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  3. [Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

[Updated: 2nd Oct] All 31 BO2 Multiplayer maps ported into zombies. Now with BOSS/SPECIAL ZOMBIES [BETA]

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  • thewawpro thewawpro

    9b39beb6-157d-4f8d-a3a3-9b382d0dd0d8-image.jpeg 2f3f424f-e236-41a0-a442-72b5c149fed3-image.jpeg

    a3e2b3a1-515c-447f-8cff-154b63f87367-image.jpeg Plutonium Screenshot 2026.10.02 - 14.01.46.63.png

    Plutonium Screenshot 2026.10.02 - 14.06.00.87.png Plutonium Screenshot 2026.10.02 - 14.07.39.92.png Plutonium Screenshot 2026.10.02 - 14.08.14.46.png

    BO2 Multiplayer Maps in Zombies (Beta Release)

    Pre-built ports of Call of Duty: Black Ops II multiplayer maps for Zombies mode. The ported maps carry their own scripts and assets. There is also a loader mod which include almost no gameplay modifications.
    -[UPDATE] DLC no longer required, file sizes are bigger though!


    Download Links

    Auto installer: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/installer-2026-10-02

    To run the script try:

    • Right click > "Run with powershell`
    • Or: double click on the script
    • Or: run.\BO2.MP.Maps.Auto.Installer.ps1
    • Or: run powershell -ExecutionPolicy Bypass -File "C:\downloads\BO2.MP.Maps.Auto.Installer.ps1"

    Download loader mod: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/mod-2026-10-02
    Download maps: https://github.com/Liam-McCormack-Github/bo2-release-builds/releases/tag/usermaps-2026-10-02


    UPDATE

    New update released should fix white screens and various pathing issues and more. Any other issue please post a comment below or raise an issue on my github


    Installation

    1. Install Maps: Copy maps into the usermaps directory (if it doesn't exist create it) into your Plutonium directory, typically located at:
      ~\\AppData\\Local\\Plutonium\\storage\\t6
    2. Install Menu Mod (Optional): If you are using the optional menu launcher mod, copy its files into:
      ~\\AppData\\Local\\Plutonium\\storage\\t6\\mods

    Launching Maps

    Console Launch (No Menu Mod Required)

    • Plutonium currently requires any mod to be active to launch a custom usermap.
    • The launcher mod is not required to play these maps.
    • To launch a map via the console, ensure any mod is loaded and run: g_gametype zstandard;map zm_{{map name}}

    (Replace {{map name}} with the console name listed below).

    Optional Menu Launcher Mod Features

    If you choose to install the included launcher mod:

    • Modifies the main menu to add buttons for launching usermaps directly without typing console commands.
    • Adds art and localisation for loading screens.
    • Ships with a custom command listener configured via set zm_cmd [custom command]. Used to debug pathing and such.

    Special Enemies & Der Wunderfizz Options

    All special enemies and bosses are off by default. Turn one on by setting its dvar to 1 before loading the map. The map reads these when it starts, so changing one mid-game does nothing. If you use the launcher mod, these are the options in its launch menu.

    Option Dvar Values Default As on
    Hellhounds zm_mp_map_dogs 0 / 1 0 Special round
    Jumping Jacks zm_mp_map_leapers 0 / 1 0 Die Rise
    Ghosts zm_mp_map_ghosts 0 / 1 0 Buried
    Space Monkeys zm_mp_map_monkeys 0 / 1 0 Ascension
    Pentagon Thief zm_mp_map_thief 0 / 1 0 Five
    Brutus zm_mp_map_brutus 0 / 1 0 Mob of the Dead
    Panzer Soldat zm_mp_map_panzer 0 / 1 0 Origins
    Avogadro zm_mp_map_avogadro 0 / 1 0 Tranzit
    Napalm Zombie zm_mp_map_napalm 0 / 1 0 Shangri-La
    Shrieker Zombie zm_mp_map_shrieker 0 / 1 0 Shangri-La
    Astronaut zm_mp_map_astronaut 0 / 1 0 Moon
    Perk Limit zm_mp_map_perk_limit 1 – 11 4 Der Wunderfizz
    Wunderfizz Cost zm_mp_map_fizz_cost 500 – 10000 1500 Der Wunderfizz

    Example: Hijacked with Brutus and hellhounds, and an 8-perk limit:

    set zm_mp_map_brutus 1;set zm_mp_map_dogs 1;set zm_mp_map_perk_limit 8;g_gametype zstandard;map zm_hijacked

    If you turn on more than one special round (hellhounds, jumping jacks, ghosts, space monkeys, thief), each special round picks one of them at random. To force the next special round mid-game, use set zm_mp_map_special_round dogs (or leapers, ghosts, monkeys, thief).

