The Plutonium T4 (WAW) Suggestions Thread
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Release it kekw
Jk, but custom maps and guns would be sick, also would be easier because waw has Radiant -
There is a console command you can enter to enable Borderless fullscreen windowed.
The command is r_fullscreen 0;vid_xpos 0;vid_ypos 0;r_noborder 1;vid_restart. -
So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible
I heard that you guys were making a All-in-one Launcher, so i was thinking adding T4 and pushing mods via the All-in-one Launcher is a suggestion, dont have to do it though.
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Kitchen Gun said in The Plutonium T4 (WAW) Suggestions Thread:
So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible
Already in the works:)
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Chase idk about that one because when it comes to maps you are going to be looking into TB's of Data that is going to be stored if not high GB of maps people are just going to want to store unless they are just going to force people to just use links to like a gmail drive or what not after verifying the maps are fine to play on
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FragsAreUs He meant forum sections.
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Chase well I only said that because he also mentioned map releases
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I wish you make hosting alot simpiler. Unlike in BO2 you completely disabled match making and went on with the server list. I don't mind the server list but Do NOT disable the original game's party list where you can host Without port forward and can even set a password to only let your friends in.
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Clash_Town You do know you can do custom games too... It doesn't have to be through dedicated servers.
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Clash_Town said in The Plutonium T4 (WAW) Suggestions Thread:
I wish you make hosting alot simpiler. Unlike in BO2 you completely disabled match making and went on with the server list. I don't mind the server list but Do NOT disable the original game's party list where you can host Without port forward and can even set a password to only let your friends in.
matchmaking will never happen. WAW on steam also doesn't use any form of party system
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Mr. Android a way to 1v1 your friends without having to find a empty server to 1v1 on
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Clash_Town I will also chim min on that waw does not have a match making feature only server browsers it was how it was on pc console did match making
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OneFourOne the only thing i would ask too hehe, but also suggest this to be a later feature, they might have alot going on rn i guess
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Mr. Android pretty sure that SCP toolkit can handle this.
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You could add a co-op campaign option
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Chase thats awesome
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L__3Y70N_ co op campaign is already a feature in WaW
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I think that in game friends list that allows you to invite your friends to your lobby for atleast co-op campaign will make things easier for those who don't know how to use hamachi/port fowarding, there is a feature like this in RektT5.
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I would like to have the ability to join an on-going zombies game in progress similar to how you've added that feature in Bo2 Zombies. Also the ability for when you join the server you can download the mod through the server, as apposed to having to already have it downloaded. (that's with custom zombies maps.)
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@bingusfan420 this is something servers can take on are 1v1 queues