Does anyone here have a good reference "sheet" for replacing base weapon skins?
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I am trying to figure out how to properly align the image I want on the base acr but I cannot for the life of me figure out the proper alignment. I know how to put the files in the right folder (iw_06.iwd) and I am using imgXiwi.exe to convert my PNGs into iwi files and vice versa. But even after converting the original base acr model into a PNG and trying to use that as a reference the alignment doesn't add up in the actual game afterward (starting a private match and equipping the base acr). I am still fiddling around hoping to find out how it works but if anyone has any tips or references or anything like that it would really help out alot.
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Did you map the UV layout? Because PNG mapping is flat, so the game can't distinguish what is the stock or barrel of the gun.
skin base: weapon_acr_col.iwi -
I am trying to figure out how to properly align the image I want on the base acr but I cannot for the life of me figure out the proper alignment. I know how to put the files in the right folder (iw_06.iwd) and I am using imgXiwi.exe to convert my PNGs into iwi files and vice versa. But even after converting the original base acr model into a PNG and trying to use that as a reference the alignment doesn't add up in the actual game afterward (starting a private match and equipping the base acr). I am still fiddling around hoping to find out how it works but if anyone has any tips or references or anything like that it would really help out alot.
YPCD such a unique pfp...
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YPCD and.. what the hell is that pfp bro..


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Did you map the UV layout? Because PNG mapping is flat, so the game can't distinguish what is the stock or barrel of the gun.
skin base: weapon_acr_col.iwiDannyPennis i took the weapon_remington_acr_col.iwi file and converted it into a png using imgXiwi.exe. Then I used paint.net (image editor software) to try and align the image on the weapon for example an image on the acr where Remington is written. I convert the new weapon png into a .iwi file and put the file where I got it from in iw_06.iwd (the new file has the same name as the old one so it is also called weapon_remington_acr_col.iwi). Unfortunately the alignment in game is nothing like I intended it to be.
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DannyPennis i took the weapon_remington_acr_col.iwi file and converted it into a png using imgXiwi.exe. Then I used paint.net (image editor software) to try and align the image on the weapon for example an image on the acr where Remington is written. I convert the new weapon png into a .iwi file and put the file where I got it from in iw_06.iwd (the new file has the same name as the old one so it is also called weapon_remington_acr_col.iwi). Unfortunately the alignment in game is nothing like I intended it to be.
YPCD Could you send me the PNG?
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Use GIMP, is better for warping.
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YPCD Could you send me the PNG?
DannyPennis Firstly this is how imgXiwi converted the .iwi file:

This is how I would place the image on the gun without altering the converted image at all (placed on the Remington writing) :

Now this is how the weapon looks like in game:

It's so weird I cannot understand why it does that at all. Note as well that the texture looks weird as hell too.
I know this is more than you asked for but I just wanted you to see my process. Maybe I am doing something wrong in between or something. If you would like I can share every click-by-click procedure as well but I hope for both of us that this won't be necessary. -
YPCD You said you used Paint.net. It's great for simple edits, but terrible for this, as it doesn't have good warping tools. I recommend using GIMP.org. Use the original weapon_remington_acr_col.png file, the one you got from imgXiwi.
Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%. Use the Warp Transform tool.
click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape. Export at the same resolution as the original, open run %LocalAppData% and go to /plutonium/storage/iw4 and create an images folder. -
YPCD You said you used Paint.net. It's great for simple edits, but terrible for this, as it doesn't have good warping tools. I recommend using GIMP.org. Use the original weapon_remington_acr_col.png file, the one you got from imgXiwi.
Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%. Use the Warp Transform tool.
click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape. Export at the same resolution as the original, open run %LocalAppData% and go to /plutonium/storage/iw4 and create an images folder.DannyPennis I will attempt that. Thank you SO MUCH for responding to my posts. You have been very helpful so far

I will update when I got some results -
YPCD This whole UV warp thing is actually quite difficult, especially in Cod Zombies.
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YPCD This whole UV warp thing is actually quite difficult, especially in Cod Zombies.
DannyPennis is there any sort of tutorial somewhere on the world wide web or do I have to just "fuck it I'm free ballin this" (experiment myself and go through trial and error)
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YPCD I could only find it with a ready-made file. Perhaps there's a video out there with few views. I'll look for it for you.
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YPCD I could only find it with a ready-made file. Perhaps there's a video out there with few views. I'll look for it for you.
DannyPennis thanks again for your support so far! I will try my best to look for videos or something similar and make it work.
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YPCD https://youtu.be/3OUQvK2zyvU?si=V5tk39rB7a8Dra7n i found this.
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DannyPennis Thanks again you've been quite helpful! I will see what I can do
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This post is deleted!
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DannyPennis Thanks again you've been quite helpful! I will see what I can do
YPCD Did you got what you wanted?
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YPCD Did you got what you wanted?
DannyPennis sorry I have returned now uuh the video isn't really all that helpful since it is for bo2 camos and not the mw3 base weapons
Now that I am back I will continue trying -
DannyPennis sorry I have returned now uuh the video isn't really all that helpful since it is for bo2 camos and not the mw3 base weapons
Now that I am back I will continue tryingYPCD I can only find videos with tilling PNG. If you happen to be unable to do it, I can try.
Sorry for any mistakes, my English isn't very good.
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