Can BO2 DLC5 maps be brought back by modding?
-
Werinchi CURRENT PERCENTAGES
Stage 13.14 failure analysis: 100%
PowerShell collection failure diagnosis: 100%
Stage 13.15 package construction: 100%
Static package validation: 100%
Windows installed-state recovery and scan: 0% until this run completes
Current stage completion: 55%
Nacht reaching map world: 87%
Fully playable accurate Nacht: 43%
Original seven-map pipeline: 69%
Expanded 17-map inventory: 100% -
Werinchi CURRENT PERCENTAGES
Stage 13.14 failure analysis: 100%
PowerShell collection failure diagnosis: 100%
Stage 13.15 package construction: 100%
Static package validation: 100%
Windows installed-state recovery and scan: 0% until this run completes
Current stage completion: 55%
Nacht reaching map world: 87%
Fully playable accurate Nacht: 43%
Original seven-map pipeline: 69%
Expanded 17-map inventory: 100% -
I hope you can make this so, WILL be very awesome sauce to play DLC 5
-
OGACID have you gotten anything to actually render in-game yet? Been working on this myself and have gotten Nacht to partially load before crashing. Curious if you’re open to collaborating.


-
-
yenniePIE sounds like a good idea right now im getting all the files converted still from Xbox version
-
Progress is going great, I was able to fully load in now and Nacht is playable outside of a few random crashes. Oh, and the bloom lighting is bugged out with the wrong colors. Did I mistakenly load into Rave in the Redwoods? lol
This whole DLC pack is certainly able to be ported, the floodgates are open after I cracked what was halting loading. The rest is relatively easy to work through.

-
Progress is going great, I was able to fully load in now and Nacht is playable outside of a few random crashes. Oh, and the bloom lighting is bugged out with the wrong colors. Did I mistakenly load into Rave in the Redwoods? lol
This whole DLC pack is certainly able to be ported, the floodgates are open after I cracked what was halting loading. The rest is relatively easy to work through.

-
Likely will have the whole pack ready to release within a few weeks at this rate. Worked out the lighting color issue already.
Also check out the cursed SMR wallbuy on Nacht. Treyarch you madmen. I guess it spiritually replaces the M1A1 Carbine on the BO1/WaW versions. (It's using the SMR's old name too?)


-
Likely will have the whole pack ready to release within a few weeks at this rate. Worked out the lighting color issue already.
Also check out the cursed SMR wallbuy on Nacht. Treyarch you madmen. I guess it spiritually replaces the M1A1 Carbine on the BO1/WaW versions. (It's using the SMR's old name too?)


-
Logo maybe it was set up all the way from that point in development? SMR as a wallbuy would make good sense for it too
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login