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  3. Can BO2 DLC5 maps be brought back by modding?

Can BO2 DLC5 maps be brought back by modding?

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • OGACID OGACID

    Werinchi Technical loader pipeline: 99%
    Nacht reaching the map world: 78%
    Fully playable Nacht: 34%
    All seven maps’ technical pipeline: 66%

    Werinchi Offline
    Werinchi Offline
    Werinchi
    wrote on last edited by
    #24

    OGACID Alright, hope it goes well

    OGACID 2 Replies Last reply
    0
    • Werinchi Werinchi

      OGACID Alright, hope it goes well

      OGACID Offline
      OGACID Offline
      OGACID
      wrote on last edited by
      #25

      Werinchi update on what i got done so far Current progress:
      Technical loader pipeline: 100%
      Nacht reaching map world: 90%
      Fully playable accurate Nacht: 35%
      Original seven-map pipeline: 67%
      Expanded map inventory: 17 primary maps identified

      Werinchi 1 Reply Last reply
      2
      • OGACID OGACID

        Werinchi update on what i got done so far Current progress:
        Technical loader pipeline: 100%
        Nacht reaching map world: 90%
        Fully playable accurate Nacht: 35%
        Original seven-map pipeline: 67%
        Expanded map inventory: 17 primary maps identified

        Werinchi Offline
        Werinchi Offline
        Werinchi
        wrote on last edited by
        #26

        OGACID Any possible date when you think it will be released?

        OGACID 2 Replies Last reply
        0
        • Werinchi Werinchi

          OGACID Any possible date when you think it will be released?

          OGACID Offline
          OGACID Offline
          OGACID
          wrote on last edited by
          #27

          Werinchi not sure yet but ill let you know

          1 Reply Last reply
          1
          • Werinchi Werinchi

            OGACID Any possible date when you think it will be released?

            OGACID Offline
            OGACID Offline
            OGACID
            wrote on last edited by
            #28

            Werinchi When all five VehicleDef roots pass and GameWorld 590 is reached again, the results builder will move the tracked percentages to 83% map-world progress, 40% fully playable Nacht, and 66% original seven-map pipeline.

            1 Reply Last reply
            1
            • Werinchi Werinchi

              OGACID Alright, hope it goes well

              OGACID Offline
              OGACID Offline
              OGACID
              wrote on last edited by
              #29

              Werinchi CURRENT PERCENTAGES
              Stage 13.14 failure analysis: 100%
              PowerShell collection failure diagnosis: 100%
              Stage 13.15 package construction: 100%
              Static package validation: 100%
              Windows installed-state recovery and scan: 0% until this run completes
              Current stage completion: 55%
              Nacht reaching map world: 87%
              Fully playable accurate Nacht: 43%
              Original seven-map pipeline: 69%
              Expanded 17-map inventory: 100%

              Werinchi 1 Reply Last reply
              1
              • yenniePIE Offline
                yenniePIE Offline
                yenniePIE
                wrote on last edited by
                #30

                I hope you can make this so, WILL be very awesome sauce to play DLC 5

                OGACID 1 Reply Last reply
                1
                • OGACID OGACID

                  Werinchi CURRENT PERCENTAGES
                  Stage 13.14 failure analysis: 100%
                  PowerShell collection failure diagnosis: 100%
                  Stage 13.15 package construction: 100%
                  Static package validation: 100%
                  Windows installed-state recovery and scan: 0% until this run completes
                  Current stage completion: 55%
                  Nacht reaching map world: 87%
                  Fully playable accurate Nacht: 43%
                  Original seven-map pipeline: 69%
                  Expanded 17-map inventory: 100%

                  Werinchi Offline
                  Werinchi Offline
                  Werinchi
                  wrote on last edited by
                  #31

                  OGACID That's good to know

                  1 Reply Last reply
                  0
                  • yenniePIE yenniePIE

                    I hope you can make this so, WILL be very awesome sauce to play DLC 5

                    OGACID Offline
                    OGACID Offline
                    OGACID
                    wrote on last edited by
                    #32

                    yenniePIE IM TRYING STILL ITS GOING TO TAKE AWHILE ILL ALSO TRY TO BRING BACK MEAT GAMEMODE

                    yenniePIE 1 Reply Last reply
                    2
                    • Logo Offline
                      Logo Offline
                      Logo
                      wrote on last edited by Logo
                      #33

                      OGACID have you gotten anything to actually render in-game yet? Been working on this myself and have gotten Nacht to partially load before crashing. Curious if you’re open to collaborating.
                      IMG_0025.jpeg
                      IMG_0024.jpeg

                      yenniePIE 1 Reply Last reply
                      1
                      • OGACID OGACID

                        yenniePIE IM TRYING STILL ITS GOING TO TAKE AWHILE ILL ALSO TRY TO BRING BACK MEAT GAMEMODE

                        yenniePIE Offline
                        yenniePIE Offline
                        yenniePIE
                        wrote on last edited by
                        #34

                        OGACID nah bro take your time, i have faith , im eager to see what you cook up, please try to get the maps to show on the BO2 map rather than a console command and or load in via mods tab

