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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • Sorexundefined Sorex

    noraze You have to press and then release the key. If you keep pressing it, it is normal for it to go on

    norazeundefined Offline
    norazeundefined Offline
    noraze
    wrote on last edited by noraze
    #32

    Sorex https://youtu.be/ROrvvnEugp8
    Of course I release the click as soon as i pressed it still it keeps going to the right side.
    To make it stop I have to double click the aim button then it stops.

    norazeundefined 1 Reply Last reply
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    • norazeundefined noraze

      Sorex https://youtu.be/ROrvvnEugp8
      Of course I release the click as soon as i pressed it still it keeps going to the right side.
      To make it stop I have to double click the aim button then it stops.

      norazeundefined Offline
      norazeundefined Offline
      noraze
      wrote on last edited by noraze
      #33

      OK so I use "Toggle ADS" that is why it keeps going to the right side so i have to click one more time to make it stop. I am used to toggle ADS because I play Escape from Tarkov.
      After I switched to "ADS" in controls this issue doesn't happen.
      Any solution for "Toggle ADS" players that would be great.

      1 Reply Last reply
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      • Sorexundefined Offline
        Sorexundefined Offline
        Sorex
        Contributor
        wrote on last edited by
        #34

        noraze i have ADS to, just don't keep press the button, press it to change then release it

        1 Reply Last reply
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        • alejandrodarzundefined Offline
          alejandrodarzundefined Offline
          alejandrodarz
          wrote on last edited by
          #35

          Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.

          ontimelimit(){
          level waittill("game_ended");

          if(!getKills() && waslastround()){
          wait 7;
               level notify( "play_final_killcam" );
          //llamar el mapvote aqui
           level notify( "final_killcam_done" );
          }
          

          }

          alejandrodarzundefined 1 Reply Last reply
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          • alejandrodarzundefined alejandrodarz

            Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.

            ontimelimit(){
            level waittill("game_ended");

            if(!getKills() && waslastround()){
            wait 7;
                 level notify( "play_final_killcam" );
            //llamar el mapvote aqui
             level notify( "final_killcam_done" );
            }
            

            }

            alejandrodarzundefined Offline
            alejandrodarzundefined Offline
            alejandrodarz
            wrote on last edited by
            #36

            alejandrodarz es por si lo deseas implementar en el mapvote. saludos

            1 Reply Last reply
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            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex
              Contributor
              wrote on last edited by Sorex
              #37

              alejandrodarz i fixed all now i release the new version with fix

              alejandrodarzundefined 1 Reply Last reply
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              • Sorexundefined Sorex

                alejandrodarz i fixed all now i release the new version with fix

                alejandrodarzundefined Offline
                alejandrodarzundefined Offline
                alejandrodarz
                wrote on last edited by
                #38

                Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos

                alejandrodarzundefined 1 Reply Last reply
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                • alejandrodarzundefined alejandrodarz

                  Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos

                  alejandrodarzundefined Offline
                  alejandrodarzundefined Offline
                  alejandrodarz
                  wrote on last edited by
                  #39

                  alejandrodarz Por todo lo demas todo ok, me funcionó en todos los modos de juego.

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                  • chacha18undefined Offline
                    chacha18undefined Offline
                    chacha18
                    wrote on last edited by
                    #40

                    Hi Sorex !

                    Thank you for this super-useful-mod !

                    I have a problem getting it to work...
                    I think I did everything you ask, I even follow the YouTube tutorial.
                    Now I have the map vote menu at the end of the game but:

                    • its really very fast, I have like 1 or maybe 2 sec to choose the map...
                    • there are some glitches after I choose the map: map strikers became purple / blue flickering
                    • the next map is still the same

                    Other things:

                    • if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
                    • my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
                    chacha18undefined 1 Reply Last reply
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                    • chacha18undefined chacha18

                      Hi Sorex !

                      Thank you for this super-useful-mod !

                      I have a problem getting it to work...
                      I think I did everything you ask, I even follow the YouTube tutorial.
                      Now I have the map vote menu at the end of the game but:

                      • its really very fast, I have like 1 or maybe 2 sec to choose the map...
                      • there are some glitches after I choose the map: map strikers became purple / blue flickering
                      • the next map is still the same

                      Other things:

                      • if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
                      • my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
                      chacha18undefined Offline
                      chacha18undefined Offline
                      chacha18
                      wrote on last edited by
                      #41

                      chacha18

                      as an example, I just tryied in my gungame server.
                      At the end I quickly chose mp_frostbite, then I saw a message like "frost won vote.." but then the server reload the same map...

