server/t6/fastdl/

      1 Reply Last reply
      0
      • sehteria sehteria

        KillerKitten995 I want to thank you first for your detailed response about a bug, I made a screenshot of your response and saved the picture and I'll look into it when I start working on the mod again!

        KillerKitten995 Offline
        KillerKitten995 Offline
        KillerKitten995
        wrote on last edited by
        #256

        sehteria
        Awesome
        I am glad that you are still supporting your mod!
        Even though it was made for a game made in 2012 lol
        Keep it up!

        1 Reply Last reply
        2
        • baca17 Offline
          baca17 Offline
          baca17
          wrote on last edited by
          #257

          The same weapon type behaves differently depending on the map; each map has its own specific recoil, spread, configurations etc... For example, the hamr appears on several maps but with different settings. It seems the mod author included only a single config for the same weapon across all maps.

          The hamr in origins, for instance, isn't using its original origins settings, it's likely using the tranzit config, the same applies to the rpd, which doesn't exist natively in origins, explaining why it's so inaccurate and buggy.
          In short, this mod adds weapons but neglects their map-specific behavior, to fix this, the mod needs to load the correct weapon config for each map (if it exists) and manually adjust the attributes for added weapons, as each map uses its own variables to calculate weapon behavior.

          //zone_dump\zone_raw\zm_transit\weapons\hamr_zm
          adsViewKickPitchMin\-40
          adsViewKickPitchMax\60
          adsViewKickYawMin\-50
          adsViewKickYawMax\50
          adsViewKickCenterSpeed\1575
          adsSpread\3
          hipViewKickCenterSpeed\1575
          
          //zone_dump\zone_raw\zm_tomb\weapons\hamr_zm
          adsViewKickPitchMin\-30
          adsViewKickPitchMax\55
          adsViewKickYawMin\-30
          adsViewKickYawMax\60
          adsViewKickCenterSpeed\550
          adsSpread\0
          hipViewKickCenterSpeed\900
          
          sehteria 1 Reply Last reply
          4
          • baca17 baca17

            The same weapon type behaves differently depending on the map; each map has its own specific recoil, spread, configurations etc... For example, the hamr appears on several maps but with different settings. It seems the mod author included only a single config for the same weapon across all maps.

            The hamr in origins, for instance, isn't using its original origins settings, it's likely using the tranzit config, the same applies to the rpd, which doesn't exist natively in origins, explaining why it's so inaccurate and buggy.
            In short, this mod adds weapons but neglects their map-specific behavior, to fix this, the mod needs to load the correct weapon config for each map (if it exists) and manually adjust the attributes for added weapons, as each map uses its own variables to calculate weapon behavior.

            //zone_dump\zone_raw\zm_transit\weapons\hamr_zm
            adsViewKickPitchMin\-40
            adsViewKickPitchMax\60
            adsViewKickYawMin\-50
            adsViewKickYawMax\50
            adsViewKickCenterSpeed\1575
            adsSpread\3
            hipViewKickCenterSpeed\1575
            
            //zone_dump\zone_raw\zm_tomb\weapons\hamr_zm
            adsViewKickPitchMin\-30
            adsViewKickPitchMax\55
            adsViewKickYawMin\-30
            adsViewKickYawMax\60
            adsViewKickCenterSpeed\550
            adsSpread\0
            hipViewKickCenterSpeed\900
            
            sehteria Offline
            sehteria Offline
            sehteria
            wrote on last edited by
            #258

            baca17 This is useful information, I'll take a look into this when I pick up modding again. Thank you

            1 Reply Last reply
            2
            • shxuichiro Offline
              shxuichiro Offline
              shxuichiro
              wrote on last edited by
              #259

              Uhm idk if someone still play the game or modding but i downloaded the mod and selected in the mod menu but when i go solo or custom the weapons dont appear in the chests did i something wrong??

              Ivobardolf 1 Reply Last reply
              1
              • shxuichiro shxuichiro

                Uhm idk if someone still play the game or modding but i downloaded the mod and selected in the mod menu but when i go solo or custom the weapons dont appear in the chests did i something wrong??

