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  3. [Release][ZM] Solo and Any Player Easter Egg Mods

[Release][ZM] Solo and Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
easter eggsascensionshangri-lamoonsolocoop
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  • Hadi77KSA Hadi77KSA

    NKCGAMER115 I would’ve liked to see the whole file, but what you’ve provided shows you didn’t follow the installation steps properly, specifically the step about extracting the correct mod folder named exactly and only any_player_ee. Uninstall the mod and follow the installation again starting from the first step.

    NKCGAMER115 Offline
    NKCGAMER115 Offline
    NKCGAMER115
    wrote on last edited by
    #58

    Hadi77KSA i redownloaded and it seems to be working, i will test later but i think it works. Thank you for helping and sorry for the confusion.

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    • lucizz lucizz

      hello, trying to do ascension and on the final step of freeing gersch, i throw the device, the orb is there but i keep getting the voice line where 'there isnt enough power', i have zeus cannon and papped raygun, what do i do

      stabbygirl275 Offline
      stabbygirl275 Offline
      stabbygirl275
      wrote on last edited by
      #59

      lucizz i am also having the same problem.
      have you found a solution to it yet beacuase im on that step right now

      Hadi77KSA 1 Reply Last reply
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      • stabbygirl275 stabbygirl275

        lucizz i am also having the same problem.
        have you found a solution to it yet beacuase im on that step right now

        Hadi77KSA Offline
        Hadi77KSA Offline
        Hadi77KSA
        Contributor
        wrote on last edited by
        #60

        stabbygirl275 refer to comment #21.

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        • stabbygirl275 Offline
          stabbygirl275 Offline
          stabbygirl275
          wrote on last edited by
          #61

          for some reason the step on shangri-la where you have to knife all the tiles then throw a grenade at the tent isnt working for me despide me looking at sevral guides to conferm that i have all tiles knifed. however it worked the first time i did this easter egg and hasnt worked sense.

          does anyone know why this is happening or how to fix it (im using v1 mod)

          Hadi77KSA 1 Reply Last reply
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          • stabbygirl275 stabbygirl275

            for some reason the step on shangri-la where you have to knife all the tiles then throw a grenade at the tent isnt working for me despide me looking at sevral guides to conferm that i have all tiles knifed. however it worked the first time i did this easter egg and hasnt worked sense.

            does anyone know why this is happening or how to fix it (im using v1 mod)

            Hadi77KSA Offline
            Hadi77KSA Offline
            Hadi77KSA
            Contributor
            wrote on last edited by
            #62

            stabbygirl275 none of the provided mods modifies that step. Make sure all 12 tiles (count them) are activated.

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            • Hadi77KSA Offline
              Hadi77KSA Offline
              Hadi77KSA
              Contributor
              wrote on last edited by
              #63

              IvoGACHA I would need the console.log file which contains the logs of the session you experienced the problem on from %localappdata%\Plutonium\storage\t5\main in order to determine the problem.

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              • iRockstar Offline
                iRockstar Offline
                iRockstar
                wrote on last edited by
                #64

                Is there a way to get rid of the message showing the mod when loading into a map or no?

                Hadi77KSA 1 Reply Last reply
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                • iRockstar iRockstar

                  Is there a way to get rid of the message showing the mod when loading into a map or no?

                  Hadi77KSA Offline
                  Hadi77KSA Offline
                  Hadi77KSA
                  Contributor
                  wrote on last edited by
                  #65

                  iRockstar only through editing the scripts.

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                  • Hadi77KSA Hadi77KSA referenced this topic on
                  • Hadi77KSA Hadi77KSA

                    (v2) Any Player EE

                    Any Player EE Scripts

                    This mod makes the Easter Eggs of the Black Ops maps Ascension, Shangri-La, and Moon possible with any number of players. For Ascension and Shangri-La, the modifications were made to match the changes applied by the Solo Easter Eggs mod for BO3.

                    Any Player EE SR Scripts

                    This mod makes the Easter Eggs of the Black Ops maps Ascension and Shangri-La possible with any number of players for the purpose of speedruns. For Ascension, the modifications were made to mix between the old BO1 solo mod and the Solo Easter Eggs mod for BO3. For Shangri-La, the modifications were made to match the changes applied by the BO3 Solo Easter Eggs mod.

