The Plutonium T4 (WAW) Suggestions Thread
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I suggest that the features of T4M get added, would be very helpful.
https://github.com/iAmThatMichael/T4MOneFourOne the only thing i would ask too hehe, but also suggest this to be a later feature, they might have alot going on rn i guess
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@Mr-Android pretty sure that SCP toolkit can handle this.
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You could add a co-op campaign option
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Kitchen Gun said in The Plutonium T4 (WAW) Suggestions Thread:
So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible
Already in the works:)
Chase thats awesome
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L__3Y70N_ co op campaign is already a feature in WaW
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Hello Community!
We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.
Current Features:
- Plutonium Anti-Cheat
- Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
- Compatibility with all Steam version mod support including custom maps and content.
- Dedicated support forums and support discord channel.
- Forum sections will be created for discussions on modding and custom content.
- Discord Rich Precence and Game Invite and Joining support.
- Plutonium Friends List Support.
- Any known exploits will be patched or removed as soon as we are aware.
- All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
- Allow server owners to replace GSC files without loading an entire mod.
- Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.
We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.
Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.
I think that in game friends list that allows you to invite your friends to your lobby for atleast co-op campaign will make things easier for those who don't know how to use hamachi/port fowarding, there is a feature like this in RektT5.
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I would like to have the ability to join an on-going zombies game in progress similar to how you've added that feature in Bo2 Zombies. Also the ability for when you join the server you can download the mod through the server, as apposed to having to already have it downloaded. (that's with custom zombies maps.)
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@Mr-Android a way to 1v1 your friends without having to find a empty server to 1v1 on
@bingusfan420 this is something servers can take on are 1v1 queues
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I would like to have the ability to join an on-going zombies game in progress similar to how you've added that feature in Bo2 Zombies. Also the ability for when you join the server you can download the mod through the server, as apposed to having to already have it downloaded. (that's with custom zombies maps.)
alone i think what you would be looking for is a quick join option
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the ability to change the fovscale from options
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Something that always bothered me regarding custom maps, a way to change the default directory where to put them.
It's always been %APPDATA%/local/Activision/CodWaW/mods
When clean installing my pc I always forgot to save that folder, I just want a way to move it to another location/drive
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Something that always bothered me regarding custom maps, a way to change the default directory where to put them.
It's always been %APPDATA%/local/Activision/CodWaW/mods
When clean installing my pc I always forgot to save that folder, I just want a way to move it to another location/drive
fra98_ Most likely will be loaded from in some form from
%localappdata%\Plutonium
as that's where the client files reside. -
Hello Community!
We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.
Current Features:
- Plutonium Anti-Cheat
- Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
- Compatibility with all Steam version mod support including custom maps and content.
- Dedicated support forums and support discord channel.
- Forum sections will be created for discussions on modding and custom content.
- Discord Rich Precence and Game Invite and Joining support.
- Plutonium Friends List Support.
- Any known exploits will be patched or removed as soon as we are aware.
- All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
- Allow server owners to replace GSC files without loading an entire mod.
- Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.
We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.
Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.
@Mr-Android great work
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fra98_ Most likely will be loaded from in some form from
%localappdata%\Plutonium
as that's where the client files reside. -
Taco Can be easily configured through a console command but it could be convenient I guess when it resides in the settings/options.
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Would it be possible to make controller support easier? I remember the controller support was really weird if you wanted to adjust sensitivity and other things.
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Hello Community!
We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.
Current Features:
- Plutonium Anti-Cheat
- Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
- Compatibility with all Steam version mod support including custom maps and content.
- Dedicated support forums and support discord channel.
- Forum sections will be created for discussions on modding and custom content.
- Discord Rich Precence and Game Invite and Joining support.
- Plutonium Friends List Support.
- Any known exploits will be patched or removed as soon as we are aware.
- All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
- Allow server owners to replace GSC files without loading an entire mod.
- Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.
We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.
Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.
@Mr-Android Max 18 players on servers.
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@Mr-Android Max 18 players on servers.
MARV TWIZZAN the max for waw is like 32 or 44 players
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Hello Community!
We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.
Current Features:
- Plutonium Anti-Cheat
- Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
- Compatibility with all Steam version mod support including custom maps and content.
- Dedicated support forums and support discord channel.
- Forum sections will be created for discussions on modding and custom content.
- Discord Rich Precence and Game Invite and Joining support.
- Plutonium Friends List Support.
- Any known exploits will be patched or removed as soon as we are aware.
- All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
- Allow server owners to replace GSC files without loading an entire mod.
- Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.
We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.
Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.
I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.
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WaW client only needs 3 things to be the best in my opinion.
1. Dedicated Servers for zombies so we can join in progress.
2. 8 or more players for zombies.
3. Loading more than 1 mod at a time.(Bonus) 4. Higher Limits than T4M if possible.