Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
274 Posts 110 Posters 120.3k Views 13 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • EmotionalOreoundefined EmotionalOreo

    where is the source code?

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #25

    EmotionalOreo Source code won't be provided.

    1 Reply Last reply
    0
    • 1mmortalundefined Offline
      1mmortalundefined Offline
      1mmortal
      wrote on last edited by
      #26

      how do I play with it though?

      Ultimatemanundefined 1 Reply Last reply
      0
      • Ultimatemanundefined Ultimateman

        AdrX003 thank you boss man

        Duffman43undefined Offline
        Duffman43undefined Offline
        Duffman43
        wrote on last edited by
        #27

        Ultimateman do i have to buy the actual game bo2 to play this

        Ultimatemanundefined 1 Reply Last reply
        0
        • Duffman43undefined Duffman43

          Ultimateman do i have to buy the actual game bo2 to play this

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #28

          Duffman43 download bo2 from torrent or steam and use plutonium client to play the mod. Full details can be found from our discord server.

          1 Reply Last reply
          0
          • 1mmortalundefined 1mmortal

            how do I play with it though?

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #29

            1mmortal The trailer's description has all the things u need

            1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              [ BO2 TranZit 2.0 Reimagined Release ]

              NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

              Hey yall! This is my Tranzit mod which changes plenty of things in the map.

              FEATURES

              • No fog
              • No denizens
              • Custom day & night cycle for each player
              • Rotating sky box
              • No lava / lava damage
              • Unlimited stamina
              • Player speed increased by 35 units per second
              • Jetgun has unlimited ammo ( lovely )
              • Jetgun can be used by everyone at the same time ( no jetgun limit )
              • Pack a Punch door stays open forever once players have turned on the power
              • Turbine doors stay open once players have turned on the power
              • Custom placed models ( +- 200 ) around the map to make the map look more believable
              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
              • Electric Trap & Turret no longer need Turbine
              • Electric Trap's health increased from 60 to 180
              • Unique player character looks
              • Custom Pack a Punch Camo
              • Over 190 custom textures

              Download links

              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
              mega:
              SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
              COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
              mediafire:
              SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
              COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

              Gzmorz: Helped with model array & log printing

              Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

              Thank you for checking out my mod! 🙂

              Amount of time that went into creating this mod: ~500 hours

              Image 1

              Image 2

              Image 3

              Image 4

              mrchubbybubbyundefined Offline
              mrchubbybubbyundefined Offline
              mrchubbybubby
              wrote on last edited by
              #30

              bruh.PNG

              why is this happening

              Ultimatemanundefined 1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                [ BO2 TranZit 2.0 Reimagined Release ]

                NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                FEATURES

                • No fog
                • No denizens
                • Custom day & night cycle for each player
                • Rotating sky box
                • No lava / lava damage
                • Unlimited stamina
                • Player speed increased by 35 units per second
                • Jetgun has unlimited ammo ( lovely )
                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                • Pack a Punch door stays open forever once players have turned on the power
                • Turbine doors stay open once players have turned on the power
                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                • Electric Trap & Turret no longer need Turbine
                • Electric Trap's health increased from 60 to 180
                • Unique player character looks
                • Custom Pack a Punch Camo
                • Over 190 custom textures

                Download links

                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                mega:
                SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                mediafire:
                SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                Gzmorz: Helped with model array & log printing

                Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                Thank you for checking out my mod! 🙂

                Amount of time that went into creating this mod: ~500 hours

                Image 1

                Image 2

                Image 3

                Image 4

                Guimesundefined Offline
                Guimesundefined Offline
                Guimes
                wrote on last edited by
                #31

                Ultimateman How to donload?

                1 Reply Last reply
                0
                • mrchubbybubbyundefined mrchubbybubby

                  bruh.PNG

                  why is this happening

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote on last edited by Ultimateman
                  #32

                  mrchubbybubby You've installed it incorrectly / you have other custom files that conflict with the mod

                  1 Reply Last reply
                  0
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Release ]

                    NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                    mega:
                    SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                    COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                    mediafire:
                    SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                    COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    macccundefined Offline
                    macccundefined Offline
                    maccc
                    wrote on last edited by
                    #33

                    Ultimateman Does it have an easter egg?

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Release ]

                      NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                      mega:
                      SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                      COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                      mediafire:
                      SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                      COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                      Thank you for checking out my mod! 🙂

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      [141]Cpt.Ghostundefined Offline
                      [141]Cpt.Ghostundefined Offline
                      [141]Cpt.Ghost
                      wrote on last edited by
                      #34

                      Can anyone tell me where can i get this kinds of mods and maps in the plutonium forum?? Thanks in advance 😊

                      1 Reply Last reply
                      0
                      • Rusti2Godundefined Offline
                        Rusti2Godundefined Offline
                        Rusti2God
                        wrote on last edited by
                        #35

                        how do I use a mod menu with this because it wants the replace the _clientsids.gsc file that came with my mod menu is that fine or is there something I need to do?