                    Installation

                    1. Download the latest release. release_main.zip or release_speedruns.zip
                    2. Extract the any_player_ee/any_player_ee_sr folder from the ZIP file that was downloaded.
                    3. Move the any_player_ee/any_player_ee_sr folder to the correct directory:
                      • For Game_Mod, install to BO1_GAME_FOLDER\mods
                      • For Plutonium, follow their guide for T5: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1
                    4. Start the game and load the mod from the in-game Mods menu.

                    mods menu

                    Alternative Installation for Plutonium

                    Following this method makes the scripts be loaded automatically without needing to select the mod from the in-game Mods menu.

                    • Follow steps 1 & 2 from the main installation instructions.
                    • Go to %localappdata%\Plutonium\storage\t5 by pressing Win+R then pasting the mentioned path then press OK.
                    • Open the any_player_ee/any_player_ee_sr folder and copy the any_player_ee.iwd file from inside of it.
                    • Paste the any_player_ee.iwd file into the t5 folder.
                      • Additionally for the speedrun version, copy the any_player_ee_sr.cfg file and paste it into the t5 folder, then use the console command exec any_player_ee_sr.cfg before attempting an Easter Egg to make the mod switch to the speedrun version.

                    Features

                    Ascension

                    Space Monkeys Round Buttons

                    Any Player EE Scripts

                    Requires only as many buttons as there are players instead of all.

                    Any Player EE SR Scripts

                    Requires all 4 buttons to be pressed within 100 seconds in the case of less than 4 players.

                    Lunar Lander Letters

                    On solo, does not require the player to be riding the lander to be able to collect the letters.
                    On co-op, this step is unchanged.

                    Damaging the Orb

                    On solo, the Matryoshka Dolls are not required. However, the rest of the weapons are required, which are: Gersh Device, Zeus Cannon (upgraded Thunder Gun), Porter's X2 Ray Gun (upgraded Ray Gun).
                    On co-op, this step is unchanged.

                    Shangri-La

                    Entering Eclipse

                    Requires pushing only as many buttons as there are players instead of all.

                    Matching Tiles Puzzle

                    On solo, requires walking over all tiles on the side where the button for making the tiles appear is to complete the step.
                    On co-op, this step is unchanged.

                    Water Slide

                    On solo, the player is only required to go down the water slide.
                    On co-op, requires all players except one to be at the bottom of the water slide standing on the pressure plate, then the remaining player to go down the slide while the rest are on the pressure plate.

                    Moon

                    Any Player EE Scripts

                    The Vril Generator is given to the player playing as Richtofen regardless of the number of players and regardless of the completions of the previous maps' Easter Eggs.
                    Additionally, on solo, the player will always spawn as Richtofen.

                    Configuration Options

                    Name Description
                    any_player_ee_cosmodrome_buttons (0-4) Number of required buttons to press on monkeys round. Default: -1. Default_SR: 4. Vanilla: 4
                    any_player_ee_cosmodrome_buttons_timeout (Min: 0) Amount of time to increase the button timeout, in milliseconds. Default: 0. Default_SR: 100000. Vanilla: 0
                    any_player_ee_cosmodrome_lander_1p (0-4) Min number of players for which solo lander behaviour will be in effect. Default: 1. Default_SR: 1. Vanilla: 0
                    any_player_ee_cosmodrome_combo_doll_1p (0-4) Min number of players for which solo behaviour for Matryoshka Dolls requirement for damaging the orb will be in effect. Default: 1. Default_SR: 1. Vanilla: 0
                    any_player_ee_temple_buttons (0-4) Min number of required buttons to enter eclipse. Default: -1. Default_SR: -1. Vanilla: 4
                    any_player_ee_temple_buttons_single (0-1) Restrict the player to be only able to press one button at a time. Default: 1. Default_SR: 1. Vanilla: 1
                    any_player_ee_temple_buttons_timeout (Min: 0) Amount of time to increase the button timeout, in seconds. Default: 0. Default_SR: 0. Vanilla: 0
                    any_player_ee_temple_oafc_1p (0-4) Min number of players for which solo tile matching behaviour will be in effect. Default: 1. Default_SR: 1. Vanilla: 0
                    any_player_ee_temple_dgcwf (0-4) Max number of players who will not be required on the pressure plate at the bottom of the water silde. Default: 1. Default_SR: 1. Vanilla: -1
                    any_player_ee_moon_random_char_1p (0-1) Allow solo character randomisation. Default: 0. Default_SR: 1. Vanilla: 1
                    any_player_ee_moon_generator (0-1) Force give the Vril Generator. Default: 1. Default_SR: 0. Vanilla: 0