    The dvars stay set for the rest of your game session. To turn an enemy back off for the next map, set it to 0 again.


    Map List & Console Commands

    The console names for all ported maps are listed below:

    Map Console Name Console Command
    Aftermath zm_la g_gametype zstandard;map zm_la
    Cargo zm_dockside g_gametype zstandard;map zm_dockside
    Carrier zm_carrier g_gametype zstandard;map zm_carrier
    Cove zm_castaway g_gametype zstandard;map zm_castaway
    Detour zm_bridge g_gametype zstandard;map zm_bridge
    Dig zm_dig g_gametype zstandard;map zm_dig
    Downhill zm_downhill g_gametype zstandard;map zm_downhill
    Drone zm_drone g_gametype zstandard;map zm_drone
    Encore zm_concert g_gametype zstandard;map zm_concert
    Express zm_express g_gametype zstandard;map zm_express
    Frost zm_frostbite g_gametype zstandard;map zm_frostbite
    Grind zm_skate g_gametype zstandard;map zm_skate
    Hijacked zm_hijacked g_gametype zstandard;map zm_hijacked
    Hydro zm_hydro g_gametype zstandard;map zm_hydro
    Magma zm_magma g_gametype zstandard;map zm_magma
    Meltdown zm_meltdown g_gametype zstandard;map zm_meltdown
    Mirage zm_mirage g_gametype zstandard;map zm_mirage
    Nuketown 2025 zm_nuketown_2020 g_gametype zstandard;map zm_nuketown_2020
    Overflow zm_overflow g_gametype zstandard;map zm_overflow
    Plaza zm_nightclub g_gametype zstandard;map zm_nightclub
    Pod zm_pod g_gametype zstandard;map zm_pod
    Raid zm_raid g_gametype zstandard;map zm_raid
    Rush zm_paintball g_gametype zstandard;map zm_paintball
    Slums zm_slums g_gametype zstandard;map zm_slums
    Standoff zm_village g_gametype zstandard;map zm_village
    Studio zm_studio g_gametype zstandard;map zm_studio
    Takeoff zm_takeoff g_gametype zstandard;map zm_takeoff
    Turbine zm_turbine g_gametype zstandard;map zm_turbine
    Uplink zm_uplink g_gametype zstandard;map zm_uplink
    Vertigo zm_vertigo g_gametype zstandard;map zm_vertigo
    Yemen zm_socotra g_gametype zstandard;map zm_socotra

    Disclaimer

    Partially developed with generative AI.

    Volkzzzzz Offline
    Volkzzzzz Offline
    Volkzzzzz
    wrote last edited by
    #80
    This post is deleted!
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    • Volkzzzzz Offline
      Volkzzzzz Offline
      Volkzzzzz
      wrote last edited by
      #81

      Well done m8. Good job!

      thewawpro 1 Reply Last reply
      0
      • Volkzzzzz Volkzzzzz

        Well done m8. Good job!

        thewawpro Online
        thewawpro Online
        thewawpro
        wrote last edited by
        #82

        Volkzzzzz Thanks

        1 Reply Last reply
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        • SirGhost0522 Offline
          SirGhost0522 Offline
          SirGhost0522
          wrote last edited by
          #83

          Im sure someone has already figured this out but they do work on dedicated servers with custom scripts. i got zm_raid going and we are loving it.

          1 Reply Last reply
          0
          • FaZe Flick Offline
            FaZe Flick Offline
            FaZe Flick
            wrote last edited by
            #84

            I've only played about 3 of the mp maps but i wanna report a few bug issues here incase you come across this.

            The bosses that need hotfixing so far are Panzer, Brutus and Pentagon Thief. Panzers have a chance of falling off under the map not being able to chase the player in playable zones; Brutus spawns but he stays stuck somewhere after moving a few inches; pentagon thief needs better path traversal so that hes not too hard to kill.