                        1 Reply Last reply
                        0
                        • Ultimatemanundefined Ultimateman

                          [ BO2 TranZit 2.0 Reimagined Release ]

                          NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                          FEATURES

                          • No fog
                          • No denizens
                          • Custom day & night cycle for each player
                          • Rotating sky box
                          • No lava / lava damage
                          • Unlimited stamina
                          • Player speed increased by 35 units per second
                          • Jetgun has unlimited ammo ( lovely )
                          • Jetgun can be used by everyone at the same time ( no jetgun limit )
                          • Pack a Punch door stays open forever once players have turned on the power
                          • Turbine doors stay open once players have turned on the power
                          • Custom placed models ( +- 200 ) around the map to make the map look more believable
                          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                          • Electric Trap & Turret no longer need Turbine
                          • Electric Trap's health increased from 60 to 180
                          • Unique player character looks
                          • Custom Pack a Punch Camo
                          • Over 190 custom textures

                          Download links

                          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                          mega:
                          SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                          COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                          mediafire:
                          SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                          COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                          Gzmorz: Helped with model array & log printing

                          Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                          Thank you for checking out my mod! 🙂

                          Amount of time that went into creating this mod: ~500 hours

                          Image 1

                          Image 2

                          Image 3

                          Image 4

                          Peinemann532undefined Offline
                          Peinemann532undefined Offline
                          Peinemann532
                          wrote on last edited by
                          #36

                          Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

                          my discord is Peinemann532#0245
                          Thanks!

                          Ultimatemanundefined Cahzundefined 2 Replies Last reply
                          0
                          • macccundefined maccc

                            Ultimateman Does it have an easter egg?

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #37

                            maccc not yet.

                            1 Reply Last reply
                            0
                            • Peinemann532undefined Peinemann532

                              Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

                              my discord is Peinemann532#0245
                              Thanks!

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #38

                              Peinemann532 you can decompile the files and change them yourself 😎

                              Cahzundefined Peinemann532undefined 2 Replies Last reply
                              0
                              • Elgordourpiludoundefined Offline
                                Elgordourpiludoundefined Offline
                                Elgordourpiludo
                                wrote on last edited by
                                #39
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  Peinemann532 you can decompile the files and change them yourself 😎

                                  Cahzundefined Offline
                                  Cahzundefined Offline
                                  Cahz
                                  VIP
                                  wrote on last edited by
                                  #40

                                  Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

                                  Sounds like you want to gatekeep this mod for some stupid ass reason.

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • Elgordourpiludoundefined Offline
                                    Elgordourpiludoundefined Offline
                                    Elgordourpiludo
                                    wrote on last edited by
                                    #41
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Ultimatemanundefined Ultimateman

                                      Peinemann532 you can decompile the files and change them yourself 😎

                                      Peinemann532undefined Offline
                                      Peinemann532undefined Offline
                                      Peinemann532
                                      wrote on last edited by
                                      #42

                                      Ultimateman ok thank you, but, how can I decompile the files?

                                      1 Reply Last reply
                                      0
                                      • Cahzundefined Cahz

                                        Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

                                        Sounds like you want to gatekeep this mod for some stupid ass reason.

                                        Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote on last edited by Ultimateman
                                        #43

                                        Cahz I already had people trying to steal my mod & claim that they made this mod back when I had the source code included with in the pack. I spent around 500 hours on this remake and didn't want people to rip my work, especially when I knew that big youtubers were going to upload videos about this mod on their channels. So no, I don't think that it's a stupid thing to keep the source on myself ( people can still play the mod without the source yeh? ). I know that the decompiler doesn't decompile 1:1 like you said. Most of the leechers are not able to fix those small errors that the decompiler produces and that's perfect. If they were able to fix those errors, they would not be looking to steal other's work. Instead of ripping others work they would try to do something cool by themselves. Those are my 2 cents on this subject. Maybe you'll now understand where I'm coming from.

                                        1 Reply Last reply
                                        5
                                        • Ultimatemanundefined Ultimateman

                                          [ BO2 TranZit 2.0 Reimagined Release ]

                                          NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                          FEATURES

                                          • No fog
                                          • No denizens
                                          • Custom day & night cycle for each player
                                          • Rotating sky box
                                          • No lava / lava damage
                                          • Unlimited stamina
                                          • Player speed increased by 35 units per second
                                          • Jetgun has unlimited ammo ( lovely )
                                          • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                          • Pack a Punch door stays open forever once players have turned on the power
                                          • Turbine doors stay open once players have turned on the power
                                          • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                          • Electric Trap & Turret no longer need Turbine
                                          • Electric Trap's health increased from 60 to 180
                                          • Unique player character looks
                                          • Custom Pack a Punch Camo
                                          • Over 190 custom textures

                                          Download links

                                          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                          mega:
                                          SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                          COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                          mediafire:
                                          SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                          COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                          Gzmorz: Helped with model array & log printing

                                          Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                          Thank you for checking out my mod! 🙂

                                          Amount of time that went into creating this mod: ~500 hours

                                          Image 1

                                          Image 2

                                          Image 3

                                          Image 4

                                          Owlmesundefined Offline
                                          Owlmesundefined Offline
                                          Owlmes
                                          wrote on last edited by
                                          #44

                                          Ultimateman is it possible to play it with someone else?

                                          Ultimatemanundefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 13
                                          • 14
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate