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  3. Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • SM0KEDOPE2015 SM0KEDOPE2015

    Ultimateman the file to help install the mod is no longer in there after downloading the mod file.

    Ultimateman Offline
    Ultimateman Offline
    Ultimateman
    wrote on last edited by
    #181

    SM0KEDOPE2015 install this mod the same way as you would my tranzit revamped 2024 mod. that how to install video is up to date, just use city of mars files instead while following the tutorial 👍

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    0
    • X_Jan-Sniper_X Offline
      X_Jan-Sniper_X Offline
      X_Jan-Sniper_X
      wrote last edited by
      #182

      Hi, for some reason, the tedd dialogue shows up incomplete, like, only the first line. I can still complete the quests by looking up someone else's gameplay on yt but still thought i should comment on it.
      Sin título.png

      Ultimateman 2 Replies Last reply
      0
      • HadesQuo Offline
        HadesQuo Offline
        HadesQuo
        wrote last edited by
        #183

        tScreenshot 2026-07-09 141446.png yo so my file doesnt have an images file and whatnot no matter what i do even reinstalling it so how do i go about this??

        Ultimateman 2 Replies Last reply
        0
        • HadesQuo HadesQuo

          tScreenshot 2026-07-09 141446.png yo so my file doesnt have an images file and whatnot no matter what i do even reinstalling it so how do i go about this??

          Ultimateman Offline
          Ultimateman Offline
          Ultimateman
          wrote last edited by
          #184
          This post is deleted!
          1 Reply Last reply
          0
          • X_Jan-Sniper_X X_Jan-Sniper_X

            Hi, for some reason, the tedd dialogue shows up incomplete, like, only the first line. I can still complete the quests by looking up someone else's gameplay on yt but still thought i should comment on it.
            Sin título.png

            Ultimateman Offline
            Ultimateman Offline
            Ultimateman
            wrote last edited by
            #185

            X_Jan-Sniper_X I dont know, I havent ran into that bug before. I gotta see if Im able to reproduce the issue on my end 👍
            Thanks for letting me know

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            0
            • HadesQuo HadesQuo

              tScreenshot 2026-07-09 141446.png yo so my file doesnt have an images file and whatnot no matter what i do even reinstalling it so how do i go about this??

              Ultimateman Offline
              Ultimateman Offline
              Ultimateman
              wrote last edited by
              #186

              HadesQuo simply just unzip the zip file to your bo2 mods folder 👍 follow tranzit revamped 2024 mod tutorial but for this mod if needed video guidance.

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              • X_Jan-Sniper_X X_Jan-Sniper_X

                Hi, for some reason, the tedd dialogue shows up incomplete, like, only the first line. I can still complete the quests by looking up someone else's gameplay on yt but still thought i should comment on it.
                Sin título.png

                Ultimateman Offline
                Ultimateman Offline
                Ultimateman
                wrote last edited by Ultimateman
                #187

                X_Jan-Sniper_X ok I know the reason. You have that zombie counter and timer counter running ( and that health / speed thing ) on alongside with the mod which will exceed the hud element limit. Please dont run anything from your scripts folder when running this mod if you want the mod to work as best as it can 👍

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                • SM0KEDOPE2015 SM0KEDOPE2015

                  Ultimateman the file to help install the mod is no longer in there after downloading the mod file.

                  jsessar0130 Offline
                  jsessar0130 Offline
                  jsessar0130
                  wrote last edited by
                  #188

                  SM0KEDOPE2015 where would it be now?

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                  • N3ar_ Offline
                    N3ar_ Offline
                    N3ar_
                    wrote last edited by N3ar_
                    #189

                    Hi, first I have to say the map is very good and I wish bo2 had more custom maps with this level of quality.
                    On the other hand I'm having issues playing it with friends. When I play solo it works flawlessly but with a friend even if we both lower the fps bellow the 120 threshold the host of the custom game plays fine but the one which was invited after a bit starts popping the 'connection inturrepted' error and the game stutters in a way that makes it unplayable. I also used these commands: cg_drawDisconnect 0 , bg_fixFramerateDependentPhysics; but they also didn't fix the issue. Does anybody know a way to fix this?

                    Ultimateman 1 Reply Last reply
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                    • N3ar_ N3ar_

                      Hi, first I have to say the map is very good and I wish bo2 had more custom maps with this level of quality.
                      On the other hand I'm having issues playing it with friends. When I play solo it works flawlessly but with a friend even if we both lower the fps bellow the 120 threshold the host of the custom game plays fine but the one which was invited after a bit starts popping the 'connection inturrepted' error and the game stutters in a way that makes it unplayable. I also used these commands: cg_drawDisconnect 0 , bg_fixFramerateDependentPhysics; but they also didn't fix the issue. Does anybody know a way to fix this?

                      Ultimateman Offline
                      Ultimateman Offline
                      Ultimateman
                      wrote last edited by
                      #190

                      N3ar_
                      Hi. Thanks for trying out the mod 👍
                      I appreciate it, it took me multiple years to create 😄
                      And to answer your connection issues;
                      I think the mod might be too heavy on the host unless the game is ran off from a "dedicated server". The mod adds so many script models and fxs while also having heavy while loops in the code that sometimes some hosts are unable to host the game "efficiently".
                      I could look into a possible solution at somepoint if plutonium have made it so that the models & fxs could be ran on client side as well instead of "on the server" while in a coop game cos those are the most taxing ones that the host has to operate currently and loading up those to individual clients in a coop game would defo free up the bandwidth 👍

                      If not, I could always also reduce the amount of custom triggers, models, fxs that I placed inside of the map to also reduce the load on host.

                      1 Reply Last reply
                      1
                      • N3ar_ Offline
                        N3ar_ Offline
                        N3ar_
                        wrote last edited by
                        #191

                        Thanks for the quick feedback👌
                        I'll look again and try to make it work and if necessary as you said create a "dedicated server"

                        1 Reply Last reply
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