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The Plutonium T4 (WAW) Suggestions Thread

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  • Chaseundefined Chase

    Kitchen Gun said in The Plutonium T4 (WAW) Suggestions Thread:

    So you know how IW5 and T6 have their own mod releases/tutorials on the Plutonium forums, i think that T4 should too have one for mod/map releases alongside tutorials if possible

    Already in the works:)

    Kitchen Gunundefined Offline
    Kitchen Gunundefined Offline
    Kitchen Gun
    wrote on last edited by
    #104

    Chase thats awesome 🙂

    1 Reply Last reply
    0
    • L__3Y70N_undefined L__3Y70N_

      You could add a co-op campaign option

      Kitchen Gunundefined Offline
      Kitchen Gunundefined Offline
      Kitchen Gun
      wrote on last edited by
      #105

      L__3Y70N_ co op campaign is already a feature in WaW

      1 Reply Last reply
      0
      • Mr. Androidundefined Mr. Android

        Hello Community!

        We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

        Current Features:

        • Plutonium Anti-Cheat
        • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
        • Compatibility with all Steam version mod support including custom maps and content.
        • Dedicated support forums and support discord channel.
        • Forum sections will be created for discussions on modding and custom content.
        • Discord Rich Precence and Game Invite and Joining support.
        • Plutonium Friends List Support.
        • Any known exploits will be patched or removed as soon as we are aware.
        • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
        • Allow server owners to replace GSC files without loading an entire mod.
        • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

        We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

        Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

        Kitchen Gunundefined Offline
        Kitchen Gunundefined Offline
        Kitchen Gun
        wrote on last edited by
        #106

        I think that in game friends list that allows you to invite your friends to your lobby for atleast co-op campaign will make things easier for those who don't know how to use hamachi/port fowarding, there is a feature like this in RektT5.

        1 Reply Last reply
        0
        • aloneundefined Offline
          aloneundefined Offline
          alone
          Contributor
          wrote on last edited by
          #107

          I would like to have the ability to join an on-going zombies game in progress similar to how you've added that feature in Bo2 Zombies. Also the ability for when you join the server you can download the mod through the server, as apposed to having to already have it downloaded. (that's with custom zombies maps.)

          mikzyundefined 1 Reply Last reply
          1
          • sssssssundefined sssssss

            @Mr-Android a way to 1v1 your friends without having to find a empty server to 1v1 on

            mikzyundefined Offline
            mikzyundefined Offline
            mikzy
            Banned
            wrote on last edited by
            #108

            @bingusfan420 this is something servers can take on are 1v1 queues

            1 Reply Last reply
            0
            • aloneundefined alone

              I would like to have the ability to join an on-going zombies game in progress similar to how you've added that feature in Bo2 Zombies. Also the ability for when you join the server you can download the mod through the server, as apposed to having to already have it downloaded. (that's with custom zombies maps.)

              mikzyundefined Offline
              mikzyundefined Offline
              mikzy
              Banned
              wrote on last edited by
              #109

              alone i think what you would be looking for is a quick join option

              1 Reply Last reply
              0
              • Tacoundefined Offline
                Tacoundefined Offline
                Taco
                wrote on last edited by
                #110

                the ability to change the fovscale from options

                Hamahundefined 1 Reply Last reply
                0
                • fra98_undefined Online
                  fra98_undefined Online
                  fra98_
                  wrote on last edited by
                  #111

                  Something that always bothered me regarding custom maps, a way to change the default directory where to put them.

                  It's always been %APPDATA%/local/Activision/CodWaW/mods

                  When clean installing my pc I always forgot to save that folder, I just want a way to move it to another location/drive

                  Chaseundefined 1 Reply Last reply
                  0
                  • fra98_undefined fra98_

                    Something that always bothered me regarding custom maps, a way to change the default directory where to put them.

                    It's always been %APPDATA%/local/Activision/CodWaW/mods

                    When clean installing my pc I always forgot to save that folder, I just want a way to move it to another location/drive

                    Chaseundefined Offline
                    Chaseundefined Offline
                    Chase
                    wrote on last edited by
                    #112

                    fra98_ Most likely will be loaded from in some form from %localappdata%\Plutonium as that's where the client files reside.

                    Mr. Androidundefined 1 Reply Last reply
                    0
                    • Mr. Androidundefined Mr. Android

                      Hello Community!

                      We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                      Current Features:

                      • Plutonium Anti-Cheat
                      • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                      • Compatibility with all Steam version mod support including custom maps and content.
                      • Dedicated support forums and support discord channel.
                      • Forum sections will be created for discussions on modding and custom content.
                      • Discord Rich Precence and Game Invite and Joining support.
                      • Plutonium Friends List Support.
                      • Any known exploits will be patched or removed as soon as we are aware.
                      • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                      • Allow server owners to replace GSC files without loading an entire mod.
                      • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                      We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                      Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                      YoureWetundefined Offline
                      YoureWetundefined Offline
                      YoureWet
                      wrote on last edited by
                      #113

                      @Mr-Android great work

                      1 Reply Last reply
                      0
                      • Chaseundefined Chase

                        fra98_ Most likely will be loaded from in some form from %localappdata%\Plutonium as that's where the client files reside.

