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  3. Does anyone here have a good reference "sheet" for replacing base weapon skins?

Does anyone here have a good reference "sheet" for replacing base weapon skins?

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
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  • DannyPennis Offline
    DannyPennis Offline
    DannyPennis
    wrote on last edited by
    #7

    Use GIMP, is better for warping.

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    • DannyPennis DannyPennis

      YPCD Could you send me the PNG?

      YPCD Offline
      YPCD Offline
      YPCD
      wrote on last edited by YPCD
      #8

      DannyPennis Firstly this is how imgXiwi converted the .iwi file: weapon_remington_acr_col.png

      This is how I would place the image on the gun without altering the converted image at all (placed on the Remington writing) :
      weapon_remington_acr_col.png

      Now this is how the weapon looks like in game:
      5a0e6926-a056-4c51-a6b3-0b2746330fb9-image.jpeg

      It's so weird I cannot understand why it does that at all. Note as well that the texture looks weird as hell too.
      I know this is more than you asked for but I just wanted you to see my process. Maybe I am doing something wrong in between or something. If you would like I can share every click-by-click procedure as well but I hope for both of us that this won't be necessary.

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      • DannyPennis Offline
        DannyPennis Offline
        DannyPennis
        wrote on last edited by
        #9

        YPCD You said you used Paint.net. It's great for simple edits, but terrible for this, as it doesn't have good warping tools. I recommend using GIMP.org. Use the original weapon_remington_acr_col.png file, the one you got from imgXiwi.
        Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%. Use the Warp Transform tool.
        click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape. Export at the same resolution as the original, open run %LocalAppData% and go to /plutonium/storage/iw4 and create an images folder.

        YPCD 1 Reply Last reply
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        • DannyPennis DannyPennis

          YPCD You said you used Paint.net. It's great for simple edits, but terrible for this, as it doesn't have good warping tools. I recommend using GIMP.org. Use the original weapon_remington_acr_col.png file, the one you got from imgXiwi.
          Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%. Use the Warp Transform tool.
          click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape. Export at the same resolution as the original, open run %LocalAppData% and go to /plutonium/storage/iw4 and create an images folder.

          YPCD Offline
          YPCD Offline
          YPCD
          wrote on last edited by
          #10

          DannyPennis I will attempt that. Thank you SO MUCH for responding to my posts. You have been very helpful so far 🙂
          I will update when I got some results

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          • DannyPennis Offline
            DannyPennis Offline
            DannyPennis
            wrote on last edited by
            #11

            YPCD This whole UV warp thing is actually quite difficult, especially in Cod Zombies.

            YPCD 1 Reply Last reply
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            • DannyPennis DannyPennis

              YPCD This whole UV warp thing is actually quite difficult, especially in Cod Zombies.

              YPCD Offline
              YPCD Offline
              YPCD
              wrote on last edited by
              #12

              DannyPennis is there any sort of tutorial somewhere on the world wide web or do I have to just "fuck it I'm free ballin this" (experiment myself and go through trial and error)

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              • DannyPennis Offline
                DannyPennis Offline
                DannyPennis
                wrote on last edited by
                #13

                YPCD I could only find it with a ready-made file. Perhaps there's a video out there with few views. I'll look for it for you.

                YPCD 1 Reply Last reply
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                • DannyPennis DannyPennis

                  YPCD I could only find it with a ready-made file. Perhaps there's a video out there with few views. I'll look for it for you.

                  YPCD Offline
                  YPCD Offline
                  YPCD
                  wrote on last edited by
                  #14

                  DannyPennis thanks again for your support so far! I will try my best to look for videos or something similar and make it work.

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                  • DannyPennis Offline
                    DannyPennis Offline
                    DannyPennis
                    wrote on last edited by
                    #15

                    YPCD https://youtu.be/3OUQvK2zyvU?si=V5tk39rB7a8Dra7n i found this.

                    YPCD 1 Reply Last reply
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                    • DannyPennis DannyPennis

                      YPCD https://youtu.be/3OUQvK2zyvU?si=V5tk39rB7a8Dra7n i found this.

                      YPCD Offline
                      YPCD Offline
                      YPCD
                      wrote on last edited by
                      #16

                      DannyPennis Thanks again you've been quite helpful! I will see what I can do

                      DannyPennis 1 Reply Last reply
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                      • DannyPennis Offline
                        DannyPennis Offline
                        DannyPennis
                        wrote on last edited by
                        #17
                        This post is deleted!
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                        • YPCD YPCD

                          DannyPennis Thanks again you've been quite helpful! I will see what I can do

                          DannyPennis Offline
                          DannyPennis Offline
                          DannyPennis
                          wrote on last edited by
                          #18

                          YPCD Did you got what you wanted?