                    FAQ

                    Q: I am stuck on some Easter Egg step. Could you help?

                    A: Generally, if you ask for help with any Easter Egg step, I will try to assist you. Note that the scripts do not modify anything outside of what is mentioned. Refer to the Features section for the changes made by the scripts, otherwise you could check existing guides such as the ones from the CoD Fandom Wiki.

                    Q: How do I make sure the scripts are loaded?

                    A: The Any Player EE scripts come with a message in green/blue/yellow colours that appears when the player loads in indicating the scripts are loaded. Another method of checking is to get the host to execute the Plutonium console commands:

                    flashScriptHashes; scriptHashes
                    

                    If the scripts are loaded, they will appear in the list of scripts.

                    (v1) BO1-Eggs

                    This mod allows the Easter Eggs of Ascension, Shangri-La, and Moon to be done solo. These scripts also work for any number of players.
                    I’ve originally had most of what’s written in this guide as a comment under a post for the Moon solo mod, but I figured it would be better to make it into a separate post. The mod’s scripts are provided by teh-bandit.

                    Gameplay Guide

                    Ascension

                    • Easter egg completable with any amount of players
                    • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
                    • Lander step is skipped when playing solo
                    • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

                    Shangri-La

                    • Easter egg completable with any amount of players
                    • Tile matching step is automatically completed shortly after activating when playing solo
                    • Water slide step only requires hitting the switch/lever that is in the water slide

                    Moon

                    • Easter egg completable with any amount of players
                    • No longer requires completion of previous easter eggs
                    • Richtofen MUST be in game

                    Download

                    Use this link to download the scripts: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/main.zip
                    Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
                    You can rename the folder if you wish. I have it renamed to BO1-Eggs
                    IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

                    Installation

                    Follow this link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

                    The below picture shows the path and content of the mod’s maps folder after finishing:
                    Path.png
                    The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
                    Mods.png
                    Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
                    Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

                    FAQ

                    • Q: How do I know if the mod is working properly?
                      A: Generally, by checking the Plutonium bootstrapper for the following line:
                      Loading script "maps/FILENAME"...
                      
                      where FILENAME can be any name from the mod’s maps folder.
                      This should be under:
                      ------- Game Initialization -------
                      There can be multiples of that “Loading script” line with different filenames depending on the map. If you don’t find this line or if the steps that should get changed aren’t changed, then check if the mod is installed correctly and that it’s loaded. Check the instructions in Installation for installing and loading the mod.

                    Credits

                    teh_bandit - For the scripts and the Gameplay Guide of v1.
                    Hadi77KSA - Me - [email protected]
                    Itzs Nukez/Price and the speedrunning community - For decisions regarding Any Player EE SR Scripts.

                    Notice

                    THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

                    knot0000 Offline
                    knot0000 Offline
                    knot0000
                    wrote last edited by
                    #66

                    Hadi77KSA having an issue with unzipping the file. saying that the rar is damaged, any help?

                    Hadi77KSA 1 Reply Last reply
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                    • knot0000 knot0000

                      Hadi77KSA having an issue with unzipping the file. saying that the rar is damaged, any help?

                      Hadi77KSA Offline
                      Hadi77KSA Offline
                      Hadi77KSA
                      Contributor
                      wrote last edited by
                      #67

                      knot0000 use 7-zip or Windows 11’s builtin archive extractor.

                      1 Reply Last reply
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