                        Mr. Androidundefined Offline
                        Mr. Androidundefined Offline
                        Mr. Android
                        Plutonium Admin
                        wrote on last edited by
                        #114

                        Chase fra98_ Indeed, might not be a bad idea to offer to relocate that if wanted. We shall have to see.

                        1 Reply Last reply
                        1
                        • Tacoundefined Taco

                          the ability to change the fovscale from options

                          Hamahundefined Offline
                          Hamahundefined Offline
                          Hamah
                          wrote on last edited by
                          #115

                          Taco Can be easily configured through a console command but it could be convenient I guess when it resides in the settings/options.

                          1 Reply Last reply
                          0
                          • EdwardRichtofenundefined Offline
                            EdwardRichtofenundefined Offline
                            EdwardRichtofen
                            wrote on last edited by
                            #116

                            Would it be possible to make controller support easier? I remember the controller support was really weird if you wanted to adjust sensitivity and other things.

                            1 Reply Last reply
                            0
                            • Mr. Androidundefined Mr. Android

                              Hello Community!

                              We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                              Current Features:

                              • Plutonium Anti-Cheat
                              • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                              • Compatibility with all Steam version mod support including custom maps and content.
                              • Dedicated support forums and support discord channel.
                              • Forum sections will be created for discussions on modding and custom content.
                              • Discord Rich Precence and Game Invite and Joining support.
                              • Plutonium Friends List Support.
                              • Any known exploits will be patched or removed as soon as we are aware.
                              • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                              • Allow server owners to replace GSC files without loading an entire mod.
                              • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                              We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                              Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                              MARV TWIZZANundefined Offline
                              MARV TWIZZANundefined Offline
                              MARV TWIZZAN
                              wrote on last edited by
                              #117

                              @Mr-Android Max 18 players on servers.

                              FragsAreUsundefined 1 Reply Last reply
                              0
                              • MARV TWIZZANundefined MARV TWIZZAN

                                @Mr-Android Max 18 players on servers.

                                FragsAreUsundefined Offline
                                FragsAreUsundefined Offline
                                FragsAreUs
                                Plutonium Staff
                                wrote on last edited by
                                #118

                                MARV TWIZZAN the max for waw is like 32 or 44 players

                                1 Reply Last reply
                                0
                                • Mr. Androidundefined Mr. Android

                                  Hello Community!

                                  We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                                  Current Features:

                                  • Plutonium Anti-Cheat
                                  • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                                  • Compatibility with all Steam version mod support including custom maps and content.
                                  • Dedicated support forums and support discord channel.
                                  • Forum sections will be created for discussions on modding and custom content.
                                  • Discord Rich Precence and Game Invite and Joining support.
                                  • Plutonium Friends List Support.
                                  • Any known exploits will be patched or removed as soon as we are aware.
                                  • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                                  • Allow server owners to replace GSC files without loading an entire mod.
                                  • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                                  We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                                  Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                                  Kitchen Gunundefined Offline
                                  Kitchen Gunundefined Offline
                                  Kitchen Gun
                                  wrote on last edited by
                                  #119

                                  I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.

                                  1 Reply Last reply
                                  0
                                  • Electroundefined Offline
                                    Electroundefined Offline
                                    Electro
                                    wrote on last edited by
                                    #120

                                    WaW client only needs 3 things to be the best in my opinion.

                                    1. Dedicated Servers for zombies so we can join in progress.
                                    2. 8 or more players for zombies.
                                    3. Loading more than 1 mod at a time.

                                    (Bonus) 4. Higher Limits than T4M if possible.

                                    1 Reply Last reply
                                    1
                                    • Electroundefined Offline
                                      Electroundefined Offline
                                      Electro
                                      wrote on last edited by
                                      #121

                                      One other feature that I don't find likely to be implemented but would be awesome is separating the progression from the player level and allow us to rank up even in zombies/coop that way we don't just all need to be rank 55 everywhere and we could rank up in zombies this could also allow mod/servers use this system to allow there own progression.

                                      I do realize a mod could do this but if Pluto doesn't allow multiple mods loaded at once this kind of stops people from using other mods. Plus it would still be nice to allow people to rank up either way.

                                      1 Reply Last reply
                                      1
                                      • Deagleundefined Offline
                                        Deagleundefined Offline
                                        Deagle
                                        Contributor
                                        wrote on last edited by
                                        #122

                                        The creator of T4M talked about a bug that caused vertex corruptions (https://imgur.com/h4Ug4Mb) when played on high settings for textures/specular/normal maps.

                                        He discussed about it in his UGX post: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092/ (Scroll down to the part where he talks about the bugs)

                                        1 Reply Last reply
                                        0
                                        • Xerxesundefined Offline
                                          Xerxesundefined Offline
                                          Xerxes
                                          Plutonium Staff
                                          wrote on last edited by Xerxes
                                          #123

                                          Cleaned up the thread a bit to get rid of offtopic posts.

                                          1 Reply Last reply
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