                          YPCD 1 Reply Last reply
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                          • DannyPennis DannyPennis

                            YPCD Did you got what you wanted?

                            YPCD Offline
                            YPCD Offline
                            YPCD
                            wrote on last edited by
                            #19

                            DannyPennis sorry I have returned now uuh the video isn't really all that helpful since it is for bo2 camos and not the mw3 base weapons
                            Now that I am back I will continue trying

                            DannyPennis 1 Reply Last reply
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                            • YPCD YPCD

                              DannyPennis sorry I have returned now uuh the video isn't really all that helpful since it is for bo2 camos and not the mw3 base weapons
                              Now that I am back I will continue trying

                              DannyPennis Offline
                              DannyPennis Offline
                              DannyPennis
                              wrote on last edited by
                              #20

                              YPCD I can only find videos with tilling PNG. If you happen to be unable to do it, I can try.
                              Sorry for any mistakes, my English isn't very good.

                              YPCD 1 Reply Last reply
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                              • DannyPennis DannyPennis

                                YPCD I can only find videos with tilling PNG. If you happen to be unable to do it, I can try.
                                Sorry for any mistakes, my English isn't very good.

                                YPCD Offline
                                YPCD Offline
                                YPCD
                                wrote on last edited by
                                #21

                                DannyPennis Thanks for the offer. I will get back to you when I am going ape shit over my continuous failures. Until then I will experiment around more.

                                Your English is just fine I understood you quite well so far.

                                Only one thing I didn't really understand:
                                What exactly do you mean by "click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape"?

                                DannyPennis 1 Reply Last reply
                                0
                                • YPCD YPCD

                                  DannyPennis Thanks for the offer. I will get back to you when I am going ape shit over my continuous failures. Until then I will experiment around more.

                                  Your English is just fine I understood you quite well so far.

                                  Only one thing I didn't really understand:
                                  What exactly do you mean by "click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape"?

                                  DannyPennis Offline
                                  DannyPennis Offline
                                  DannyPennis
                                  wrote on last edited by
                                  #22

                                  YPCD When I say "create a cage," I'm referring to a transformation tool: warp. Here you're using a reference image, for example, a cammo texture where the logo will go. You position points along the edges or important lines of the surface. You click and drag the grid points to stretch, shrink, and distort. You do this so that the PNG fits into the original space.

                                  YPCD 2 Replies Last reply
                                  1
                                  • DannyPennis DannyPennis

                                    YPCD When I say "create a cage," I'm referring to a transformation tool: warp. Here you're using a reference image, for example, a cammo texture where the logo will go. You position points along the edges or important lines of the surface. You click and drag the grid points to stretch, shrink, and distort. You do this so that the PNG fits into the original space.

                                    YPCD Offline
                                    YPCD Offline
                                    YPCD
                                    wrote on last edited by
                                    #23

                                    DannyPennis aaah ok I understand now. That should have been obvious to me. Thanks!

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                                    • DannyPennis DannyPennis

                                      YPCD When I say "create a cage," I'm referring to a transformation tool: warp. Here you're using a reference image, for example, a cammo texture where the logo will go. You position points along the edges or important lines of the surface. You click and drag the grid points to stretch, shrink, and distort. You do this so that the PNG fits into the original space.

                                      YPCD Offline
                                      YPCD Offline
                                      YPCD
                                      wrote on last edited by
                                      #24

                                      DannyPennis another quick question: When you wrote "Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%" you did mean lower the opacity of the acr texture and not the opacity of the image on top right?

                                      DannyPennis 1 Reply Last reply
                                      0
                                      • YPCD YPCD

                                        DannyPennis another quick question: When you wrote "Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%" you did mean lower the opacity of the acr texture and not the opacity of the image on top right?

                                        DannyPennis Offline
                                        DannyPennis Offline
                                        DannyPennis
                                        wrote on last edited by
                                        #25

                                        YPCD yes, exactly.

                                        YPCD 1 Reply Last reply
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                                        • DannyPennis DannyPennis

                                          YPCD yes, exactly.

                                          YPCD Offline
                                          YPCD Offline
                                          YPCD
                                          wrote on last edited by
                                          #26

                                          DannyPennis I kinda figured out where to put an image to have it (somewhat) accurately appear where I want it to in-game. But I ran into another issue: Why does my gun turn out blue after having covered the entire weapon _col.png in a black color? Even after changing the _nml.iwi of the acr into a blank image with the correct resolution it still turns out blue. Even when I want the weapon to be a dark shade of green it still turns into a weird shade of blue. What is up with that?

                                          DannyPennis 1 Reply Last reply
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