            I tried the ghost witches from buried as well and idk if this is intended but their rounds are not as frequent as dogs or proly even ascentions monkeys.

            Thats all I realyl got for bugs. So far the mp map mod as a whole in general has been great; Will try more maps eventually

            thewawpro 1 Reply Last reply
            0
            • FaZe Flick FaZe Flick

              I've only played about 3 of the mp maps but i wanna report a few bug issues here incase you come across this.

              The bosses that need hotfixing so far are Panzer, Brutus and Pentagon Thief. Panzers have a chance of falling off under the map not being able to chase the player in playable zones; Brutus spawns but he stays stuck somewhere after moving a few inches; pentagon thief needs better path traversal so that hes not too hard to kill.

              I tried the ghost witches from buried as well and idk if this is intended but their rounds are not as frequent as dogs or proly even ascentions monkeys.

              Thats all I realyl got for bugs. So far the mp map mod as a whole in general has been great; Will try more maps eventually

              thewawpro Online
              thewawpro Online
              thewawpro
              wrote last edited by
              #85

              FaZe Flick Thanks for the feedback could you tell me what map you were playing on when you ran into these issues. The ghost not spawning as often is just being unlucky, they are weighted equally.

              FaZe Flick 1 Reply Last reply
              0
              • thewawpro thewawpro

                FaZe Flick Thanks for the feedback could you tell me what map you were playing on when you ran into these issues. The ghost not spawning as often is just being unlucky, they are weighted equally.

                FaZe Flick Offline
                FaZe Flick Offline
                FaZe Flick
                wrote last edited by
                #86

                thewawpro rush and hijacked

                thewawpro 1 Reply Last reply
                0
                • FaZe Flick FaZe Flick

                  thewawpro rush and hijacked

                  thewawpro Online
                  thewawpro Online
                  thewawpro
                  wrote last edited by
                  #87

                  FaZe Flick Thanks I will check the out when I have the time. Little busy with bo1 ports right now.

                  1 Reply Last reply
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                  • XZombieShooterX Offline
                    XZombieShooterX Offline
                    XZombieShooterX
                    wrote last edited by XZombieShooterX
                    #88

                    I've done everything and I still spawn in with a white screen, and seems like when I run the auto installers it flashes my windows powershell then instantly closes, I've tried using the provided commands as well, it just shows a bunch of error texts though, if you have any suggestions on how I can fix this, please let me know, and yes I have every dlc

                    thewawpro 1 Reply Last reply
                    0
                    • hfactor66 Offline
                      hfactor66 Offline
                      hfactor66
                      wrote last edited by
                      #89

                      Hey, so I've compiled all of the maps and the launcher into one ZIP file for easier manual installation, since the auto installer didn't work for me, and it seems like it isn't working for others either, based on other posts in this thread, so I want to do something to help. With your permission, the compiled zip folder will be hosted on mega.nz and I will keep it up to date as new updates are released.

                      The error message in Powershell with the auto installer script flashes by so quickly that I had to record it with OBS and freeze-frame the video in order to even read what it said. Something about a lack of permissions is what I was able to gather from it. I'm probably doing something wrong here, but I could not get the policy bypass to work, and I didn't feel like doing the research to figure out what I'm supposed to do, which is why I devoted the time to manually downloading and installing everything, and then compiling it all into one zip folder so that the process would be easier for everyone else having the same problem with the automatic install script.

                      thewawpro 1 Reply Last reply
                      1
                      • XZombieShooterX XZombieShooterX

                        I've done everything and I still spawn in with a white screen, and seems like when I run the auto installers it flashes my windows powershell then instantly closes, I've tried using the provided commands as well, it just shows a bunch of error texts though, if you have any suggestions on how I can fix this, please let me know, and yes I have every dlc

                        thewawpro Online
                        thewawpro Online
                        thewawpro
                        wrote last edited by
                        #90

                        XZombieShooterX Sorry you are having issues. I will take a look at updating the auto install script, if your current maps in usermaps are the latest versions (please double check), please could you send me your "~\AppData\Local\Plutonium\console.log" in a pastebin

                        XZombieShooterX 1 Reply Last reply
                        0
                        • hfactor66 hfactor66

                          Hey, so I've compiled all of the maps and the launcher into one ZIP file for easier manual installation, since the auto installer didn't work for me, and it seems like it isn't working for others either, based on other posts in this thread, so I want to do something to help. With your permission, the compiled zip folder will be hosted on mega.nz and I will keep it up to date as new updates are released.