                      1 Reply Last reply
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                      • Sorexundefined Offline
                        Sorexundefined Offline
                        Sorex
                        Contributor
                        wrote on last edited by Sorex
                        #42

                        chacha18

                        1. For the time there 10 seconds to vote now i make it customizable time with a dvar in the config file ( i'll release a tiny update today )
                        2. Is werid everything should work fine, have you set sv_mapRotation correctly? Like sv_mapRotatoion "map mp_raid"
                        3. gun.exe ? the game mode are .cfg files, and you need to have this .cfg files in your game folder
                        chacha18undefined 1 Reply Last reply
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                        • Sorexundefined Sorex

                          chacha18

                          1. For the time there 10 seconds to vote now i make it customizable time with a dvar in the config file ( i'll release a tiny update today )
                          2. Is werid everything should work fine, have you set sv_mapRotation correctly? Like sv_mapRotatoion "map mp_raid"
                          3. gun.exe ? the game mode are .cfg files, and you need to have this .cfg files in your game folder
                          chacha18undefined Offline
                          chacha18undefined Offline
                          chacha18
                          wrote on last edited by
                          #43

                          Sorex

                          • cool for the new update ! In the version I download its not 10 sec... maybe I didnt download the right one ?
                          • I think I set it up correctly... my map rotation was working well before, I just remove everything except the first map and then the server start with this map but not in the correct gametype, so I at to put back "exec gun.cfg" (not .exe, I misswrite it in my previous post).
                          • read previous line;)
                          1 Reply Last reply
                          0
                          • Sorexundefined Offline
                            Sorexundefined Offline
                            Sorex
                            Contributor
                            wrote on last edited by
                            #44

                            chacha18
                            New version has been pushed, everything work fine. Remeber you need to have the .cfg files in your server folder. 👍 😊

                            chacha18undefined 1 Reply Last reply
                            0
                            • Sorexundefined Sorex

                              chacha18
                              New version has been pushed, everything work fine. Remeber you need to have the .cfg files in your server folder. 👍 😊

                              chacha18undefined Offline
                              chacha18undefined Offline
                              chacha18
                              wrote on last edited by
                              #45

                              Sorex

                              Thx ! Ill try that in hours 😉
                              But, what do you mean by "you need to have the .cfg files in your server folder." ?
                              Mines are in the main folder, its not good ?

                              1 Reply Last reply
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                              • Sorexundefined Offline
                                Sorexundefined Offline
                                Sorex
                                Contributor
                                wrote on last edited by
                                #46

                                chacha18
                                You need this Server Config, inside this folders there gamesetings folder and inside this there all the gamemode files you can call. There no default files for the gamemode

                                chacha18undefined 1 Reply Last reply
                                0
                                • Sorexundefined Sorex

                                  chacha18
                                  You need this Server Config, inside this folders there gamesetings folder and inside this there all the gamemode files you can call. There no default files for the gamemode

                                  chacha18undefined Offline
                                  chacha18undefined Offline
                                  chacha18
                                  wrote on last edited by
                                  #47

                                  Sorex
                                  that's what I have except GameSetting was in main/.
                                  I tested again with putting everything at the right place.
                                  Its better ! I was able to use the menu one time, the second time the server crashed…

                                  But I'm on Linux/Wine, maybe it is the reason, my server used to crash once / twice a day those time...

                                  1 Reply Last reply
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                                  • Sorexundefined Offline
                                    Sorexundefined Offline
                                    Sorex
                                    Contributor
                                    wrote on last edited by
                                    #48

                                    chacha18
                                    Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
                                    I used windows and everything work fine

                                    chacha18undefined 1 Reply Last reply
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                                    • Sorexundefined Sorex

                                      chacha18
                                      Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
                                      I used windows and everything work fine

                                      chacha18undefined Offline
                                      chacha18undefined Offline
                                      chacha18
                                      wrote on last edited by
                                      #49

                                      Sorex

                                      Yes.. A lot is even not enough to describe how much it consumes 🙂
                                      Thats annoying .. But virtualized windows consume more RAM, so I had to make a choice... !

                                      1 Reply Last reply
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                                      • JezuzLizardundefined Offline
                                        JezuzLizardundefined Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #50

                                        Nice to see this is complete. Is it possible for you to make a zombies version in a similar way?

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                                        • Sorexundefined Offline
                                          Sorexundefined Offline
                                          Sorex
                                          Contributor
                                          wrote on last edited by
                                          #51

                                          JezuzLizard Yes it is possibile, make it when game start is easier but make when the game end is a little bit harder. But i will make it 🙂

                                          1 Reply Last reply
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