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The Plutonium T4 (WAW) Suggestions Thread

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  • Hamahundefined Offline
    Hamahundefined Offline
    Hamah
    replied to Taco on last edited by
    #115

    Taco Can be easily configured through a console command but it could be convenient I guess when it resides in the settings/options.

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    • EdwardRichtofenundefined Offline
      EdwardRichtofenundefined Offline
      EdwardRichtofen
      wrote on last edited by
      #116

      Would it be possible to make controller support easier? I remember the controller support was really weird if you wanted to adjust sensitivity and other things.

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      • MARV TWIZZANundefined Offline
        MARV TWIZZANundefined Offline
        MARV TWIZZAN
        replied to Mr. Android on last edited by
        #117

        Mr. Android Max 18 players on servers.

        FragsAreUsundefined 1 Reply Last reply
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        • FragsAreUsundefined Offline
          FragsAreUsundefined Offline
          FragsAreUs Plutonium Staff
          replied to MARV TWIZZAN on last edited by
          #118

          MARV TWIZZAN the max for waw is like 32 or 44 players

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          • Kitchen Gunundefined Offline
            Kitchen Gunundefined Offline
            Kitchen Gun
            replied to Mr. Android on last edited by
            #119

            I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.

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            • Electroundefined Offline
              Electroundefined Offline
              Electro
              wrote on last edited by
              #120

              WaW client only needs 3 things to be the best in my opinion.

              1. Dedicated Servers for zombies so we can join in progress.
              2. 8 or more players for zombies.
              3. Loading more than 1 mod at a time.

              (Bonus) 4. Higher Limits than T4M if possible.

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              • Electroundefined Offline
                Electroundefined Offline
                Electro
                wrote on last edited by
                #121

                One other feature that I don't find likely to be implemented but would be awesome is separating the progression from the player level and allow us to rank up even in zombies/coop that way we don't just all need to be rank 55 everywhere and we could rank up in zombies this could also allow mod/servers use this system to allow there own progression.

                I do realize a mod could do this but if Pluto doesn't allow multiple mods loaded at once this kind of stops people from using other mods. Plus it would still be nice to allow people to rank up either way.

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                • Deagleundefined Offline
                  Deagleundefined Offline
                  Deagle Contributor
                  wrote on last edited by
                  #122

                  The creator of T4M talked about a bug that caused vertex corruptions (https://imgur.com/h4Ug4Mb) when played on high settings for textures/specular/normal maps.

                  He discussed about it in his UGX post: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092/ (Scroll down to the part where he talks about the bugs)

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                  • Xerxesundefined Offline
                    Xerxesundefined Offline
                    Xerxes Plutonium Staff
                    wrote on last edited by Xerxes
                    #123

                    Cleaned up the thread a bit to get rid of offtopic posts.

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                    • OMaiGaaaundefined Offline
                      OMaiGaaaundefined Offline
                      OMaiGaaa
                      replied to Mr. Android on last edited by OMaiGaaa
                      #124

                      Mr. Android

                      Here's my suggestion : more than 4 players in a single Zombies lobby at least for official maps and those that support that (if you can make it universal i'm all for it)

                      another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

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                      • Mr. Androidundefined Offline
                        Mr. Androidundefined Offline
                        Mr. Android Plutonium Admin
                        wrote on last edited by
                        #125

                        @Gomam0n said in The Plutonium T4 (WAW) Suggestions Thread:

                        another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                        The AC can't be on or off like that when online. It should feature LAN mode if not at the start, in a later update, which will turn off the AC and allow people to do that.

                        1 Reply Last reply
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                        • Deaglessoundefined Offline
                          Deaglessoundefined Offline
                          Deaglesso
                          wrote on last edited by
                          #126

                          IN THIS VERSION CAN WE PLAY CUSTOM MAPS ZOMBIES? PLZ ADD THIS TO THE GAME

                          FragsAreUsundefined 1 Reply Last reply
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                          • FragsAreUsundefined Offline
                            FragsAreUsundefined Offline
                            FragsAreUs Plutonium Staff
                            replied to Deaglesso on last edited by
                            #127

                            Deaglesso 1. no need for caps
                            2. this is just like it is if you own a physical cd copy or the steam version they both have custom map support for zombies so in return yes this will have custom zombies support

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                            • Ace_rinundefined Offline
                              Ace_rinundefined Offline
                              Ace_rin
                              wrote on last edited by
                              #128

                              it would be amazing if you could add updated graphics so everything doesn't look like patatos

                              1 Reply Last reply
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                              • liam_lowlow420undefined Offline
                                liam_lowlow420undefined Offline
                                liam_lowlow420
                                replied to Mr. Android on last edited by
                                #129

                                Mr. Android is it possible for you guys to make a fully modded zombies mode for people to play and yous mods properly but you guys could over see the servers for modded lobbies, as id like to see more mods and things me and other players can use for free

                                1 Reply Last reply
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                                • FragsAreUsundefined Offline
                                  FragsAreUsundefined Offline
                                  FragsAreUs Plutonium Staff
                                  wrote on last edited by
                                  #130

                                  Cleaned up the thread a bit to get rid of offtopic posts.

                                  Gojetaundefined 1 Reply Last reply
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                                  • RedEBoiundefined Offline
                                    RedEBoiundefined Offline
                                    RedEBoi
                                    wrote on last edited by
                                    #131

                                    Co-Op campaing support

                                    Deagleundefined 1 Reply Last reply
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                                    • Deagleundefined Offline
                                      Deagleundefined Offline
                                      Deagle Contributor
                                      replied to RedEBoi on last edited by
                                      #132

                                      RedEBoi
                                      It'll have coop campaign support on release.

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                                      • bashyundefined Offline
                                        bashyundefined Offline
                                        bashy
                                        replied to RektInator on last edited by
                                        #133

                                        RektInator said in The Plutonium T4 (WAW) Suggestions Thread:

                                        Mr. Android said in The Plutonium T4 (WAW) Suggestions Thread:

                                        thekap RektInator Spectre This should work on Linux servers for Pluto, right?

                                        Servers will run through wine just like IW5 and T6.

                                        This is one reason why I can't fully support it on my server platform.

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                                        • blackbeard29undefined Offline
                                          blackbeard29undefined Offline
                                          blackbeard29
                                          wrote on last edited by
                                          #134

                                          hi,
                                          Is there any news on this project . What you do is awesome, I would like to help you but i have not many skills i make custom for bo1. People who did plusmaster didn't succed to make a client for waw i think it's must be hard to do. i thinks people already say but yes it could be good if we can play custom map with t4m in coop.
                                          thanks and good luck for the next

                                          1 Reply Last reply
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