[Release] Black ops II Mapvote for Zombies and Multiplayer
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Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos
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alejandrodarz Por todo lo demas todo ok, me funcionó en todos los modos de juego.
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Hi Sorex !
Thank you for this super-useful-mod !
I have a problem getting it to work...
I think I did everything you ask, I even follow the YouTube tutorial.
Now I have the map vote menu at the end of the game but:- its really very fast, I have like 1 or maybe 2 sec to choose the map...
- there are some glitches after I choose the map: map strikers became purple / blue flickering
- the next map is still the same
Other things:
- if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
- my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
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as an example, I just tryied in my gungame server.
At the end I quickly chose mp_frostbite, then I saw a message like "frost won vote.." but then the server reload the same map... -
- For the time there 10 seconds to vote now i make it customizable time with a dvar in the config file ( i'll release a tiny update today )
- Is werid everything should work fine, have you set sv_mapRotation correctly? Like sv_mapRotatoion "map mp_raid"
- gun.exe ? the game mode are .cfg files, and you need to have this .cfg files in your game folder
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- cool for the new update ! In the version I download its not 10 sec... maybe I didnt download the right one ?
- I think I set it up correctly... my map rotation was working well before, I just remove everything except the first map and then the server start with this map but not in the correct gametype, so I at to put back "exec gun.cfg" (not .exe, I misswrite it in my previous post).
- read previous line;)
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chacha18
New version has been pushed, everything work fine. Remeber you need to have the .cfg files in your server folder. -
Thx ! Ill try that in hours
But, what do you mean by "you need to have the .cfg files in your server folder." ?
Mines are in the main folder, its not good ? -
chacha18
You need this Server Config, inside this folders there gamesetings folder and inside this there all the gamemode files you can call. There no default files for the gamemode -
Sorex
that's what I have except GameSetting was in main/.
I tested again with putting everything at the right place.
Its better ! I was able to use the menu one time, the second time the server crashed…But I'm on Linux/Wine, maybe it is the reason, my server used to crash once / twice a day those time...
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chacha18
Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
I used windows and everything work fine -
Yes.. A lot is even not enough to describe how much it consumes
Thats annoying .. But virtualized windows consume more RAM, so I had to make a choice... ! -
Nice to see this is complete. Is it possible for you to make a zombies version in a similar way?
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JezuzLizard Yes it is possibile, make it when game start is easier but make when the game end is a little bit harder. But i will make it
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hi i put your mod on my server for now all working good but i have aonly one problem when exemple we vote hijacked the server will put an other map why ? here is my sv_maprotation "exec tdm.cfg map mp_nuketown_2020 map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra"
i need to put only one map in ?
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TTV_WIZEQC Yes, you have to put only one map. My bad. I did not make this step on the video and i did not added this on the guide. Now i add this information.
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New Update
I made a big update, I recommend anyone who was using my mapvote to upgrade to the new version. I fixied some issues and optimizied the code. I added the Mapselection. In case of testing you can use map selection to change the map. I find mapselection very useful when testing things on specific maps.
I am doing this replay to highlight the new update and that if any bugs occur it would be very helpful to report the issue under this post. Unfortunately, I don't have the opportunity to test it sufficiently.
Thanks for reading -
Sorex Really nice mod ! I have 2 questions :
- Is it possible to use the mapvote offline, I mean with bots but not on server ?
- I downloaded the Server config folder but I don't have the maps/mp/... folder in data. How to have it ?
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- Probably can be used also offline, i did not test it on private match. Is server sided dedicated
- Create the folder, if you don't have it just create the missing folders
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the map vote does not work, well it does but every time i add it it gives me a blue screen on the maps. doesn't show the maps AT all..