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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • baca17 Offline
    baca17 Offline
    baca17
    wrote on last edited by
    #257

    The same weapon type behaves differently depending on the map; each map has its own specific recoil, spread, configurations etc... For example, the hamr appears on several maps but with different settings. It seems the mod author included only a single config for the same weapon across all maps.

    The hamr in origins, for instance, isn't using its original origins settings, it's likely using the tranzit config, the same applies to the rpd, which doesn't exist natively in origins, explaining why it's so inaccurate and buggy.
    In short, this mod adds weapons but neglects their map-specific behavior, to fix this, the mod needs to load the correct weapon config for each map (if it exists) and manually adjust the attributes for added weapons, as each map uses its own variables to calculate weapon behavior.

    //zone_dump\zone_raw\zm_transit\weapons\hamr_zm
    adsViewKickPitchMin\-40
    adsViewKickPitchMax\60
    adsViewKickYawMin\-50
    adsViewKickYawMax\50
    adsViewKickCenterSpeed\1575
    adsSpread\3
    hipViewKickCenterSpeed\1575
    
    //zone_dump\zone_raw\zm_tomb\weapons\hamr_zm
    adsViewKickPitchMin\-30
    adsViewKickPitchMax\55
    adsViewKickYawMin\-30
    adsViewKickYawMax\60
    adsViewKickCenterSpeed\550
    adsSpread\0
    hipViewKickCenterSpeed\900
    
    sehteria 1 Reply Last reply
    4
    • baca17 baca17

      The same weapon type behaves differently depending on the map; each map has its own specific recoil, spread, configurations etc... For example, the hamr appears on several maps but with different settings. It seems the mod author included only a single config for the same weapon across all maps.

      The hamr in origins, for instance, isn't using its original origins settings, it's likely using the tranzit config, the same applies to the rpd, which doesn't exist natively in origins, explaining why it's so inaccurate and buggy.
      In short, this mod adds weapons but neglects their map-specific behavior, to fix this, the mod needs to load the correct weapon config for each map (if it exists) and manually adjust the attributes for added weapons, as each map uses its own variables to calculate weapon behavior.

      //zone_dump\zone_raw\zm_transit\weapons\hamr_zm
      adsViewKickPitchMin\-40
      adsViewKickPitchMax\60
      adsViewKickYawMin\-50
      adsViewKickYawMax\50
      adsViewKickCenterSpeed\1575
      adsSpread\3
      hipViewKickCenterSpeed\1575
      
      //zone_dump\zone_raw\zm_tomb\weapons\hamr_zm
      adsViewKickPitchMin\-30
      adsViewKickPitchMax\55
      adsViewKickYawMin\-30
      adsViewKickYawMax\60
      adsViewKickCenterSpeed\550
      adsSpread\0
      hipViewKickCenterSpeed\900
      
      sehteria Offline
      sehteria Offline
      sehteria
      wrote on last edited by
      #258

      baca17 This is useful information, I'll take a look into this when I pick up modding again. Thank you

      1 Reply Last reply
      2
      • shxuichiro Offline
        shxuichiro Offline
        shxuichiro
        wrote on last edited by
        #259

        Uhm idk if someone still play the game or modding but i downloaded the mod and selected in the mod menu but when i go solo or custom the weapons dont appear in the chests did i something wrong??

        Ivobardolf 1 Reply Last reply
        1
        • shxuichiro shxuichiro

          Uhm idk if someone still play the game or modding but i downloaded the mod and selected in the mod menu but when i go solo or custom the weapons dont appear in the chests did i something wrong??