                Ivobardolf Offline
                Ivobardolf Offline
                Ivobardolf
                wrote on last edited by
                #260

                shxuichiro do you see a teddy bear on the chests?

                shxuichiro 1 Reply Last reply
                0
                • Ivobardolf Ivobardolf

                  shxuichiro do you see a teddy bear on the chests?

                  shxuichiro Offline
                  shxuichiro Offline
                  shxuichiro
                  wrote on last edited by
                  #261

                  Ivobardolf yes

                  Ivobardolf 1 Reply Last reply
                  1
                  • shxuichiro shxuichiro

                    Ivobardolf yes

                    Ivobardolf Offline
                    Ivobardolf Offline
                    Ivobardolf
                    wrote on last edited by
                    #262

                    shxuichiro the mod doesn't add the weapons to the pool of weapons that you get from the teddy bear box persistent upgrade, when you reach round 15 the teddy bear should disappear and you should be able to get the weapons, try running a game on survival maps and see if you can get the weapons to check if the mod is working, then play a non survival map and make it to round 15 and the teddy bear should disappear

                    shxuichiro 1 Reply Last reply
                    0
                    • Ivobardolf Ivobardolf

                      shxuichiro the mod doesn't add the weapons to the pool of weapons that you get from the teddy bear box persistent upgrade, when you reach round 15 the teddy bear should disappear and you should be able to get the weapons, try running a game on survival maps and see if you can get the weapons to check if the mod is working, then play a non survival map and make it to round 15 and the teddy bear should disappear

                      shxuichiro Offline
                      shxuichiro Offline
                      shxuichiro
                      wrote on last edited by
                      #263

                      Ivobardolf Okay, thank you very much. I'll try it now. I thought the teddy bear was just a visual bug; I'm not very experienced with zombie mode.

                      Ivobardolf 1 Reply Last reply
                      1
                      • shxuichiro shxuichiro

                        Ivobardolf Okay, thank you very much. I'll try it now. I thought the teddy bear was just a visual bug; I'm not very experienced with zombie mode.

                        Ivobardolf Offline
                        Ivobardolf Offline
                        Ivobardolf
                        wrote on last edited by
                        #264

                        shxuichiro please let me know how it goes 👍

                        shxuichiro 1 Reply Last reply
                        0
                        • Ivobardolf Ivobardolf

                          shxuichiro please let me know how it goes 👍

                          shxuichiro Offline
                          shxuichiro Offline
                          shxuichiro
                          wrote on last edited by
                          #265

                          Ivobardolf Unfortunately, it didn't work out that way. I was on Buried difficulty up to wave 16 on easy mode, but there was no teddy bear from the start. I also couldn't find any of the weapons mentioned. It says in the top right corner that the mod is loaded... Could it be because I don't have the Steam version? If so, I'll just get it now, lol.

                          Ivobardolf 1 Reply Last reply
                          1
                          • shxuichiro shxuichiro

                            Ivobardolf Unfortunately, it didn't work out that way. I was on Buried difficulty up to wave 16 on easy mode, but there was no teddy bear from the start. I also couldn't find any of the weapons mentioned. It says in the top right corner that the mod is loaded... Could it be because I don't have the Steam version? If so, I'll just get it now, lol.

                            Ivobardolf Offline
                            Ivobardolf Offline
                            Ivobardolf
                            wrote on last edited by
                            #266

                            shxuichiro play Town map without changing the difficulty and see if you can get them

                            1 Reply Last reply
                            0
                            • unknowghost unknowghost referenced this topic on
                            • hcaes Offline
                              hcaes Offline
                              hcaes
                              wrote on last edited by
                              #267
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • isaaccommando67 Offline
                                isaaccommando67 Offline
                                isaaccommando67
                                wrote on last edited by
                                #268

                                Mp7

                                • Fal osw future version
                                • Mk48
                                • Qbb lsw
                                • Swat 556
                                • Vektor k10
                                • Msmc
                                • Peacekeeper
                                • Xpr 50
                                • Ppsh
                                • Mg42
                                • Tac 45
                                • assault shield
                                • Smaw
                                • Fhj-18 AA

                                  Ppsh and mg42 in all maps ??
                                1 Reply Last reply
                                0
                                • C0NFU510N Offline
                                  C0NFU510N Offline
                                  C0NFU510N
                                  wrote last edited by
                                  #269

                                  ppsh and mg42 arent in black ops 2 so thats not possible. sehteria would you be able to add the multiplayer weapons to zm?

                                  1 Reply Last reply
                                  0

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