                        1 Reply Last reply
                        1
                        • Logo Logo

                          OGACID have you gotten anything to actually render in-game yet? Been working on this myself and have gotten Nacht to partially load before crashing. Curious if you’re open to collaborating.
                          IMG_0025.jpeg
                          IMG_0024.jpeg

                          yenniePIE Offline
                          yenniePIE Offline
                          yenniePIE
                          wrote on last edited by
                          #35

                          Logo OGACID you guys should kick start a discord server to track progress & see about using it as a HUB to get some other individuals in to help this doesn't seem like a solo endeavor

                          OGACID 1 Reply Last reply
                          1
                          • yenniePIE yenniePIE

                            Logo OGACID you guys should kick start a discord server to track progress & see about using it as a HUB to get some other individuals in to help this doesn't seem like a solo endeavor

                            OGACID Offline
                            OGACID Offline
                            OGACID
                            wrote on last edited by
                            #36

                            yenniePIE sounds like a good idea right now im getting all the files converted still from Xbox version

                            yenniePIE 1 Reply Last reply
                            2
                            • Seth2110d Offline
                              Seth2110d Offline
                              Seth2110d
                              wrote on last edited by
                              #37

                              Wow, I didn't know they were already working on a port. Good luck with that, I'll come back when you have an update to try it out.

                              1 Reply Last reply
                              1
                              • OGACID OGACID

                                yenniePIE sounds like a good idea right now im getting all the files converted still from Xbox version

                                yenniePIE Offline
                                yenniePIE Offline
                                yenniePIE
                                wrote on last edited by
                                #38

                                OGACID my discord is .yenniepie if you would like to create the hub , def far and few when it comes to people lurking on the plutonium forums

                                OGACID 2 Replies Last reply
                                0
                                • Logo Offline
                                  Logo Offline
                                  Logo
                                  wrote on last edited by
                                  #39

                                  Progress is going great, I was able to fully load in now and Nacht is playable outside of a few random crashes. Oh, and the bloom lighting is bugged out with the wrong colors. Did I mistakenly load into Rave in the Redwoods? lol

                                  This whole DLC pack is certainly able to be ported, the floodgates are open after I cracked what was halting loading. The rest is relatively easy to work through.

                                  Plutonium Screenshot 2026.07.28 - 20.56.43.22.png

                                  binaryO_O OGACID 2 Replies Last reply
                                  3
                                  • Logo Logo

                                    Progress is going great, I was able to fully load in now and Nacht is playable outside of a few random crashes. Oh, and the bloom lighting is bugged out with the wrong colors. Did I mistakenly load into Rave in the Redwoods? lol

                                    This whole DLC pack is certainly able to be ported, the floodgates are open after I cracked what was halting loading. The rest is relatively easy to work through.

                                    Plutonium Screenshot 2026.07.28 - 20.56.43.22.png

                                    binaryO_O Offline
                                    binaryO_O Offline
                                    binaryO_O
                                    wrote on last edited by
                                    #40

                                    Logo holay molay 😲
                                    the lighting looks like bo3 tbh

                                    1 Reply Last reply
                                    0
                                    • Logo Offline
                                      Logo Offline
                                      Logo
                                      wrote on last edited by Logo
                                      #41

                                      Likely will have the whole pack ready to release within a few weeks at this rate. Worked out the lighting color issue already.

                                      Also check out the cursed SMR wallbuy on Nacht. Treyarch you madmen. I guess it spiritually replaces the M1A1 Carbine on the BO1/WaW versions. (It's using the SMR's old name too?)

                                      Plutonium Screenshot 2026.07.28 - 21.05.30.23.png

                                      Plutonium Screenshot 2026.07.28 - 21.05.36.61.png

                                      binaryO_O Fr0s_ty_ drpissman434303 3 Replies Last reply
                                      3
                                      • Logo Logo

                                        Likely will have the whole pack ready to release within a few weeks at this rate. Worked out the lighting color issue already.

                                        Also check out the cursed SMR wallbuy on Nacht. Treyarch you madmen. I guess it spiritually replaces the M1A1 Carbine on the BO1/WaW versions. (It's using the SMR's old name too?)

                                        Plutonium Screenshot 2026.07.28 - 21.05.30.23.png

                                        Plutonium Screenshot 2026.07.28 - 21.05.36.61.png

                                        binaryO_O Offline
                                        binaryO_O Offline
                                        binaryO_O
                                        wrote on last edited by
                                        #42

                                        Logo maybe it was set up all the way from that point in development? SMR as a wallbuy would make good sense for it too

                                        Logo 1 Reply Last reply
                                        1
                                        • binaryO_O binaryO_O

                                          Logo maybe it was set up all the way from that point in development? SMR as a wallbuy would make good sense for it too

                                          Logo Offline
                                          Logo Offline
                                          Logo
                                          wrote on last edited by
                                          #43

                                          binaryO_O Yeah that makes sense. Most of the wallbuys are like that, where they've swapped in BO2 weapons that are similar to the originals where they can. Similar to what they did for BO3.

                                          Fr0s_ty_ 2 Replies Last reply
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