                          The error message in Powershell with the auto installer script flashes by so quickly that I had to record it with OBS and freeze-frame the video in order to even read what it said. Something about a lack of permissions is what I was able to gather from it. I'm probably doing something wrong here, but I could not get the policy bypass to work, and I didn't feel like doing the research to figure out what I'm supposed to do, which is why I devoted the time to manually downloading and installing everything, and then compiling it all into one zip folder so that the process would be easier for everyone else having the same problem with the automatic install script.

                          thewawpro Online
                          thewawpro Online
                          thewawpro
                          wrote last edited by
                          #91

                          hfactor66 I am planning on updating the auto installer, I would much prefer you just write your own installer (or just get a chat bot to do it) rather than uploading these to another site.

                          1 Reply Last reply
                          0
                          • chalma Offline
                            chalma Offline
                            chalma
                            wrote last edited by
                            #92

                            good game

                            1 Reply Last reply
                            0
                            • Juleskk1 Offline
                              Juleskk1 Offline
                              Juleskk1
                              wrote last edited by
                              #93

                              It works an i can even had bots (but des can't move nor fire)

                              1 Reply Last reply
                              0
                              • SirGhost0522 Offline
                                SirGhost0522 Offline
                                SirGhost0522
                                wrote last edited by SirGhost0522
                                #94

                                I just want to say I appreciate you doing this for the community. thewawpro , this is absolute fire. I’ve got Raid running on my server (TeamRassa) with some custom scripts, and people have been loving it.

                                If you’re open to it, I’m looking to make some changes to certain maps to give them more of a zombie nighttime vibe. I’ve got scripts for buyable doors, wall buys, and individual perk machines running on Raid using the models available. I’ve got a few questions for you if you have time. Shoot me a PM on Discord: SirGhost_X. If not, it’s all good. I still appreciate your time and effort!

                                thewawpro 1 Reply Last reply
                                1
                                • thewawpro thewawpro

                                  XZombieShooterX Sorry you are having issues. I will take a look at updating the auto install script, if your current maps in usermaps are the latest versions (please double check), please could you send me your "~\AppData\Local\Plutonium\console.log" in a pastebin

                                  XZombieShooterX Offline
                                  XZombieShooterX Offline
                                  XZombieShooterX
                                  wrote last edited by XZombieShooterX
                                  #95

                                  thewawpro I found it the console log, but I can't send the link to the pastebin, any other suggestions on how I can get the link/file to you

                                  thewawpro 1 Reply Last reply
                                  1
                                  • XZombieShooterX XZombieShooterX

                                    thewawpro I found it the console log, but I can't send the link to the pastebin, any other suggestions on how I can get the link/file to you

                                    thewawpro Online
                                    thewawpro Online
                                    thewawpro
                                    wrote last edited by
                                    #96

                                    XZombieShooterX Can you upload the file here or just paste the whole thing, please.

                                    1 Reply Last reply
                                    0
                                    • SirGhost0522 SirGhost0522

                                      I just want to say I appreciate you doing this for the community. thewawpro , this is absolute fire. I’ve got Raid running on my server (TeamRassa) with some custom scripts, and people have been loving it.

                                      If you’re open to it, I’m looking to make some changes to certain maps to give them more of a zombie nighttime vibe. I’ve got scripts for buyable doors, wall buys, and individual perk machines running on Raid using the models available. I’ve got a few questions for you if you have time. Shoot me a PM on Discord: SirGhost_X. If not, it’s all good. I still appreciate your time and effort!

                                      thewawpro Online
                                      thewawpro Online
                                      thewawpro
                                      wrote last edited by
                                      #97

                                      SirGhost0522 Thanks for the feedback. I sent you a PM on discord.

                                      1 Reply Last reply
                                      0
                                      • HomoThugging Online
                                        HomoThugging Online
                                        HomoThugging
                                        wrote last edited by
                                        #98

                                        To anyone having issues with white screens: You need to put the corresponding .ipak file into Black Ops II/zone/all.

                                        1 Reply Last reply
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