          Ivobardolf Offline
          Ivobardolf Offline
          Ivobardolf
          wrote on last edited by
          #260

          shxuichiro do you see a teddy bear on the chests?

          shxuichiro 1 Reply Last reply
          0
          • Ivobardolf Ivobardolf

            shxuichiro do you see a teddy bear on the chests?

            shxuichiro Offline
            shxuichiro Offline
            shxuichiro
            wrote on last edited by
            #261

            Ivobardolf yes

            Ivobardolf 1 Reply Last reply
            1
            • shxuichiro shxuichiro

              Ivobardolf yes

              Ivobardolf Offline
              Ivobardolf Offline
              Ivobardolf
              wrote on last edited by
              #262

              shxuichiro the mod doesn't add the weapons to the pool of weapons that you get from the teddy bear box persistent upgrade, when you reach round 15 the teddy bear should disappear and you should be able to get the weapons, try running a game on survival maps and see if you can get the weapons to check if the mod is working, then play a non survival map and make it to round 15 and the teddy bear should disappear

              shxuichiro 1 Reply Last reply
              0
              • Ivobardolf Ivobardolf

                shxuichiro the mod doesn't add the weapons to the pool of weapons that you get from the teddy bear box persistent upgrade, when you reach round 15 the teddy bear should disappear and you should be able to get the weapons, try running a game on survival maps and see if you can get the weapons to check if the mod is working, then play a non survival map and make it to round 15 and the teddy bear should disappear

                shxuichiro Offline
                shxuichiro Offline
                shxuichiro
                wrote on last edited by
                #263

                Ivobardolf Okay, thank you very much. I'll try it now. I thought the teddy bear was just a visual bug; I'm not very experienced with zombie mode.

                Ivobardolf 1 Reply Last reply
                1
                • shxuichiro shxuichiro

                  Ivobardolf Okay, thank you very much. I'll try it now. I thought the teddy bear was just a visual bug; I'm not very experienced with zombie mode.

                  Ivobardolf Offline
                  Ivobardolf Offline
                  Ivobardolf
                  wrote on last edited by
                  #264

                  shxuichiro please let me know how it goes 👍

                  shxuichiro 1 Reply Last reply
                  0
                  • Ivobardolf Ivobardolf

                    shxuichiro please let me know how it goes 👍

                    shxuichiro Offline
                    shxuichiro Offline
                    shxuichiro
                    wrote on last edited by
                    #265

                    Ivobardolf Unfortunately, it didn't work out that way. I was on Buried difficulty up to wave 16 on easy mode, but there was no teddy bear from the start. I also couldn't find any of the weapons mentioned. It says in the top right corner that the mod is loaded... Could it be because I don't have the Steam version? If so, I'll just get it now, lol.

                    Ivobardolf 1 Reply Last reply
                    1
                    • shxuichiro shxuichiro

                      Ivobardolf Unfortunately, it didn't work out that way. I was on Buried difficulty up to wave 16 on easy mode, but there was no teddy bear from the start. I also couldn't find any of the weapons mentioned. It says in the top right corner that the mod is loaded... Could it be because I don't have the Steam version? If so, I'll just get it now, lol.

                      Ivobardolf Offline
                      Ivobardolf Offline
                      Ivobardolf
                      wrote on last edited by
                      #266

                      shxuichiro play Town map without changing the difficulty and see if you can get them

                      1 Reply Last reply
                      0
                      • unknowghost unknowghost referenced this topic on
                      • hcaes Offline
                        hcaes Offline
                        hcaes
                        wrote on last edited by
                        #267
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • isaaccommando67 Offline
                          isaaccommando67 Offline
                          isaaccommando67
                          wrote on last edited by
                          #268

                          Mp7

                          • Fal osw future version
                          • Mk48
                          • Qbb lsw
                          • Swat 556
                          • Vektor k10
                          • Msmc
                          • Peacekeeper
                          • Xpr 50
                          • Ppsh
                          • Mg42
                          • Tac 45
                          • assault shield
                          • Smaw
                          • Fhj-18 AA

                            Ppsh and mg42 in all maps ??
                          1 Reply Last reply
                          0
                          • C0NFU510N Offline
                            C0NFU510N Offline
                            C0NFU510N
                            wrote last edited by
                            #269

                            ppsh and mg42 arent in black ops 2 so thats not possible. sehteria would you be able to add the multiplayer weapons to zm?

                            1 Reply Last reply
                            0

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