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The Plutonium T4 (WAW) Suggestions Thread

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  • FragsAreUsundefined Offline
    FragsAreUsundefined Offline
    FragsAreUs Plutonium Staff
    replied to MARV TWIZZAN on last edited by
    #118

    MARV TWIZZAN the max for waw is like 32 or 44 players

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    • Kitchen Gunundefined Offline
      Kitchen Gunundefined Offline
      Kitchen Gun
      replied to Mr. Android on last edited by
      #119

      I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.

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      • Electroundefined Offline
        Electroundefined Offline
        Electro
        wrote on last edited by
        #120

        WaW client only needs 3 things to be the best in my opinion.

        1. Dedicated Servers for zombies so we can join in progress.
        2. 8 or more players for zombies.
        3. Loading more than 1 mod at a time.

        (Bonus) 4. Higher Limits than T4M if possible.

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        • Electroundefined Offline
          Electroundefined Offline
          Electro
          wrote on last edited by
          #121

          One other feature that I don't find likely to be implemented but would be awesome is separating the progression from the player level and allow us to rank up even in zombies/coop that way we don't just all need to be rank 55 everywhere and we could rank up in zombies this could also allow mod/servers use this system to allow there own progression.

          I do realize a mod could do this but if Pluto doesn't allow multiple mods loaded at once this kind of stops people from using other mods. Plus it would still be nice to allow people to rank up either way.

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          • Deagleundefined Offline
            Deagleundefined Offline
            Deagle Contributor
            wrote on last edited by
            #122

            The creator of T4M talked about a bug that caused vertex corruptions (https://imgur.com/h4Ug4Mb) when played on high settings for textures/specular/normal maps.

            He discussed about it in his UGX post: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092/ (Scroll down to the part where he talks about the bugs)

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            • Xerxesundefined Offline
              Xerxesundefined Offline
              Xerxes Plutonium Staff
              wrote on last edited by Xerxes
              #123

              Cleaned up the thread a bit to get rid of offtopic posts.

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              • OMaiGaaaundefined Offline
                OMaiGaaaundefined Offline
                OMaiGaaa
                replied to Mr. Android on last edited by OMaiGaaa
                #124

                Mr. Android

                Here's my suggestion : more than 4 players in a single Zombies lobby at least for official maps and those that support that (if you can make it universal i'm all for it)

                another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

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                • Mr. Androidundefined Offline
                  Mr. Androidundefined Offline
                  Mr. Android Plutonium Admin
                  wrote on last edited by
                  #125

                  @Gomam0n said in The Plutonium T4 (WAW) Suggestions Thread:

                  another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                  The AC can't be on or off like that when online. It should feature LAN mode if not at the start, in a later update, which will turn off the AC and allow people to do that.

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                  • Deaglessoundefined Offline
                    Deaglessoundefined Offline
                    Deaglesso
                    wrote on last edited by
                    #126

                    IN THIS VERSION CAN WE PLAY CUSTOM MAPS ZOMBIES? PLZ ADD THIS TO THE GAME

                    FragsAreUsundefined 1 Reply Last reply
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                    • FragsAreUsundefined Offline
                      FragsAreUsundefined Offline
                      FragsAreUs Plutonium Staff
                      replied to Deaglesso on last edited by
                      #127

                      Deaglesso 1. no need for caps
                      2. this is just like it is if you own a physical cd copy or the steam version they both have custom map support for zombies so in return yes this will have custom zombies support

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                      • Ace_rinundefined Offline
                        Ace_rinundefined Offline
                        Ace_rin
                        wrote on last edited by
                        #128

                        it would be amazing if you could add updated graphics so everything doesn't look like patatos

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                        • liam_lowlow420undefined Offline
                          liam_lowlow420undefined Offline
                          liam_lowlow420
                          replied to Mr. Android on last edited by
                          #129

                          Mr. Android is it possible for you guys to make a fully modded zombies mode for people to play and yous mods properly but you guys could over see the servers for modded lobbies, as id like to see more mods and things me and other players can use for free

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                          • FragsAreUsundefined Offline
                            FragsAreUsundefined Offline
                            FragsAreUs Plutonium Staff
                            wrote on last edited by
                            #130

                            Cleaned up the thread a bit to get rid of offtopic posts.

                            Gojetaundefined 1 Reply Last reply
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                            • RedEBoiundefined Offline
                              RedEBoiundefined Offline
                              RedEBoi
                              wrote on last edited by
                              #131

                              Co-Op campaing support

                              Deagleundefined 1 Reply Last reply
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                              • Deagleundefined Offline
                                Deagleundefined Offline
                                Deagle Contributor
                                replied to RedEBoi on last edited by
                                #132

                                RedEBoi
                                It'll have coop campaign support on release.

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                                • bashyundefined Offline
                                  bashyundefined Offline
                                  bashy
                                  replied to RektInator on last edited by
                                  #133

                                  RektInator said in The Plutonium T4 (WAW) Suggestions Thread:

                                  Mr. Android said in The Plutonium T4 (WAW) Suggestions Thread:

                                  thekap RektInator Spectre This should work on Linux servers for Pluto, right?

                                  Servers will run through wine just like IW5 and T6.

                                  This is one reason why I can't fully support it on my server platform.

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                                  • blackbeard29undefined Offline
                                    blackbeard29undefined Offline
                                    blackbeard29
                                    wrote on last edited by
                                    #134

                                    hi,
                                    Is there any news on this project . What you do is awesome, I would like to help you but i have not many skills i make custom for bo1. People who did plusmaster didn't succed to make a client for waw i think it's must be hard to do. i thinks people already say but yes it could be good if we can play custom map with t4m in coop.
                                    thanks and good luck for the next

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                                    • Ace_rinundefined Offline
                                      Ace_rinundefined Offline
                                      Ace_rin
                                      wrote on last edited by
                                      #135

                                      another thing I was hoping you all can add is maby the single-player campaign

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                                      • austrian painterundefined Offline
                                        austrian painterundefined Offline
                                        austrian painter
                                        wrote on last edited by
                                        #136

                                        in would be cool if you add mod support

                                        Ace_rinundefined 1 Reply Last reply
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                                        • Ace_rinundefined Offline
                                          Ace_rinundefined Offline
                                          Ace_rin
                                          replied to austrian painter on last edited by
                                          #137

                                          @geoboygamer the whole point of plutonium is to add mod support to older cod games so you dont have to worry about that

                                          Deagleundefined 1 Reply Last reply
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